Pixel Game Maker MV / アクションゲームツクールMV
最新遊戲制作引擎像素遊戲制作大師“Pixel Game Maker MV” 正式啟用!
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極度好評 (61) - 61 篇使用者評論中有 80% 給予此軟體好評。
發行日期:
2018 年 7 月 23 日
開發人員:
發行商:

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立即搶先體驗,並一同協助參與開發。

註: 這款搶先體驗軟體尚未開發完成,且內容可能會有所改變;若該軟體目前的開發進度未使您產生興趣,建議您等待本軟體開發至下一階段再決定是否購買。了解更多

開發人員的訊息:

為何採用搶先體驗模式?

“We plan on gradually updating this tool in accordance with user feedback and suggestions. In its current state it can be used to create simple games, and so we decided to open it up to the public in order to receive and incorporate user feedback as early as possible.”

這個軟體的搶先體驗時間大概會持續多久?

“The official release is planned for sometime in 2018.”

完整版與搶先體驗版在計畫上有何不同?

“The full version will be compatible with Mac. We plan to improve the UI, Help, and Tutorial areas in order to provide users with the most comfortable and smooth experience possible. We also plan to add a wide variety of new functions and features, allowing for the creation of games not yet possible with the current build.”

目前的搶先體驗版本發展情況如何?

“Platformer, top-down view action, and shooting games can be created with the current build. Approximately 80% of the planned functions and features work, and there are still some environment-dependent bugs and functions which require further adjustment.”

軟體售價在搶先體驗期間前後會有所變動嗎?

“The price may be increased after Early Access ends.”

在開發遊戲時,您打算如何與社群互動?

“We plan to gather feedback and suggestions from users in the Steam Community and constantly update the development road map based on this feedback. We hope to receive as much feedback and suggestions as possible in order to provide users with a Pixel Game Maker MV that can truly allow "anyone to create games easily" once the game is officially launched.”
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9 月 20 日

Pixel Game Maker MV will be at Tokyo Game Show 2018!

Hi everyone,

We are incredibly excited to share that Pixel Game Maker MV will be at Tokyo Game Show 2018!

If you happen to be in Tokyo, from the 20th until the 23rd of September, join us and try Pixel Game Maker MV in Hall 9, booth number B09, at Makuhari Messe.

Besides the tool itself, you'll be able to try one of the sample games included with the purchase of Pixel Game Maker MV - CROSS X CARROT , an arena brawler type game, where four people can simultaneously play as girls who change into rabbits and have different abilities.

Watch a demo for CROSS X CARROT here:

https://www.youtube.com/watch?v=4ITFbfo1qtw&t

Additionally, TGS 2018 attendants that visit our booth will be able to play a trial version of Steel Sword Story , a new exclusive game that will be included as a sample game in Pixel Game Maker MV at a later date.

Steel Sword Story is a side-scrolling action platform type game created by the experienced design team behind 1001 Spikes , 8bit Fanatics.

Even if you aren't able to visit us at Tokyo Game Show 2018, you'll be able to try the full version of Steel Sword Story soon!

Make sure to follow us on Twitter for real-time updates!


https://store.steampowered.com/app/837510/Pixel_Game_Maker_MV__MV/

Pixel Game Maker MV
Twitter
Facebook
Official Site
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9 月 13 日

Ver 0.8.6 Update (Open Beta)

The following bug fixes and updates are included in the Open Beta version.

Version 0.8.5 is not being released in the public branch due to some bugs that were fixed in this 0.8.6 release.

Additions
  • Added function for setting the default display direction for motions.

Bug Fixes
  • Fixed bug causing menu priority to change when moving portals.
  • Fixed bug causing crashes when placing or selecting an object.
  • Fixed bug causing nothing to display when destroying/removing an object and generating particles.
  • Fixed bug causing objects moved via portal to multiply.
  • Fixed bug causing crashes when toggling the scene layout multiple times with the editor.
  • Fixed bug causing physics objects to stop working when repeatedly playing a scene.
  • Fixed bug preventing .ogg files from playing properly from the loop point.
  • Fixed bug causing a crash when changing between objects that point to each other.
  • Fixed bug preventing play from ending once the time limit is reached in the pinball project.
  • Fixed bug causing a crash when attempting to assign an unassigned Control Key in the Control Keys Management screen.
  • Fixed bug preventing changes to single-instance IDs from affecting variable reference/changes.
  • Fixed objects not being given unique instance IDs when placed into scenes or the menu scene.
  • Fixed bug causing incorrect coordinates after moving via a portal for the first time.
  • Fixed bug preventing a child object from following the parent object after using a portal.
  • Fixed bug causing objects set in menu scenes to disappear after using a portal.
  • Fixed bug preventing some data from being reset to the default value when pressing the editor's test play button during test play.
  • Fixed bug causing images to fail to appear momentarily when opening a scene via Transition.
  • Fixed bug causing particle effects to stop generating new particles on child objects after using a portal.

Updates/adjustments
  • Currently running test plays will also now close when a project is closed.
  • In user-built games, project data contents are no longer recorded in action_log.txt.

"How to switch to Open Beta"
1. Open "Properties" for Pixel Game Maker MV in your Steam Library.
2. Select "open_beta" and close Properties.

"How to switch to Default"
Please execute the following process to revert from Beta to the previous version.
1. Open "Properties" for Pixel Game Maker MV in your Steam Library.
2. Select "None - don't participate in any Beta programs" and close Properties.

https://store.steampowered.com/app/837510/Pixel_Game_Maker_MV__MV/

Pixel Game Maker MV
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Official Site
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最新遊戲制作引擎像素遊戲制作大師“Pixel Game Maker MV” 正式啟用!

無需編程輕鬆創建動作遊戲
現在可以創建自己的完整動作遊戲而無需任何編程。與JavaScript兼容,從初學者到經驗豐富的開發人員都可以充分享受創作遊戲樂趣。

通過“Multi-Viewpoint / Multi-Versus”創造無限樂趣
由上方和側面的視點,以及最多四個玩家之間的合作或競爭性本地遊戲。適用於任何類型遊戲,因此能發揮對遊戲的無限想像力!

簡單方法制作豐富而美麗的遊戲圖形
使用圖形導入功能,物理引擎,粒子效果和多層組合,可以完全按照自己想要的方式並簡單輕松制作出自己理想的遊戲。

只需使用六種工具並無需編程即可輕鬆制作動作遊戲

  • 工具1: 素材 - 準備和安排遊戲所需的圖像素材
  • 工具2: 題材 - 創建地圖所需的“題材”
  • 工具3: 對象 - 提供帶有各種噱頭的角色和物品
  • 工具4: 動畫 - 令畫像等活躍化令其更多采多姿
  • 工具5: 場景 - 使用題材和對象構建舞台
  • 工具6: 過渡 - 將場景組合成遊戲模式

可以功能擴展
可以使用JavaScript進行擴展並添加到預先存在的功能。掌握使用這類型擴展功能和附加組件來制作出更複雜和精美遊戲!

系統需求

    最低配備:
    • 作業系統: WindowsR 7/8/8.1/10 (32bit/64bit)
    • 處理器: Intel Core2 Duo 2.0GHz or better
    • 記憶體: 4 GB 記憶體
    • 顯示卡: DirectX 9/OpenGL 4.1 capable GPU
    • 儲存空間: 1 GB 可用空間
    建議配備:
    • 作業系統: WindowsR 7/8/8.1/10 (32bit/64bit)
    • 處理器: Intel Core2 Duo 3.0GHz or better
    • 記憶體: 8 GB 記憶體
    • 顯示卡: DirectX 9/OpenGL 4.1 capable GPU / NVIDIA GeForce GTX750 or better
    • 儲存空間: 1 GB 可用空間

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