Travel to a distant alien world through an ancient singularity. Settle your base, build helpful bots, craft equipment and seek answers from lost civilizations. Welcome to a universe where the mind has defeated death.
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Release Date:
Dec 19, 2018
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Penkura is built on a strong modular foundation that allows us to easily and quickly add content to the project without making major changes to already implemented systems. 

This stability in development lets us incorporate the input of our playtesters rapidly and design a game that consistently satisfies its fans.”

Approximately how long will this game be in Early Access?

“We intend to release three major updates over a period of eight months.”

How is the full version planned to differ from the Early Access version?

“Most of Penkura’s foundational systems are already complete. We are currently focused on further gameplay adjustments, balancing and extensive content creation.

Before the final release date, when we will feel that the game is ready, we will add co-op to Penkura. At that time, we plan to support the creation of player-owned servers. After that, we want to add a dedicated server that will allow for the creation of at least ten player sub-servers.”

What is the current state of the Early Access version?

“Penkura has entered the beta phase and we are able to showcase a holistic view of the game. 

Primary features such as an objective system, component creation, a building system, bot control, and many smaller gameplay features are already in late-stage development and need to be tested by a larger audience.”

Will the game be priced differently during and after Early Access?

“The price of the game will be adjusted with the amount of content added to the overall project.”

How are you planning on involving the Community in your development process?

“Penkura has a preset development scenario with content already planned out from now until the final release. With the help of our players, we will be able to eliminate potential problems and improve upon gameplay features as development goes underway. Our lead designer can be contacted directly through the Penkura Discord channel or by visiting the ‘Contact Us’ page at penkura.com”
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Recent updates View all (11)

January 9

Penkura Patch 0.1.0.9.2

For more information about the updates, progress and known bugs please join our Discord Community.

LINK ----> https://discord.gg/2ukYHQm


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Patch 0.1.0.9.2
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FIXED BUGS:

- Conversation with Sara didn't save properly.

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IMPROVEMENTS:

- Input Controls are rewritten from the ground up.

- You can now use arrow keys in Input controls.

- The key combination is now active in Input controls. (Shift, Ctrl, Alt, Cmd)

- In game, tutorials will now know your inputs and adjust text according.

- Turn On/Off Motion Blur is added to the Video Options.

- Player Camera, Bot Camera, and RTS Camera will now be affected by all Video Options.

- Project clean up (slight performance increase)

- Graphical Update to Main Menu

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January 7

Penkura Patch 0.1.0.9.1

For more information about the updates, progress and known bugs please join our Discord Community.

LINK ----> https://discord.gg/2ukYHQm


--------------------------------------------------------------
Patch 0.1.0.9.1
--------------------------------------------------------------

FIXED BUGS:

- The player cannot jump or crouch while Dialog with NPC is activated.

- Show FPS, V-Sync didn't update Main Menu icons, after reset.

- Split slider in Inventory didn't update.

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IMPROVEMENTS:

- Unnecessary Cameras removed from the game, a minor increase in performance.

- Escape won't open the main menu from Inventory/Log/Character View screen but just close inventory screen.

- Leave Button removed from Storage window. Escape Input is now used to leave Storage.

- Leave Button removed from MMC (Crafting Screen) Escape Input is now used to leave MMC.

- Leave Button removed from all computers screen. Escape Input is now used to leave their screen.

- Leave Button removed from CCC. Escape Input is now used to leave their screen.

- Camera placement adjusted for CCC, MMC and all interactive computers.

- CCC, MMC and all computers will now remember player Field of View when used.

- The bot can now use Escape Input to close Storage/Inventory/Log/Character View window.

- If a player has access, buildings windows can now be open.

- Text log will now inform player if his inventory is full while trying to pick up an item.

- Visual adjustments to Loading system.

- Empty Inventory slot now requires only one click to have an effect rather than two.

- RTS system will now support Edge Scrolling.

- RTS Camera center point is now visible to help with camera orientation.

- Added Player Camera X and Y Invert Options to the Main Menu Controls.

- Added RTS Camera X and Y Invert Options to the Main Menu Controls.

- Highlight and Interact function share same system, (Interact button will now always trigger)

- Calculation optimization for Nutrition, Energy, Health, Shield, Integrity (minor performance boost)

- Join Discord message added to the Game Menu.

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About This Game

Penkura is a unique experience that combines the wonderful worlds of real-time strategy and first-person exploration. Easy to pick up but hard to master, Penkura utilizes classic death mechanics that leave you without your equipment each time you perish. For this reason, you are able to construct your own robotic companions to help you build bases, gather resources and protect your settlement.
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Penkura encourages players to choose from a variety of approaches through which to complete their goals. Players will find themselves becoming an expert in areas entirely of their choosing. The intention is that, when co-op is unveiled, players will find that the interaction of their unique skillsets with those of their peers creates capable and rewarding team gameplay.
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Penkura offers a dazzling display of buildings, machines, and items for you to construct. Most of it is made with the "MMC" (Molecular Matter Converter) or through "CCC" (Command Control Communication), which provides a top-down camera similar to that of classic RTS games. Should you desire, you can take control of your own intrepid bot to scout out a potentially hazardous environment or repair your base without stepping outside of the safety of your home. This is only the beginning of CCC potential; the rest is in your hands.

Penkura’s crafting and base construction systems are made with co-op already in mind. Before its final release, you’ll be able to cooperate with other players to create huge, complex sets of items and stations that would normally take more than twice as long to put together.
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Deep beneath Antarctic ice, a Polish research team discovered an ancient temple that appeared to be a gateway to a fascinating new world. 
The idea to migrate mankind to a new planet was a blessing for an overpopulated and devastated Earth.

Project "Gemini" was launched to colonize the new world. For 41 years, brave men and women traveled through the temple’s singularity. But one day, for reasons unknown, contact with the other side was severed.
To learn what had happened in the world beyond, a group of mercenaries was tasked with traveling through the unstable gateway.

You are one of those mercenaries. Survive, and seek answers.

Mature Content Description

The developers describe the content like this:

This Game contains content not appropriate for all ages (alcochol, drugs and moderate amount of gore/voilence) and may not be appropriate for viewing at work.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Processor: Intel Core i5
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GTX 760
    • DirectX: Version 11
    • Storage: 5 GB available space
    • Additional Notes: System specifications will change during development. We expect system requirements to be reduced following further optimization.
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Processor: Intel Core i5
    • Memory: 6 GB RAM
    • Graphics: Nvidia GeForce GTX 970
    • DirectX: Version 11
    • Storage: 5 GB available space
    • Additional Notes: System specifications will change during development. We expect system requirements to be reduced following further optimization.

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