When it's ready 2019


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Planned Release Date: When it's ready 2019

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Teaser unleashed!


Dear people of The Red Solstice,
after months of hard work, shaping The Red Solstice 2 into a game we are all proud of, we are very excited to present you a little slice of what we have acomplished so far. Moments ago we have uploaded our first teaser trailer for the game. It should give you a bit of the feeling we are going for. We hope you like it.

Here are also some screenshots of the systems that are being worked on:

Armory is of course where you customize your marine's equipment and weapons before sending him into action. This time arround you'll have much broader scope of customization options. You'll be able to pick different firing modes for your weapons, choose to pick more passive abilities at the expense of some active skills, pick one very powerful system instead of few weaker ones, or perhaps just leave more room for ammo, explosives and other items. You'll probably die anyway, but at least you can give some monster a bit of indigestion with the right setup.

Strategy layer is a new feature in The Red Solstice 2. It allows you to choose your missions and play in a more campaign like way, capturing and loosing teritory, securing resources, and joining up with your friends in order to crack those hard missions. You are fighting for entire planet now.

We are starting to do regular mini updates on our progress on Facebook, so if you want to be updated regularly, join us at: https://www.facebook.com/TheRedSolstice/
or come chat with us at discord: https://discord.gg/Fd7x7us

Join us and give us your feedback and suggestions so we can shape this game into a masterpiece.

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Big update!

Dear community,
we have some bad news and some good news.
Let's start with the bad. Solstice Chronicles: Survivors is no more. We killed it, cut it to pieces and fed it to a pit of angry zombies we keep just for such occasions. But there are good news also, bear with us for a bit longer.

When we started working on the Solstice Chronicles: Survivors it was because the community asked for a multiplayer mode in the Solstice Chronicles: MIA and we were unable to provide that with the original game. It was supposed to be a standalone multiplayer game built upon the expanded MIA framework featuring more open gameplay similar to the survival mode.

Guided by our previous experience with the Unreal Engine and some great new talent we were lucky enough to acquire, we started peeling back layers of old code, improving old assets, playing with new gameplay elements, and the more we worked, the more we liked what we saw and more ambitious we got. But the more we worked, more often we got “wow, this is so The Red Solstice” moments.

The turning point happened when we started experimenting with the controlls as we felt the pure twin stick scheme just did not feel right in a big open map. It felt somehow static and tiring and someone half jokingly suggested we try the The Red Solstice like RTS type controls. We actually tried it, and after a few days of intense discussions and multiple further rounds of testing we decided it was actually much better. It was then we finally said, “This is The Red Solstice 2!”.


So it is our great pleasure to officially announce that we are now working on a full fledged sequel called The Red Solstice 2: Survivors. It is a tactics oriented shooter game made for multiplayer squad tactics but fully playable in solo mode. Basically all that The Red Solstice offered, but improved by years of experience our team has gained, combined with the perks of a modern Unreal 4 engine.

The game will feature well known but improved mechanics such as skills, energy management, combat suit management, weapons with different modes of fire, explosives, tactical squad control, randomly generated missions…. But will also include some new elements such as the biomass, a terrain based manifestation of the virus infection that slowly spreads throughout the map impeading the players progress in a number of ways, making the enemies stronger and more aggressive and if not contained making the successful completion of the primary mission all but impossible.

Some of the old enemies will be making a come back, some new ones will be added, but all of them will be much improved from the way they were in either of our previous games. They will now jump over the barricades, climb through the windows, hunt you in packs, use the sense of smell, hearing and sight while patrolling the map…

Strategy Layer
There will also be a strategic metalayer where players will be able to upgrade their equipment, choose their missions and advance their personal campaign, defending the colonies of Mars. It is also planned for other players to be able to join others games in progress (yep, you’ll be able to drop into your friends game as reinforcement and save his backside).

Development and release
Although the core systems are already in, there is much still to be done, so due to the upredictable nature of our work, we are still unable to talk about the release date with any kind of certainty, so it has to remain in the “when it’s done” realm for now. We will keep you informed with more and more information as we get closer to completion and are looking forward to working with you to make The Red Solstice 2 into the best game possible.
For now, enjoy these images, spread the word and as always...Stay frosty!

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《红至日2》是一款上帝视角的多人合作战术生存类游戏。你可以依照故事线参与单人任务,或者通过服 务器匹配 8 名玩家进行生存游戏。团队与合作是在该游戏中生存的关键,游戏提供了 8 种独特的兵种职业,每种职业对于团队都是重要的存在。

故事发生在2247年的火星上,在殖民地萨尔希斯被摧毁后,一家名为乐土的财团强势介入。如今乐土公 司力量已经大不如前,但仍未失势。而康达斯和豪威尔-巴莱克斯两家军火企业也在火星的废墟上悄悄崛起, 一点点的扩张想要擭取火星殖民地的主导地位 - 控制最后残存的人类势力。

生存法则: 《红至日2:幸存者》游戏中既要完成战术任务,同时还要在曼延整个鉴于的‘STROL’病毒威 胁下生存,整个游戏只有一个目标:活下去-保存人类火种。

8 人在线游戏: 可加入其他人的任务或战斗,或让其他人加入自己的游戏,将你的资源和成果分享给伙伴,一起游戏,一起努力在火星上生存。

战术基础:自定义你的人物并在任务中不断升级,研究并升级新的科技和战斗服,准备战斗布署所需的资源 - 火箭,战术核武器,支援系统,运输机等更多...









    • 操作系统: Win 7, Win 8.1, Windows 10
    • 处理器: Intel® Core™ i5
    • 内存: 4 GB RAM
    • 图形: GeForce GTX 750 Ti
    • 网络: 宽带互联网连接
    • 存储空间: 需要 10 GB 可用空间
    • 声卡: Any
    • 操作系统: Win 7, Win 8.1, Windows 10
    • 处理器: Intel® Core™ i5
    • 内存: 4 GB RAM
    • 图形: GeForce GTX 960
    • 网络: 宽带互联网连接
    • 存储空间: 需要 10 GB 可用空间
    • 声卡: Any


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