You play a fat kid in school who everyone picks on. Get even with the bullies by beating them up! But be careful not to become one yourself! This story-based comic book style Beat-Em-Up Brawler features Progressive Skill Mastering, 4 Difficulty Settings and tons of stuff to smash!
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Release Date:
Jun 8, 2018
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“"Fat Kid" is still a work in progress. In the meantime, we want to collect feedback from actual players to help fine-tune the game and possibly even add some unexpected new features before going full retail.

If you're looking for the perfect game to add to your library, you might want to wait for the full release. But if you're eager to help Fat Kid grow, now you can be a part of the Early Access Experience.”

Approximately how long will this game be in Early Access?

“With over 1,400 hours of logged in development time, I feel that the game should be ready for full release in about 2 months. (That's about 60 cheeseburgers in Fat Kid time)

Watch for updates on the Steam store page.”

How is the full version planned to differ from the Early Access version?

“The full version of "Fat Kid" may contain some of the following updates and features. There will likely be a few more updates recommended by players like you.

  • Improved Character Animations
  • More Steam Achievements
  • More Language Support
  • Possibly multiplayer/co-op options

What is the current state of the Early Access version?

“Fat Kid is being improved daily. Here's a list of active features and abilities within the current state of the game.

  • Fully playable single player game mode
  • Tutorial System
  • Visually enhanced Menus for easy navigation.
  • XBOX Controller fully supported
  • Bind keys and controller buttons
  • Adjust Sound and Music volume.
  • Choose from 4 different difficulty levels including Easy, Normal, Hard and Nightmare.
  • Play through all 9 levels of the game.
  • Battle Bosses at the end of each level.
  • Score Summary at the end of each level.
  • Skill Mastering System
  • Cutscenes for every level.
  • Finished art work
  • 5 Original Music Tracks

Will the game be priced differently during and after Early Access?

“The price should be the same before and after Early Access.”

How are you planning on involving the Community in your development process?

“I'll be watching and participating in the discussions. I'm mostly interested in bug reports and useful information that can help make the game fun for everyone.”
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Recent updates View all (16)

August 6

Update 1.06: Language, Lights, Shadows & Progress Bars

Language Updates
Language support features translations for all cut scene dialogue, tutorial system & menus throughout the game. Added support for the following languages;
* Spanish
* Brazilian Portuguese
* Turkish
* Russian
* German
* Italian
* Polish

Lights & Shadows
Improved the lighting of the game and added drop shadows to many objects to further enhance the game's appearance.

Progress Bars for Attack Skills
There is now a series of progress bars located near the Player's health/energy in the top right corner of the game. The new progress bars show details about the player's progress with each attack skill. You can now monitor your progress as you continue unlocking new skills in various attacks.

Regeneration Changes
Player can no longer regenerate health or energy while within combat range. To regenerate, player must simply stand or walk a few steps away from nearest enemy.

Enemies Fight Back
Enemies are more aggressive than before. Instead of waiting 5 to 7 seconds to interrupt the Player's attacks and squeeze in an attack, they now only wait about 1 second before returning blows. It is possible to avoid return attacks from enemies by constantly moving in and out of combat range every second or so, but this makes the game much more realistic in terms of fist fighting, where the enemy should be allowed to fight back about as often as the player.

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July 7

Update 1.05: Color & Lighting

Color & Lighting Enhancements
I spent some time configuring the game's settings to enhance the color and lighting effects. The game's color was very dull before. Now, the colors appear as they were originally drawn, which is much warmer and overall, just a better visual experience. The lighting effects have changed on some of the later levels too. Where before they were just dark and dull, now they are shadowy and rich in vibrant colors.
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About This Game


You play that one fat kid in school that everyone loves to pick on. But is that really such a good idea? Now you can kick some bully ass by punching, kicking, stomping, belly bumping, bowling over enemies or farting in their faces!


"Fat Kid" is a story-based comic book style Beat-Em-Up Brawler featuring Progressive Skill Mastering, 4 Difficulty Settings, an uplifting visual experience with tons of stuff to break along the way!


"Gamer Geek" and "Goth Chick" encourage "Fat Kid" to ask "Skool Gurl" out to the prom. He builds up courage while fending off bullies only to discover he has become one himself.


FEATURES:
  • 9 Unique Levels
  • 8 Bosses
  • 60+ Characters
  • 100+ Breakable Objects
  • 5 Original Songs
  • Steam Achievements
  • Steam Leaderboards
  • Comic Style Cutscenes

System Requirements

    Minimum:
    • OS: Windows XP
    • Processor: Dual Core
    • Memory: 4 GB RAM
    • Graphics: Integrated Video card
    • Storage: 3500 MB available space
    • Sound Card: DirectSound-compatible sound card
    Recommended:
    • OS: Windows 10
    • Processor: Quad Core
    • Memory: 8 GB RAM
    • Graphics: Geforce
    • Sound Card: DirectSound-compatible sound card

What Curators Say

13 Curators have reviewed this product. Click here to see them.
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