No Time to Relax is a life simulation game where up to 4 players online or locally compete against each other in the ultimate game of life.
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Feb 28, 2019
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“At the moment the game is fully playable but a few things are missing to make it ready in our eyes. Most of these things require testing and feedback from the community. We are a small developer that’s self-publishing their first game so we really need whatever help the community is willing to give.”

Approximately how long will this game be in Early Access?

“No more than 3-4 months. We are pretty close to a finalized product but like we said above we need a little help to finish it.”

How is the full version planned to differ from the Early Access version?

“The different game types should have been balanced properly and online multiplayer should be relatively bug-free and stable

In addition there are a few features we want to add to the game to enhance the core game-play:
  • Randomized bonus missions
  • Many more weekend events
  • More refined CPU player
  • A more meaningful single player experience. The game is most fun when competing against friends right now and would like to make it possible to lose a single player game.
  • Finally a number of menus and system require some polishing, which at the moment is far down on the list of things required to make the game-play fun and engaging.

What is the current state of the Early Access version?

“Game is fully playable and stable. The single player experience is lacking but playing against friends is quite fun. Online multiplayer is ready to be tested but buggy still.”

Will the game be priced differently during and after Early Access?

“Yes our Early Access users get a discount of the game. I.e. it will cost slightly more when it launches.”

How are you planning on involving the Community in your development process?

“One of the main reasons we feel the need to release the game in Early Access is to involve the community. We need feedback for balancing and tweaking and creating new types game modes. We’d also love to get ideas for more events features from the community.”
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Available: Coming Soon

 

Recent updates View all (4)

January 30

Beta version 0.8.3 update

We've been working hard on the game since our last update. Online multiplayer is almost ready to go live and should be included in the next update.

A lot of our time has gone into getting multiplayer up and running. Having to restructure our code in several places broke the single player game. We thus have been unable to get a new update running until now. Sorry for the wait!

New Features
  • New Music Tracks: We added several new music tracks to give the game experience a little more variance.
  • Investment Indicator: Investments you have already bought are now marked with an indicator.
  • Fridge: You can no longer buy food for more than 4 weeks at a time.
  • New SFX: Added new sound effects to various parts of the game.
  • Sales: Items in the Appliance Store and Mall can now go on sale (indicated with a %).
  • Job Availability: Jobs are not always available, forcing you to rethink strategies or return later.
  • All Avatars Shown: Avatars for all participating players are now shown at the same time.
  • Balancing: Jobs have gone through balancing and requierments have been simplified. Item prices have been tweaked.
  • Performance: We identified and fixed a few things that were causing the game to slow down.
  • Bug Fixes: We fixed several small, medium and large bugs.
  • Multiple Controllers: Fixed a bug where the game didn't detect more than one controller at a time.
  • Appliance & Furniture Changes: Appliances and furniture now give happiness and/or health over a period of time. To begin with we are presenting the amount to players through a weekend card.
  • Culture Changes: A cultural event now replaces your weekend activity, giving its bonus then.
  • Weekend Activities: Several new weekend events added to the game.
  • Stress Indicator: We added an indicator to show if your stress is going up or down in the Player Info screen. The asset is temporary but should make it more clear what's happening with stress.
  • Clerk replies: Added more clerk messages and replies to clarify some actions.
  • Easter eggs: Added to game (happy hunting)

Upcoming
  • Weekend Activities: We'll be going through all of our weekend activities and balancing them to make sense in your current context. I.e. when you have little or no money your activities should reflect that (e.g. Stayed at home and counted oatmeal). We'll also be adding several new activities to the game, including backer events as we get ideas and feedback from our backers.
  • Online Multiplayer: We'll prepare and upload a build with multiplayer as soon as it is ready.
  • Victory Screen: A second iteration of the victory screen. Polish work and have it make more sense when playing a 1 player game.
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December 21, 2018

Closed Beta v0.8 Released

We are overjoyed to launch our closed beta today! We hope you all enjoy our little labor of love and are looking forward to hearing what you think about the game.

Notes for v0.8

Planned features
  • Multiplayer was planned to release this month but as is often with the best laid plans of mice and men we are still working on it. It's a priority right now and should launch in the new year.
  • Single player competition against the computer player has come along way but is currently secondary to Multiplayer.
  • About screen and credit list will be added soon!
  • We recently did an overhaul on job requirements which skewed some jobs and their requirements. We are working on new ideas but also want feedback from our testers.
  • More music tracks and sound effects.
  • Many, many more weekend cards.

Known Bugs
  • Multiple controllers don't work on the same machine. You can play with a single controller and a keyboard and/or pass around a single controller.
  • Game text has yet to be proof-read.
  • Indicator for already bought Investments is missing.
  • Gameplay settings have been disabled for your convenience.

Extra Info
  • Right now, the Startup only exists for you to work in (has the highest salary). We have some fun ideas for it in the future but are currently dedicated to finishing other more critical features first.

Finally we wish you all a merry holiday and a happy new year!


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About This Game



4 PLAYER LOCAL AND ONLINE MULTIPLAYER
Play locally with friends or across the inter-webs. You won't have to leave the house anymore to experience life.

A FUN AND SIMPLE LIFE SIMULATION
You now have the ability to beat your more successful friends with this fake life simulator. To win the game, you have to work your way up the corporate ladder, educate yourself and keep your sanity. This might seem easy, but working and studying your ass off will strain even the most iron-willed of your friends. It almost seems like there is no time to relax!

SINGLE PLAYER MODE
Beat your high-score in single player mode or compete against a Computer Player. You'll be surprised and sad when even the computer is better at life than you are. Experience years of human life in mere weeks. It's like reliving a nightmare over and over again.

CUSTOMIZE YOURSELF AND YOUR LIFESTYLE
Indulge in a materialistic lifestyle. Money can't buy you love but it will buy that flat-screen TV and a sweet surround sound system. Nothing beats customizing your apartment with all kinds of fantastic items. Don't worry, no in game purchase required!

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows 7 SP1
    • Processor: 1.5GHZ +
    • Memory: 2 GB RAM
    • Graphics: 512 MB VRAM Intel HD 4000 / GeForce 200 Series / Radeon HD 4000 Series
    • DirectX: Version 10
    • Storage: 2 GB available space
    Recommended:
    • OS: Windows 10
    • Processor: Dual Core 2.3 GHZ
    • Memory: 4 GB RAM
    • Graphics: 1024 MB VRAM
    • DirectX: Version 11
    • Storage: 2 GB available space
    Minimum:
    • OS: Mac OSX 10.8+
    • Processor: 1.5GHZ +
    • Memory: 2 GB RAM
    • Graphics: 512 MB VRAM
    • Storage: 2 GB available space
    Recommended:
    • OS: Mac OSX 10.8+
    • Processor: Dual Core 2.3 GHZ
    • Memory: 4 GB RAM
    • Graphics: 1024 MB VRAM
    • Storage: 2 GB available space
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