Angles is an Adventure game set in a Fantasy world based on Britain in the Dark Ages. It features many mythical creatures which have infested the lands outside the Village. You must Journey outside and gather your strength, earning Gold and upgrading your Character.
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Release Date:
Mar 7, 2018
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We have a solid plan for the next few months, where we will expand the current content of the game. We only need to complete the art assets for this, we invite people to join us on our road to release and provide feedback.”

Approximately how long will this game be in Early Access?

“We plan to finish the Version 1.0 content by May 2nd 2018”

How is the full version planned to differ from the Early Access version?

“The Full Version of Angles should feature additional Storyline elements, procedural Adventure Maps, Players Classes and Enemies. New player classes are planned feature new weapons sets. We hope to add 5 Chapters to the Full Game.

The Early Access Version allows you to play the game as it is completed.”

What is the current state of the Early Access version?

“Currently the First Chapter of the Game is completed. This includes the 1st Group of Enemies and the First Boss. The game features 3 procedural Adventure Maps, including a Dungeon. The Game is currently "feature complete" and we have a road map to 1.0 planned out. The systems are already in place, we only need to add the art assets which are already in the works.

The early access version of the game is the Full Game as it is being completed, Savegames are enabled.”

Will the game be priced differently during and after Early Access?

“The price will not change when we leave Early Access.”

How are you planning on involving the Community in your development process?

“For those wishing to try out the Game, we are making a Free Demo available, where savegames are disabled. Gameplay ends when the first boss is defeated, limited to chapter 1.

If you wish to get involved and support us the Early access version offers a way to give feedback directly to us as we head toward our 1.0 release.

We will need help spotting any bugs that may have been missed and we value any suggestions and feedback that we receive.”
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Recent updates View all (19)

March 27

v0.64a Gamepad Support Added

New Feature:
We have added Controller Support for Gamepads. This can be selected in the pause menu or by starting a new game. Hybrid mode can be used by both Keyboard/Mouse and Gamepads. When Starting a new Game, Controller options have now replaced the Time Scale system. All Games now use the "365 days to a Year" Timescale. The Hybrid Control Scheme is a new system we are currently working on.

Hybrid mode Draws an invisible Line from the Player to the Aiming Indicator on the Screen. If an enemy is on that line and inside the weapon range, you will hit it.
Multi-Hit is unaffected. Ranged Weapons now Spawn a Projectile when in Hybrid mode.


Changes:
- Choose Hybrid from Pause screen or start a new game.
- All Menus now Support Gamepads, use L Stick up/down.
- New Aiming System uses Line Trace from Player to Cursor Position.
-- Any enemy in range on that Line will be Hit


Fixes:
* Tree removed from middle of road


Thanks for Playing!

Tom
http://www.ShogunateGames.com
0 comments Read more

March 20

v0.63b Captain Spawning System

New Feature:
This one is coming in early, Captains are now handled properly by it's own Spawning system. This tracks distance from the Enemy to the Player among other things. The Captain Spawns should be equally rare, however they cannot travel as far as before, without you being nearby.

The Gobling Captains refused to Die with their King! This Change has solved this for good.




Changes:
- Captains removed from all Maps
- Dedicated Spawning System now handling Captains
- Captains can roam twice as far from the player as Swarm type Enemies


Fixes:
* Gobling Captains now Die with their King, As intended.
* Tree removed from middle of road


DEMO PLAYERS: You will also be updated to this version.
Early Access Builds will begin to diverge as we go on, so this will always be stated in patch notes, should there be a Demo update rolled out.


Thanks for Playing!

Tom
http://www.ShogunateGames.com
0 comments Read more
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About This Game

Angles is an Adventure game set in a Fantasy world based on Britain in the Dark Ages. It features many mythical creatures which have infested the lands outside the Village. You must Journey outside and gather your strength, earning Gold and upgrading your Character. Combat uses a point and click system with range restrictions on Melee weapons. The world is procedurally generated to offer unique hunting grounds when out on an adventure.

Currently there are 3 Procedural Environments to explore and Hunt down enemies:
- Forest
- Mountains
- Gobling Lair (1st dungeon)

This list will expand as they are completed.



(Note: The Free Demo features the First Player Class, Tutorial, Village and 3 Procedural Maps to adventure in, however Saving the game is disabled.)

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7 64 bit
    • Processor: Quad-core Intel or AMD processor, 2.5 GHz or faster
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce 470 GTX or AMD Radeon 6870 HD series card or higher.
    • DirectX: Version 11
    • Storage: 300 MB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64 bit
    • Processor: i5 Intel or AMD processor, 3.0 GHz or faster
    • Graphics: NVIDIA GeForce 1070 or AMD RX Vega 56 series card or higher.
    • DirectX: Version 11
    • Storage: 300 MB available space
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