The Swordsmen X is an adrenaline-fueled free-roaming competitive action game that pits 100 players against each other in a battle royale. Players can wield a diverse arsenal of martial weapons, including bows, daggers, and other ranged attacks, in their fight for survival.
Recent Reviews:
Mostly Negative (41) - 34% of the 41 user reviews in the last 30 days are positive.
All Reviews:
Mixed (1,917) - 50% of the 1,917 user reviews for this game are positive.
Release Date:
Jul 27, 2018

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Early Access gives us the opportunity to gather player feedback throughout development, giving the community a chance to contribute to development at an early stage and ensuring an engaging and polished gameplay experience from day one. We aim to make The Swordsmen X the best game it can be -- an outstanding and unique member of the growing battle royale genre.”

Approximately how long will this game be in Early Access?

“We expect the game will remain in Early Access for less than a year.”

How is the full version planned to differ from the Early Access version?

“Providing a true battle royale experience is our central focus, and upcoming builds will feature a growing range of new weapons, martial arts styles, and game modes.
Content expansions will be accompanied by a steady stream of balance tweaks, bug fixes, gameplay improvements, and other optimizations guided by player feedback. The final release build will benefit from almost a year of consistent polish.”

What is the current state of the Early Access version?

“The current version includes the complete combat and matchmaking systems. We will continue to optimize throughout the development process.”

Will the game be priced differently during and after Early Access?

“The game's price may increase moderately after leaving Early Access.”

How are you planning on involving the Community in your development process?

“We actively monitor community feedback and player forums, and regularly reply to comments and questions. If you have any suggestions or ideas, please let us know at nimitsneki@126.com! Your feedback is extremely important to us, and we encourage all players to join the dev team in making the game better.”
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Recent updates View all (59)

January 19

Update notice

一.Optimize server lag problem
二.Skill adjustment
1.Adjust all weapons for normal attack weaken and strength tenacity
Weaken tenacity
Unarmed,Swrod,Cutlass,Sabre,Longsword,Twinsword,Dual Rapiers(Single damage is low, allowing three hits in a row)
First and second attack medium weaken tenacity, third is weak
General attack the fourth for a heavy, strong weaken tenacity
Spear,Greatsword
First and second attack weak weaken tenacity(Higher damage per hit, allowing double hits in a row)
Third attack strong weaken tenacity
General attack the fourth for a heavy, very strong weaken tenacity
Strenth tenacity
Unarmed,Swrod,Cutlass,Sabre,Longsword,Twinsword,Dual Rapiers
General attack before three is weak strength tenacity
General attack the fourth for a heavy, medium strength tenacity
Spear,Greatsword
General attack before three is medium strength tenacity
General attack the fourth is strong strength tenacity
2.Fixed an issue where the blcok effect in the 4th round of the Longsword's general attack, and now no block effect
3.Balance the Cutlass's cowardice effect: stacks up to 3 levels, reducing rage gain by 20% per layer
Cutlass Art VI bonus: added cowardice effect, cooldown increased to 1 second
4.Fixed last damage block in Longsword V. Now has block effect throughout the attack
5.Fixed a problem with the last damage block in the Spear VI. Now has a block effect throughout the attack
6.Fixed an issue that prevented two shots of Sabre IV damage from coming together
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January 19

更新公告

一.优化服务器卡顿的问题。

二.武学调整:
1.调整所有武器普通攻击削韧和强韧;
削韧:
徒手、单剑、单刀、长刀、长剑、双剑、双刺(单次伤害较低,允许连击三次)
普攻第一下、第二下削韧为中,第三下为弱
普攻第四下为重击,削韧为强

长枪、重剑
普攻第一下、第二下削韧为弱,(单次伤害较高,允许连击二次)
普攻第三下削韧为强
普攻第四下为重击,削韧为极强

强韧:
徒手、单剑、单刀、长刀、长剑、双剑、双刺
普攻前三下强韧为弱
普攻第四下为重击,强韧为中

长枪、重剑
普攻前三下强韧为中
普攻第四下强韧为强

2.修复长剑普攻第四下附加破格挡效果的错误,更新后长剑第四下普攻没有破格挡效果;
3.单刀怯懦效果平衡调整:可叠加3层,每层减少20%怒气获取;
单刀6式添加效果:附加怯懦BUFF,冷却时间增加至1秒;
4.修复长剑5式只有最后一下伤害破格挡的问题,现在招式全程带有破格挡效果;
5.修复长枪6式只有最后一下伤害破格挡的问题,现在招式全程带有破格挡效果;
6.修复长刀4式两次伤害无法连贯打出的问题。
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About This Game

Gameplay
Player controlled warriors start at free picked location and scavenge for weapons and gear. As the game go on poison mist will appear on the map and starting to cut down safe zone. The need for supplies increase as the safe zone shrink which lead to more intense competition. Defeated warriors will be eliminate immediately and only the last one standing can achieve victory. Winner shall be rewarded with information pieces.

Features
• Free gameplay: choose and match between melee and ranged combat
• Martial arts: master various secret technique and become a unstoppable martial artist
• Beautiful world: a handcrafted world inspired by ancient China
• Balanced difficulty: easy to learn but hard to master, skill is the key to victory
• Thrilling combat: facing threat from limited resources, safe zone and other players

System Requirements

    Minimum:
    • OS: Windows 7, Windows 10
    • Processor: Intel Core i5-4430 / AMD FX-6300
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 750ti 2GB or better
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 15 GB available space
    Recommended:
    • OS: Windows 7, Windows 10
    • Processor: Intel Core i5-6600K / AMD Ryzen 5 1600
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GeForce GTX 970 4GB or better
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 15 GB available space

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