Pixel Game Maker MV / アクションゲームツクールMV
最新游戏制作引擎像素游戏制作大师“Pixel Game Maker MV” 正式启用!
全部评测:
多半好评 (61) - 61 篇用户的软件评测中有 78% 为好评。
发行日期:
2018年7月23日
发行商:

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抢先体验软件

随着软件的发展参与其中。

注意:该抢先体验的软件内容尚不完整且也许会发生变化。如果您目前不是特别想使用这款软件,那么您 应该等待一段时间来观察软件的开发进度。了解更多

开发者的话:

为何要采用抢先体验这种模式?

“We plan on gradually updating this tool in accordance with user feedback and suggestions. In its current state it can be used to create simple games, and so we decided to open it up to the public in order to receive and incorporate user feedback as early as possible.”

这款软件的抢先体验状态大约持续多久?

“The official release is planned for sometime in 2018.”

计划中的完整版本和抢先体验版本到底有多少不同?

“The full version will be compatible with Mac. We plan to improve the UI, Help, and Tutorial areas in order to provide users with the most comfortable and smooth experience possible. We also plan to add a wide variety of new functions and features, allowing for the creation of games not yet possible with the current build.”

抢先体验版本的现状如何?

“Platformer, top-down view action, and shooting games can be created with the current build. Approximately 80% of the planned functions and features work, and there are still some environment-dependent bugs and functions which require further adjustment.”

在抢先体验期间和结束之后,这款软件的价格会有所不同吗?

“The price may be increased after Early Access ends.”

在开发过程中,你们是如何计划让玩家社区参与进来的?

“We plan to gather feedback and suggestions from users in the Steam Community and constantly update the development road map based on this feedback. We hope to receive as much feedback and suggestions as possible in order to provide users with a Pixel Game Maker MV that can truly allow "anyone to create games easily" once the game is officially launched.”
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最新更新 查看所有(20)

9月20日

Pixel Game Maker MV will be at Tokyo Game Show 2018!

Hi everyone,

We are incredibly excited to share that Pixel Game Maker MV will be at Tokyo Game Show 2018!

If you happen to be in Tokyo, from the 20th until the 23rd of September, join us and try Pixel Game Maker MV in Hall 9, booth number B09, at Makuhari Messe.

Besides the tool itself, you'll be able to try one of the sample games included with the purchase of Pixel Game Maker MV - CROSS X CARROT , an arena brawler type game, where four people can simultaneously play as girls who change into rabbits and have different abilities.

Watch a demo for CROSS X CARROT here:

https://www.youtube.com/watch?v=4ITFbfo1qtw&t

Additionally, TGS 2018 attendants that visit our booth will be able to play a trial version of Steel Sword Story , a new exclusive game that will be included as a sample game in Pixel Game Maker MV at a later date.

Steel Sword Story is a side-scrolling action platform type game created by the experienced design team behind 1001 Spikes , 8bit Fanatics.

Even if you aren't able to visit us at Tokyo Game Show 2018, you'll be able to try the full version of Steel Sword Story soon!

Make sure to follow us on Twitter for real-time updates!


https://store.steampowered.com/app/837510/Pixel_Game_Maker_MV__MV/

Pixel Game Maker MV
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9月13日

Ver 0.8.6 Update (Open Beta)

The following bug fixes and updates are included in the Open Beta version.

Version 0.8.5 is not being released in the public branch due to some bugs that were fixed in this 0.8.6 release.

Additions
  • Added function for setting the default display direction for motions.

Bug Fixes
  • Fixed bug causing menu priority to change when moving portals.
  • Fixed bug causing crashes when placing or selecting an object.
  • Fixed bug causing nothing to display when destroying/removing an object and generating particles.
  • Fixed bug causing objects moved via portal to multiply.
  • Fixed bug causing crashes when toggling the scene layout multiple times with the editor.
  • Fixed bug causing physics objects to stop working when repeatedly playing a scene.
  • Fixed bug preventing .ogg files from playing properly from the loop point.
  • Fixed bug causing a crash when changing between objects that point to each other.
  • Fixed bug preventing play from ending once the time limit is reached in the pinball project.
  • Fixed bug causing a crash when attempting to assign an unassigned Control Key in the Control Keys Management screen.
  • Fixed bug preventing changes to single-instance IDs from affecting variable reference/changes.
  • Fixed objects not being given unique instance IDs when placed into scenes or the menu scene.
  • Fixed bug causing incorrect coordinates after moving via a portal for the first time.
  • Fixed bug preventing a child object from following the parent object after using a portal.
  • Fixed bug causing objects set in menu scenes to disappear after using a portal.
  • Fixed bug preventing some data from being reset to the default value when pressing the editor's test play button during test play.
  • Fixed bug causing images to fail to appear momentarily when opening a scene via Transition.
  • Fixed bug causing particle effects to stop generating new particles on child objects after using a portal.

Updates/adjustments
  • Currently running test plays will also now close when a project is closed.
  • In user-built games, project data contents are no longer recorded in action_log.txt.

"How to switch to Open Beta"
1. Open "Properties" for Pixel Game Maker MV in your Steam Library.
2. Select "open_beta" and close Properties.

"How to switch to Default"
Please execute the following process to revert from Beta to the previous version.
1. Open "Properties" for Pixel Game Maker MV in your Steam Library.
2. Select "None - don't participate in any Beta programs" and close Properties.

https://store.steampowered.com/app/837510/Pixel_Game_Maker_MV__MV/

Pixel Game Maker MV
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关于这款软件

最新游戏制作引擎像素游戏制作大师“Pixel Game Maker MV” 正式启用!

无需编程轻松创建动作游戏
现在可以创建自己的完整动作游戏而无需任何编程。与JavaScript兼容,从初学者到经验丰富的开发人员都可以充分享受创作游戏乐趣。

通过“Multi-Viewpoint / Multi-Versus”创造无限乐趣
由上方和侧面的视点,以及最多四个玩家之间的合作或竞争性本地游戏。适用於任何类型游戏,因此能发挥对游戏的无限想像力!

简单方法制作丰富而美丽的游戏图形
使用图形导入功能,物理引擎,粒子效果和多层组合,可以完全按照自己想要的方式并简单轻松制作出自己理想的游戏。

只需使用六种工具并无需编程即可轻松制作动作游戏

  • 工具1: 素材 - 准备和安排游戏所需的图像素材
  • 工具2: 题材 - 创建地图所需的“题材”
  • 工具3: 对象 - 提供带有各种噱头的角色和物品
  • 工具4: 动画 - 令画像等活跃化令其更多采多姿
  • 工具5: 场景 - 使用题材和对象构建舞台
  • 工具6: 过渡 - 将场景组合成游戏模式

可以功能扩展
可以使用JavaScript进行扩展并添加到预先存在的功能。掌握使用这类型扩展功能和附加组件来制作出更复杂和精美游戏!

系统需求

    最低配置:
    • 操作系统: WindowsR 7/8/8.1/10 (32bit/64bit)
    • 处理器: Intel Core2 Duo 2.0GHz or better
    • 内存: 4 GB RAM
    • 图形: DirectX 9/OpenGL 4.1 capable GPU
    • 存储空间: 需要 1 GB 可用空间
    推荐配置:
    • 操作系统: WindowsR 7/8/8.1/10 (32bit/64bit)
    • 处理器: Intel Core2 Duo 3.0GHz or better
    • 内存: 8 GB RAM
    • 图形: DirectX 9/OpenGL 4.1 capable GPU / NVIDIA GeForce GTX750 or better
    • 存储空间: 需要 1 GB 可用空间

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