Battle Royale and Extraction that blends PvP and PvE, You are a operative that will drop into the infected region and attempt to recover artifacts and eradicate the infected.Each player is pitted against Zombies, Monsters and each other. Online or Single player for practice with bots!
Alle recensies:
Verdeeld (131) - 69% van de 131 gebruikersrecensies voor dit spel zijn positief.
Uitgavedatum:
27 okt 2020
Ontwikkelaar:

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Vroegtijdige toegang

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Opmerking: Dit spel in vroegtijdige toegang is nog niet voltooid en kan mogelijk wel of niet veranderen. Als je niet staat te springen om dit spel in de huidige staat te spelen, kun je beter afwachten hoe het spel zich verder ontwikkelt. Meer informatie

Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

'Early Access is the perfect place for the continued development of Fight or Flight. As a multiplayer game, the community feedback on game modes, weapons, balance and levels is crucial!

Early Access will allow us to improve and expand the game, based on community feedback.'

Hoelang blijft dit spel ongeveer in vroegtijdige toegang?

'Ultimately it will take as long as it takes to get everything including art up to our very high standards.'

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

'Full release will contain at least 2 large sized levels, more playable characters, more weapons and more attachments. We plan to add more zombie types and more monster types each with unique abilities and play styles.'

Wat is de huidige staat van de versie met vroegtijdige toegang?

'Current early access build features 3 playable characters with customization. It features many weapons, and 4 game modes. There is currently 1 zombie type, (with variations) and 2 Monster type's (with variations). Currently the game includes 1 large level titled "Wetlands"'

Zal het spel anders geprijsd worden tijdens en na vroegtijdige toegang?

'Pricing is likely to stay the same during Early Access, and will increase on launch.'

Hoe zijn jullie van plan de community te betrekken bij het ontwikkelproces?

'The community will be involved via feedback in the Steam forums and in the form of community discussions. We are very open-minded when it comes to our development path and ultimately are making the game that you want to play.'
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Over dit spel



A Large-scale multiplayer monster hunting shooter game. Featuring multiple game modes including Battle Royale modes.
Also including full offline support with bot ai for practice!

With each passing day the situation grows more and more dangerous as the virus continues to spread, infecting and killing everything in its path.
You are a specially trained operative that will drop into the infected region via an air-drop and attempt to recover artifacts from the infected and eradicate any that remain in the region.

The world is now sprawling with infected monsters and zombies. Be careful out there!





Multiple Game Modes
Each player is pitted against Zombies, Monsters and each other. When a player kills zombie's they collect the elusive "V", which can then be used to track down monsters.

The game features multiple game modes with different objectives. In each mode the player will gain experience in the form of an in-game currency. This can be obtained from completing objectives, killing and harvesting monsters, killing zombies, and killing other players. Currency can then be used to purchase in game cosmetics.

Battle Royale:
Standard Battle Royale mode featuring a moving and shrinking "safe zone"
Players can select a parachute location at the start of the match.
Each player starts with only a Melee weapon.
The players sole objective is to be the last man standing!
This mode is permeant death.

Battle Royale Training:
Battle Royale Training is the same as the Battle Royale mode, but the player gets to choose a weapon loadout at the start of each spawn and starts with 3 lives.

Extraction:
Extraction does not feature a safe zone like the previous modes, the goal is simply to obtain an Artifact by harvesting a monster, and then reach an extraction point within the time limit.
Players can only extract if they have an Artifact on them at the time of extraction.
Players are rewarded for extracting, and extra points based on how many Artifacts they have.
Extraction points are activated 10 minutes after the match has started.
Each player starts with only a Melee weapon.
This mode is permeant death.

Extraction Training:
Extraction training is the same as the Extraction mode, but the player gets to choose a weapon loadout at the start of each spawn and starts with 3 lives.

*All modes can be played with or without AI. All modes also support offline play or host your own servers on a LAN.




Weapons and Attachments!
Fight or Flight was built with realistic weapon ballistic simulation for a tight shooter experience.

Your player can carry 1 weapon of each class (eg, Pistol, Assault, Sniper), for a total of 3 weapons, and 1 melee weapon, which every player will start with.

Each weapon has unique damage, recoil, and bullet flight characteristics, including a penetration and ricochet system.

Each weapon can have a barrel attachment, such as a compensator or suppressor and a sight or scope attachment depending on the weapon. (weapon attachments will be expanded on through the course of development, with plans for more barrel attachments and magazine attachments)

Cosmetics; Simple Tier, Pattern Tier and Gold Tier!



Built on amazing tech!
Fight or Flight is built on the latest version of Unreal Engine. Utilizing modern technologies and crafted with relentless passion for multiplayer shooters. Designed for the ultimate realistic fps experience, with realistic ballistics simulation, modern sound using binaural audio, and breathtaking graphics with features such as volumetric fog and a day cycle that changes as the match progresses.

Beschrijving inhoud voor volwassenen

De ontwikkelaars omschrijven de inhoud als volgt:

This Game may contain content not appropriate for all ages, or may not be appropriate for viewing at work: Frequent Violence or Gore, General Mature Content

Systeemeisen

    Minimum:
    • Vereist een 64-bitsprocessor en -besturingssysteem
    • Besturingssysteem: Windows 10
    • Processor: Intel® Core™ i5 Processor
    • Geheugen: 8 GB RAM
    • Grafische kaart: NVIDIA GTX 970
    • DirectX: Versie 11
    • Netwerk: Breedband-internetverbinding
    • Opslagruimte: 10 GB beschikbare ruimte
    • Aanvullende opmerkingen: If you have only 4GB of video memory, LOW textures are recommended, if you have 8GB+ you can use HIGH or EPIC.
    Aanbevolen:
    • Vereist een 64-bitsprocessor en -besturingssysteem
    • Besturingssysteem: Windows 10
    • Processor: Intel® Core™ i7 Processor
    • Geheugen: 16 GB RAM
    • Grafische kaart: NVIDIA GTX 1080
    • DirectX: Versie 12
    • Netwerk: Breedband-internetverbinding
    • Opslagruimte: 10 GB beschikbare ruimte
    • Aanvullende opmerkingen: Headphones recommended for best positional sound...

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