We call Wildermyth a myth-making tactical RPG. It empowers you to craft iconic characters who grow through deep, rewarding battles and interactive storytelling.
Ostatnie recenzje:
Bardzo pozytywne (90) - 97% z 90 recenzji użytkowników z ostatnich 30 dni było pozytywnych.
Wszystkie recenzje:
Bardzo pozytywne (495) - 99% z 495 recenzji użytkowników dla tej gry jest pozytywnych.
Data wydania:
13 listopada 2019

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Gra z wczesnym dostępem

Uzyskaj natychmiastowy dostęp i zacznij grać; zaangażuj się w powstawanie gry.

Uwaga: ta gra, która jest oferowana w formie wczesnego dostępu, nie została jeszcze ukończona i do momentu pełnego wydania może ulec zmianom. Jeśli gra w jej obecnym stanie nie interesuje cię, sugerujemy poczekać, aż prace nad grą zostaną ukończone. Dowiedz się więcej.

Od twórców:

Dlaczego wczesny dostęp?

“We're launching with Early Access because we plan to continue improving Wildermyth based on feedback from the community, for a long while. The game is already fun, complete, and reasonably polished, but we have tons of ideas for content and features that we'd like to get to, and Early Access makes this future growth clear.”

Mniej więcej jak długo gra będzie w fazie wczesnego dostępu?

“We expect to be in Early Access for at least six months, possibly up to a year or so, depending on feedback and the pace of development. We'll make the decision based on how much the core experience is changing -- once we're at a place where we're really only adding more content, then we'll end our Early Access period.”

Czym różni się zaplanowana pełna wersja od tej z wczesnego dostępu?

“The 1.0 launch will have at least 6 "villains" (campaign storylines), including one for each monster group. We have a big list of goals we'd love to hit, and these will evolve with input from our community:
  • We'd love to get our content creation tools to a point where anyone can use them from the main menu.
  • In addition to villains, we'd love to add a bunch more procedural stories, and we have great ideas for things we'd like to expand on, like relationships, mortal choices, and themes.
  • We'll consider adding controller support.
  • We'll also consider translations or at least translation tools.
  • Performance, robustness and compatibility improvements.

Jaki jest obecny stan wersji z wczesnego dostępu?

“Wildermyth is a complete, fun, and compelling experience today. Everything in the "About this" Section works right now:
  • Randomly generated heroes with histories, personalities, and appearances
  • Heroes age, develop relationships, can be maimed, may die or retire, and their kids can join.
  • Over a dozen transformations for your heroes
  • A handful of pets you can acquire along the way
  • Over 200 weapons, and tons of other equippable items that are visible on your character.
  • 5 monster groups, each with 7+ individual monsters
  • 40+ class abilities across the three classes (Warrior, Hunter, Mystic)
  • Rich tactical combat including walling, flanking, stunts, cover, and other mechanics
  • Unique magic based on "Interfusing" with scenery to affect the world
  • Hero abilities, transformations, and relationships all affect combat
  • Procedurally generated combat maps
  • 3 difficulty levels
  • Lots of procedural storytelling content that develops your heroes between fights
  • One overarching story ("villain").
  • Strategic overland map and gameplay (scouting, defending, traveling)
  • Mortal Choices when a hero goes to zero hp
  • Legacy System to bring back your favorite heroes in the next game.

Czy cena gry ulegnie zmianie podczas i po wczesnym dostępie?

“No. :-| We think the game is worth full price as it is.”

Jak zamierzacie włączyć społeczność w wasz proces tworzenia?

“We've been very engaged with our community on discord, taking bug reports and suggestions, and several of our largest features (villains, weapons rework) are in direct response to that feedback. Player feedback and communication is extremely important to us! We're available here on Steam, on Discord, via in-game bug reporting tools, or on social media to take any and all feedback.”
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Recenzje

“Your characters age, they grow, and have stories of their own. They can die, too. They fall in love, they have kids, they chase dreams and make terrible decisions... It’s those subplots, and the chaos and chance of battle and your own colliding decisions that will make them people to you, not just a collection of traits and numbers.”
Rock Paper Shotgun

“The entire feel of the combat is hugely satisfying and compelling... The papercraft art style is a joy to behold.”
Save or Quit

“Even in it’s early state the game is a lively and instantly likable journey into a new land, with a nicley tactical battle system and a unique magic system that looks to offer a good amount of versatility... it sinks its hooks into the brain fairly quickly and doesn’t want to let go.”
Hardcore Gamer

Hear a Tale or Spin Your Own

O tej grze

Wildermyth is a character-driven, procedurally-generated tactical RPG, designed to help you tell your wildest stories. Like the best tabletop roleplaying experiences, Wildermyth gives you choices and answers your every decision with consequences that drive your characters forward.

Lead a band of heroes as they grow from reluctant farmers into unique, legendary fighters. Combat unexpected threats and strange monsters across interactive battlefields. Unravel mysteries and share pensive moments in an ever-new fantasy setting that blends hard truths and sacrifice with humor and personal storytelling.

Where does your myth lead? Come help us uncover it!


  • Reminiscent of tabletop roleplaying, unique heroes are born in unique settings every game. They age, transform, fall in love, disagree, and make harrowing sacrifices.
  • Each hero brings their own organic history and personality with them, but your choices and combat skills are what decide their paths and outcomes.
  • All heroes die someday… but you get to hold on to your favorites. Reintroduce them in the next adventure, and over many lifetimes the myths you make will form your own legendary pantheon.



    An Imaginative Papercraft World
    The Yondering Lands, where the game is set, is a richly layered world populated with hand-painted 2D characters and scenery. We’ve paid loving attention to breaking molds and exploring new ideas: no orcs, elves, or goblins here—but watch out for the telepathic insect-dragons and the clockwork undead.

    Extreme Character Depth
    Each of your heroes has their own unique generated history, personality, and appearance, and will form relationships with your other heroes. All of these elements change and develop over the course of a playthrough, as characters age, encounter mysteries, and overcome challenges.



    Choices That Matter
    Your hero may choose to trust the enigmatic wolf god, leading to a hair-raising change in their appearance and combat abilities. Or they may pursue a romance with a fellow hero, giving each of them a shared buff and more story opportunities. Encounters and events have permanent, character-defining effects, letting you craft the arc of each character.

    A New Approach to Death
    Did your favorite character get one-shotted by a tentacled horror-bear? Choose to let a hero "fall back" with a maiming that will lead to some transformative new paths in their legend, or let them go out in a blaze of glory to be remembered for generations to come.



    Deep and Creative Tactical Combat
    Combat in Wildermyth emphasizes teamwork and careful positioning, as well as imaginative use of your evolving capabilities and surroundings. Walling and Flanking mechanics provide clear but conflicting incentives, while mystical interfusion lets you remake the battlefield with explosive magic. Multiple difficulty levels mean you can get as intense as you want to.

    Endless Replayability
    Pick and choose from a huge bank of combat abilities as your heroes level up in each playthrough, and decide whether you prefer offensive or defensive tactics, brute strength, stealth, or magically flinging fire from a nearby lamp into your enemies' faces. Procedural generation gives you new heroes, new enemies, new story events, and new maps every time you play.



    A Custom Pantheon of Legends
    You’ll have the freedom to customize hero appearances, names, histories, and more. As time passes, heroes grow old and may retire, or else might fall in combat—and yes, some will survive all the way to the end. You can add your favorite heroes to a roster of legends and call on them again in later playthroughs. Build your own mythologies and share the awe-inspiring might of your heroes with others.

Wymagania systemowe

Windows
Mac OS X
SteamOS + Linux
    Minimalne:
    • Wymaga 64-bitowego procesora i systemu operacyjnego
    • System operacyjny: Windows 7+
    • Procesor: i3 or better
    • Pamięć: 3 GB RAM
    • Karta graficzna: Open GL 3.2
    • Miejsce na dysku: 2 GB dostępnej przestrzeni
    Zalecane:
    • Wymaga 64-bitowego procesora i systemu operacyjnego
    Minimalne:
    • Wymaga 64-bitowego procesora i systemu operacyjnego
    • Pamięć: 3 GB RAM
    • Karta graficzna: Open GL 3.2
    • Miejsce na dysku: 2 GB dostępnej przestrzeni
    Zalecane:
    • Wymaga 64-bitowego procesora i systemu operacyjnego
    Minimalne:
    • Wymaga 64-bitowego procesora i systemu operacyjnego
    • Pamięć: 3 GB RAM
    • Karta graficzna: Open GL 3.2
    • Miejsce na dysku: 2 GB dostępnej przestrzeni
    Zalecane:
    • Wymaga 64-bitowego procesora i systemu operacyjnego

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