Design levels and gain a following in Levelhead, the platformer sandbox. Use power-ups, secrets, programmable switches and hundreds of components to build your levels, then share them to the world with a built-in level exchange that guarantees your level gets played.
Recent Reviews:
Very Positive (12) - 100% of the 12 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (271) - 96% of the 271 user reviews for this game are positive.
Release Date:
Apr 18, 2019

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Levelhead is a game about building and sharing levels with your friends and the world - it's a community-oriented game at heart. While it's already a robust maker that offers hours of platforming and creative play, we want player feedback to hone and expand our community systems and the suite of content players can build with.

Early Access lets us involve our creative player community in the creation of the game itself, which seems perfectly appropriate for a game about building levels for the community to play!

The big three reasons we're doing Early Access:
  • Develop community features with the community - this game is all about sharing your creations, and while we've got plenty of ideas for how to enrich that experience we know our community will have many, many more.
  • Uncover additional features - Levelhead is pretty modular in nature, so we're really excited about the things we don't even know about that we'll eventually add thanks to community input.
  • Slowly scale our infrastructure - there's going to be a LOT of levels created by players, and a lot of player-to-player sharing. Early access lets us add players at a slower pace than a full launch, which allows us to adapt our technology to the flood of levels that gets generated and provide a better experience overall.

Approximately how long will this game be in Early Access?

“6-12 months”

How is the full version planned to differ from the Early Access version?

“Levelhead's 1.0 will be complete when we have a more thorough integration of story in the game, many more additional levels in the campaign, more depth to community interaction, refined algorithms for surfacing level content, multiple ways to engage with all the levels on the platform, an even larger suite of level elements, and additional game modes for which players can build levels.”

What is the current state of the Early Access version?

“Levelhead is in a highly polished state with dozens of hours of playtime already available. Players can play through a single-player campaign, create and publish levels to the rest of the community, and build a following based on the success of their levels.”

Will the game be priced differently during and after Early Access?

“We plan to gradually increase the price as we ship new content and new features.”

How are you planning on involving the Community in your development process?

“The community can interact with our studio via the in-game feedback tools. These let any player send a bug report or feature suggestion directly to the dev team. We then curate that feedback in our weekly meetings and prioritize ideas, bugs, and new features brought on by the community. The community will be able to see which additional features were the result of their feedback via our patch notes.”
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Reviews

“Levelhead is a spectacularly strange and varied thing... it’s an impulsive and endearing platformer, drip-fed by a genius hoard of masochistic level designers.”
Rock Paper Shotgun

About This Game

"Levelhead is a spectacularly strange and varied thing... it’s an impulsive and endearing platformer, drip-fed by a genius hoard of masochistic level designers."

- Rock Paper Shotgun

LISTEN UP, NEW EMPLOYEE! The Bureau of Shipping has a bunch of newly formed delivery robots runnin' around, and someone's gotta teach them the ropes. That someone is YOU. You've got your very own GR-18 and you'll need to work that little robo through training, then build and share levels with the other Levelheads so we can start dispatching these A.I. across the galaxy!

Welcome to the Levelhead division!

>> FEATURES


  • Master the challenging campaign - Take control of GR-18, a delivery robot in-training, as you run, jump, and blast your way across a challenging campaign hand designed by the devs.
  • Build your own levels - Hop into the Workshop to create your own levels with hundreds of elements including enemies, hazards, paths, programmable switches, secrets, weather fx, and power-ups.
  • Share your creations with the world - Publish your levels for the world to enjoy and see your Play Time and Attempts stats rack up! With robust search and subscription, Levelhead makes amassing a following and playing nearly infinite content from around the world a breeze.
  • Compete for Speed and Score - Every level comes with a leaderboard - take the top spot and you'll hold the trophy! But be on the look-out, the competition is fierce and you never know who will be coming for your accolades!
  • Couch Co-op - Levelhead lets you play with up to 4 friends on the same couch for some downright hilarious entertainment. And if you want to really reach for those relationship goals, hop into the Workshop with friends and build levels with everyone at once.

System Requirements

    Minimum:
    • OS: Windows 7, 8/8.1, 10
    • Processor: 2.0 Ghz
    • Memory: 2.5 GB RAM
    • Graphics: 128mb Video Memory
    • DirectX: Version 9.0
    • Storage: 500 MB available space

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