Pure Rock Crawling is a game build around the concept of making the best tire and the best suspension simulation. The main goal was to create a slow, immersive ride throughout rocky trails, forest hills and flat deserts. That kind of ride is the best way to admire beauty of rock crawling.
Recent Reviews:
Very Positive (11) - 81% of the 11 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (157) - 85% of the 157 user reviews for this game are positive.
Release Date:
Apr 11, 2018
Developer:
Publisher:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Pure Rock Crawling is fully playable game right now, but needs more features and final polish. Support provided by players can have a great impact on the game and help to make it better and more completed experience within the scope of the main core which is Rock Crawling.”

Approximately how long will this game be in Early Access?

“Pure Rock Crawling should come out of Early Access in roughly 6-10 months.”

How is the full version planned to differ from the Early Access version?

“Full version will be updated with more cars and maps. Core gameplay will stand as it is. There are few plans for new game modes and so called career mode.”

What is the current state of the Early Access version?

“Pure Rock Crawling is mostly completed experience with 2 customizable cars, 6 maps and 18 stages to play with.”

Will the game be priced differently during and after Early Access?

“No, price will stand as it is after leaving early access.”

How are you planning on involving the Community in your development process?

“I am open to ideas and suggesions reffering to vehicles, maps, game modes as far as common sense goes.”
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Recent updates View all (9)

October 31

UPDATE / DEVBLOG - TIRE PHYSICS & THE FUTURE



Hi ! I hope you are all doing great ! Please keep in mind that this update is also Devblog, so not all off the stuff that I will show here is gonna make it to the game right now.

TIRE PHYSICS

So while working on other stuff in game it came to me that the tire physics are not that all great, it lacked that bounciness and deflation of the real tires (as many pointed out). Also the looks needed some work as it was not up to scale of the truck. So after many tweaks and tests, please enjoy the completely reworked tire model ! Hope you like it !



MINOR CHANGES
  • Tires now also bends sideways
  • Vehicle physics more stable
  • Pickup truck now has higher suspension
  • Both vehicles received bigger tires
  • Minor color adjustment

THE FUTURE

Besides making all the recent changes in the game, I am working on new map, much bigger than previous ones in the game. The reason for bigger maps is to make a mixed game mode where player while free roaming would be able to participate in different challenges across the map. That is of course all work in progress, and can change in the future. So i will keep you guys posted on the progress. Probably it will be in the format of the test map, just like with the test vehicle not so long ago.



Also this new environment will feature deformable mud, and interactive foliage !



That's all for this Update ! Have fun !
14 comments Read more

October 12

WHEEL SUPPORT and more - UPDATE !



Hi, I hope you are all doing wonderful ! Time has come to add proper wheel support and first person view to the game ! Also with this update i took some time to add few minor things. Let's see what's new !

WHEEL SUPPORT
So for now, i tested Pure Rock Crawling with :
  • Logitech G920
  • Thrustmaster T150
In Options menu you will find that you can change which Axis is the Throttle and which is the Brake, that's because it seems to be the opposite way in these two wheels.

I'll make a post in the forums, so if anybody already owns the game and is willing to test it with the wheel can post his setup.



IMPROVED LIGHTING
There are a few changes in the lightning. Metallic areas of the materials are now rendered properly and underside of the cars is not so dark anymore.



NEW RIMS
Two new rims are now available in the garage ! Taking advantage of the reworked lighting they look sharp and shiny !



PHYSICS CHANGE
Now the physics calculations are not FPS dependent. This will unify experience for all players and improve vehicle physics stability.

NEW CAMERAS
You can now choose between 3 cameras:
  • Free Camera
  • First Person
  • Third Person following camera
Just hit "C" on keyboard, or Left on D-Pad

MINOR CHANGES
  • Resolution upscale option
  • Shocks disappearing sometimes in the game - fixed
  • Suspension tuning toned down
  • Wheel offset improved

That's all for this Update ! Hope you like the new stuff and improvements!
Cheers and have fun !
15 comments Read more
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About This Game

PURE ROCK CRAWLING - Flexible tires, simulated suspension and more !


Pure Rock Crawling is a game build around the concept of making the best tire and the best suspension simulation. The main goal was to create a slow, immersive ride throughout rocky trails, forest hills and flat deserts. That kind of ride is the best way to admire beauty of rock crawling.

THE CHALLANGE - Pure and Simple


The challange is simple: on trail you will find ten gates composed of two cones, none of which should be touched or tripped. For every gate passed you will be awarded with points, for every cone tripped you will loose them. Be precise and concentrated to gather as much points as you can, but be aware of the ticking clock. You have only 5 minutes to complete each stage, so be carefull with the throttle ! Too much or too little can doom you.

Pure Rock Crawling encourages you to take on this challange to unlock new maps and vehicles.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7/8/10 64-bit
    • Processor: Quad-core Intel or AMD, 2.5 GHz or faster
    • Memory: 4 GB RAM
    • Graphics: GeForce GTX 850m or AMD equivalent
    • DirectX: Version 11
    • Storage: 1500 MB available space
    • Sound Card: DirectX compatible
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7/8/10 64-bit
    • Processor: Quad-core Intel or AMD, 2.5 GHz or faster
    • Memory: 8 GB RAM
    • Graphics: GeForce GTX 970 or AMD equivalent
    • DirectX: Version 11
    • Storage: 1500 MB available space
    • Sound Card: DirectX compatible

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