Move naturally in virtual reality in any SteamVR game that supports trackpad/stick locomotion.
Recent Reviews:
Very Positive (12) - 83% of the 12 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (87) - 90% of the 87 user reviews for this software are positive.
Release Date:
Apr 7, 2018

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Notice: Requires a virtual reality headset. See the VR Support section for more info.

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Recent updates View all (12)

May 31

Added Minecraft (Vivecraft), The Forest, In Death, Arizona Sunshine (WMR), improved FO4VR on Rift, Dead Effect 2, and other changes

List of changes:
  • Profiles for The Forest VR beta hotfix 2.
  • Profiles for Vivecraft 1.12.x (not tested with previous versions). It doesn't run automatically yet.
  • Profile for In Death (for Vive and WMR).
  • Profile for Arizona Sunshine for WMR (already available for others).
  • Improvements to Fallout 4 VR on Rift after the beta went stable.
  • Improved Dead Effect 2 profiles by adding smoothing compensation.
  • Fixed Dead Effect 2 issues with VIve.
  • Added joystick walk, jump with a specific trackpad click direction, smoothing compensation, among other details for The Forest.
  • Enlarged sliders of "describe original locomotion".
  • If SteamVR was expecting an app, it will wait 60 seconds since startup before opening a game (workaround, this will be properly fixed).
  • Many internal changes in preparation to add walk in place.
We're working hard to bring Walk In Place and more movement alternatives to Natural Locomotion, and many more features and profiles. If you want to help speed up development, please tell your friends about Natural Locomotion!

Shout-out to /r/Vive for their support!

As always, report any issues, suggestions or requests in the community forum.

1 comments Read more

May 18

Updated Skyrim VR profile for the new version of the game

A couple of days ago Skyrim VR beta was promoted as the regular version for everybody. We deprecated the beta profile and changed the regular one to be as the beta. As a reminder, the only change is the original orientation: It explains to use HMD mode, which works better for sprinting. Don't forget to configure your game to be HMD oriented!

As usual, head to the community forum if you have any problem or suggestion.

We're still working on new features. We'll publish each one in the beta thread as soon as possible. Subscribe to that thread for updates.

4 comments Read more

About This Software

NOTE: While this app has all the features mentioned here, it is still in active development: adding new features, game profiles and fixing problems. So don't hesitate to ask in the community forums if you have any problem or feature request.

Move naturally in VR in any game that supports trackpad/stick locomotion. Walk in place to move your body in the virtual world, instead of sliding on your invisible remote-controlled skate.

Natural Locomotion is an application that emulates the controller trackpad (to use in any game), to move more naturally swinging the arms and moving the body. It includes a driver for SteamVR for this purpose.

Other "arm swinger" implementations are very "jumpy", very slow to respond, or are a complement on button actions. Natural Locomotion uses a novel system designed to walk and run continuously, and with very precise and intuitive control of speed and acceleration. You can start, stop or change speed very quickly without "move" or "brake" buttons, it just depends on the speed you move your arms.

It comes with presets for several popular games and apps. Just select one, check the game is configured as shown, and play. The profile manager allows you to make profiles for games not already included.

The demo version doesn't have any driver and it's just a photogrammetry scene to walk around, and a friendly robot that fools around, moving with this same locomotion system.

Software requirements:
  • Desktop view from VR. UI is shown with big buttons and big text.
  • A recent version of SteamVR (i.e. any except the temporary branch).
  • SteamVR games or apps that has full directed "smooth locomotion" with trackpad or joystick (i.e. one can choose both direction and speed with the thumb).

Natural Locomotion doesn't provide comfort options by itself (FoV reduction, etc), that's dependent on each game. If you need it, make sure the games you want to play have the feature and is enabled. From our tests and from all comments after release, the 1:1 movement of Natural Locomotion avoids motion sickness, although we need a much bigger sample size to claim that for sure.

IMPORTANT for Oculus Rift users: The activation button for most Rift profiles is thumb rest (the little touchpad-like thing).

List of supported games so far:

  • Arizona Sunshine
  • Dead Effect 2 VR
  • The Elder Scrolls V: Skyrim VR
  • Fallout 4 VR
  • The Forest
  • The Gallery: Heart of the Emberstone
  • Heart of the Emberstone: Colliseum
  • GORN
  • Hot Dogs, Horseshoes & Hand Grenades
  • Minecraft (with Vivecraft)
  • OrbusVR
  • Rec Room
  • Serious Sam 3 VR: BFE
  • Serious Sam VR: The First Encounter
  • Serious Sam VR: The Last Hope
  • Serious Sam VR: The Second Encounter
  • The Talos Principle VR
  • Vanishing Realms
  • VRChat
  • In Death (Vive and WMR only for now)
  • Kartong (Vive only for now)
  • Onward (Rift only for now)
  • Pavlov VR (Rift only for now)
  • STAND OUT (Rift only for now)

This list will be growing a lot during the following weeks. You can also try to make your own profiles.

Some profiles are available in some headsets only (or not at all) due to technical limitations that will be fixed soon.

System Requirements

    • Requires a 64-bit processor and operating system
    • Processor: Intel™ Core™ i5-4590 or AMD FX™ 8350, equivalent or better
    • Memory: 4096 MB RAM
    • Graphics: Nvidia Geforce GTX 1060 6GB or similar (demo only)
    • DirectX: Version 11
    • Storage: 400 MB available space
    • Requires a 64-bit processor and operating system
    • Processor: Intel™ Core™ i5-4590 or AMD FX™ 8350, equivalent or better
    • Memory: 4096 MB RAM
    • Graphics: Nvidia Geforce GTX 1080 or similar (demo only)
    • DirectX: Version 11
    • Storage: 400 MB available space
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