Top-Down Twin-Stick Battle Arena. Each of the 8 characters has a unique way to mess you up. Play solo missions, or destroy your opponents in explosive Free-for-All or Teams matches!
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Release Date:
Jan 8, 2018

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Games are meant to be played as wholesome, fleshed out experiences. We wanted to have an Early Access to take the time to improve the quality of Tankrovia up to a level we are proud of.
We decided to get exposed to feedback as soon as possible for this reason. It's not just make the game we want, but also to make one people actually enjoy.”

Approximately how long will this game be in Early Access?

“Around 8 months maybe. We want to release in August 2018”

How is the full version planned to differ from the Early Access version?

“From PreAlpha to Full Release the game will get a ton of content, gameplay, balance, and improvements. We'll make sure to deliver an awesome, really fun experience. The end result should be really damn cool!”

What is the current state of the Early Access version?

“We're currently in Beta. Meaning the game is mostly feature complete and we're now working on improving the overall feel and quality of the game.”

Will the game be priced differently during and after Early Access?

“We're planing to bump up the price for the full release, not by a lot though.”

How are you planning on involving the Community in your development process?

“We would really like your input! Every piece of feedback means a lot to us.”
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Recent updates View all (27)

July 15

Patch: Alpha v05.0

  • Challenges start on Foot! And have a (thin) narrative overlay.
  • Challenges hints now come from the narrative overlay instead of a huge block on your UI.

  • Rocket: Won't trigger unless the button is pressed again. (used to trigger when button released)
  • All the Tank's hp has been reduced by 40%
  • On BattleArena the default points per match has been changed to 4, from 3.
  • All the challenges have received changes and balance tweeks.

Bug Fixes
  • A bunch.

Known bugs
  • Rarely, after a battle arena match ends; players info is not displayed, and they can't select characters. A workaround is to go back to StartMenu and re-enter the BattleArena. Still looking into it.

Developer Coments
We've been working really hard on improving the immersion on the challenges missions, and added some fun new elements to them.
The remaining new challenges will probably go a bit further with it since it's a feature we really liked working with.

Overall we're really satisfied with how the game has grown and evolved. There are things we're 100% sure will stay for good, while there are stuff we would still like to improve further.
We still haven't had the time to work on the UI, which is a major TO-DO.
Next up is 05.1, which as usual will be a quality patch, and will fill a few gaps here and there.

Please keep in mind there's still a lot to be done!
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July 2

Developer Update #018

The challenges are about to change! And I have nothing to show yet.
But read me out:

Right now you enter a mission and you get right to it, no context provided.
And though it's fun to get right to the action, I feel it's also super important to provide a bit of immersion.

So for v05.0 we're working on giving the challenges a [thin] narrative overlay.

Instead of starting the mission in the tank, you'll start on foot. During that phase of the challenge the game "sleeps", as in nothing is going on around you.
You'll be receiving a short briefing during that period, just the main objective and come context in the form of a "UI overlay" with a face and some exposition. Once you're ready you can just hop into the tank and begin!
If you fail the mission, you'll start from the tank, no need to hear the briefing again.

During the challenge, you'll get additional lines of text for hints and context. These will no longer apear alongside the objective in the UI.

We're improving the current challenges a bit too, making them more alive and interesting to play. We'll also introduce a new enemy type I expect will provide an welcome change in dynamics.

Because there're also other things to do for this patch, it won't be ready all at once; there'll be a v05.0, v05.1, and maybe a v05.2.

Alpha v05.0 will be out in a couple of weeks!
0 comments Read more
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Preferred Input

In order to have a symmetric multiplayer experience, we recommend everyone plays with a gamepad.

About This Game

Top Down Twin Stick Battle Arena where you play as one of 8 characters with unique abilities. Fight in single player challenges, or 2-4 players Free-for-All or Teams matches! Tankrovia is a cool mix of moba and classic tank games.
Straight-forward, chaotic, and explosive; but take advantage of strategy and careful positioning.

  • Single Player Missions with clear cut objective.
  • In each you play as one of the 8 characters.
  • Missions ara tailored to test specific character traits.
  • 16 Missions (13 live, 3 coming soon)

  • 2-4 players free-for-all or team-games.
  • Shared-Screen Multiplayer (Same device only)
  • Fight for points or to the last one standing.
  • 12 Arenas, 8 Characters. (9 live, 3 coming soon)

  • Actual UI.
  • New Battle Arenas.
  • New -and improved- Challenges, with narrative overlay.
  • Actual Selection Menu. Pollo stays tho.
  • Better UI Menu interaction.
  • Advanced Graphics Settings.
  • Ai Bot for Battle Arena.
  • Coop Campaign.
  • Localization into other languages.

System Requirements

    • Requires a 64-bit processor and operating system
    • OS: Windows 7 x64
    • Processor: Dual Core 1.2 Ghz
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GT 720 (or equivalent)
    • DirectX: Version 10
    • Storage: 1 GB available space
    • Requires a 64-bit processor and operating system
    • OS: Windows 7 x64
    • Processor: Dual Core 2.4 Ghz
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GTX 560 (or equivalent)
    • DirectX: Version 11
    • Storage: 1 GB available space

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