Summer Islands – Millions of vacationers are unable to find a suitable holiday destination. Are you the right businessman to build the unique holiday paradise everyone is looking for? To become rich and expand your paradise?
Toate recenziile:
Echilibrate (13) - 69% din cele 13 recenzii ale utilizatorilor pentru acest joc sunt pozitive.
Data lansării:
21 iun., 2019
Dezvoltator:
Distribuitor:

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Joc cu acces timpuriu

Primește imediat acces și implică-te în testarea jocului pe măsură ce este dezvoltat.

Notă: Acest joc aflat în Acces Timpuriu se poate schimba sau nu pe viitor. Dacă nu ești dornic să-l joci aşa cum este el acum, atunci ar trebui să aștepți ca să vezi dacă jocul va ajunge într-un stadiu mai avansat al dezvoltării. Află mai multe

Ce au de spus producătorii:

De ce Acces Timpuriu ?

“We want to improve Summer Islands with every step and how can you do that better than working with the community. That's why we want to use the Early Access option for Summer Islands.

With every new update for Summer Islands, there are good and not so good implementations. Our goal is to achieve the best gaming experience of Summer Islands for the players and that can be best done with the players.”

Aproximativ cât timp se va afla acest joc în Acces Timpuriu?

“Our goal is to finish the Early Access for Summer Islands in 2019. There are many features that we want to add to the game and that requires a lot of updates and bug fixes. Therefore, each feature takes time to implement and test.”

Ce diferenţe vor fi între versiunea completă, finală şi cea aflată în Acces Timpuriu?

“In the end, Summer Islands should have more buildings, weather conditions, different ships and planes and effects in the menus, buildings, and guarantee a greater gaming experience.

Also complete new features are planned, such as Counselors who can be hired for better information about the map, your enemies or the weather. The AI ​​is more personal and will confront you.”

Care este starea actuală a versiunii aflate în Acces Timpuriu?

“Summer Islands is in a stable version with some bugs.
At present, the holiday paradise can be built on buildings in each section, e.g. Airplanes, ships, cars during transport. The AI ​​is in a basic version and builds its own paradise, but still without interaction.”

Va avea jocul aflat în Acces Timpuriu un preţ diferit faţă de versiunea finală?

“During early access, we would like to work with the community. For this reason, the price will be lower in the first phase of early access. We hope that this is a good incentive for the player to give us feedback.”

Cum doreşti să implici comunitatea în procesul tău de dezvoltare?

“We think that any feedback on Summer Islands is justified. So we work with every feedback we receive to improve the strength of Summer Islands, get rid of bugs and create the best atmosphere in Summer Islands for the player.”
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Cumpără Summer Islands

 

Actualizări recente Afișează tot - (34)

17 august

Update mid August [v0.1.6]

Hello together,

In recent weeks we have focused on new consultants in the area of security and sabotage.



As you can see, there is now a separate tab for the advisors in the Finance menu. This was planned from the beginning. But for the Early Access release we have chosen the previous display to keep things simple.
But now in detail:
  • The security consultant and the sabotage consultant, like the other consultants, also have a notice period of 180 days.
  • Both have a basic salary and additional bonus payments.
  • Both consultants are promoted. Up to level 15.
  • The sabotage advisor unlocks further sabotage options at Level 6 and Level 11.
  • Furthermore, sabotage becomes cheaper for you with every level of him.
  • On the other hand, every player can hire a security advisor. This makes it more expensive for every other player if someone wants to sabotage his buildings.
  • In the future, the Security Advisor will have even more advantages for the reputation of the players. But that's yet to come.

So much for the two new advisors. The BOTS are not yet able to strike back with sabotage. But they will hire one or the other security advisor.

On the BOT side, we have made a few changes in the reconstruction of after a natural disaster or sabotage. The BOTs should now be able to rebuild themselves over time. Of course this can go wrong one or the other time. Because such a recalculation of the situation is not easy for us sometimes :D.

In this direction we now see the potential to expand further consultants and existing consultants in the future. Because with the two additional consultants we have laid the system architecture to simplify this in the future.
When I write these lines, it doesn't see much of what we have implemented. But appearances are deceptive.
Because as I have already mentioned X times Summer Islands is created in our spare time in addition to our day job.
We continue to work and have new ideas for Summer Islands every day. We are currently working on some soundtracks and SoundFX as well, as this has been requested several times and we had planned this from the beginning.

I hope you have fun with the new update. We are looking forward to every screenshot and mail from you. Recommend Summer Islands to others. Until the next update.

https://trello.com/b/FbC1a19w/devboard-summer-islands


Update log:
-SERVER/CLIENT: Security Consultant added
-SERVER/CLIENT: Sabotage Consultant added
-SERVER/CLIENT: Money Calculation Consultant changed
-CLIENT: Sabotage Consultant activates different sabotages
-SERVER: BOTs rebuild after destruction
-CLIENT: BUG FIX Earthfield after destruction
-SERVER/CLIENT: Javascript stability/efficiency
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27 iulie

Update end of July [v0.1.5]

Hello together,

it's been 3 weeks since the last update. Sometimes the "day job" is holding you up longer and lately in Germany also the weather. At 40° Celsius one would rather not switch on any heat-producing devices in the apartment.
But don't worry. We are constantly working on Summer Islands and would like to present you version 0.1.5 today.

So what's new for you in version 0.1.5:
First of all we were extremely happy about the pictures that some of you uploaded to Steam. We think it's really great to see your holiday paradises and how you earn your money. But we were also a bit surprised how you could earn so much money in such a short time. We know that we have to implement some goals in Summer Islands, like a highscore list that you can share with friends or some missions.

The first step was to improve the finetuning building a bit. This only happened slightly. But I guess you will notice an effect during the game.
In detail, we have reduced the advertising boost and the neighboring buildings flow more into the buildings popular.
The bots also build more densely than before. This way you don't get so often the chance to place your buildings in another player's city.

To increase the player ergonomics we have added the possibility to select your desired position from the icon menu bar.
Moving the mouse to every edge of the screen is fun but time consuming. But everyone as he wants it to be.






Furthermore we fixed some smaller bugs. The construction crane animation didn't run through properly or even the creation of airplanes, cars or ships is now calculated differently based on: Popularity of the building + number of already created objects + a bit of chance.
But what we only noticed now: The demolition and the sabotage explosions animation were no longer visible. Unfortunately two lines of code were missing. In some Let's Plays that was a good laugh. Because you tore something down and suddenly the house was gone, just with one click.



A propro Let's plays. The requests for free CD-Keys have fortunately decreased. Also some negative reviews were preceded by unanswered requests.
Nevertheless, we can say as a conclusion:
Also Let's Plays that were clicked more than 100.000 times didn't give us any change in the purchase statistics. We as a 3-person developer team, which operates Summer Islands only as a sideline, it's relative whether a marketing strategy is successful or not. But I personally prefer to play a game myself rather than have it pretend. Everyone sees it differently, of course. I just wanted to address the issue of influence and doubt the marketing strategy, at least in the gaming industry. Probably it depends also strongly on the Influencer and their Community. Nevermind.

We are looking forward to providing you with new Summer Islands updates and hope you have fun with Summer Islands.

https://trello.com/b/FbC1a19w/devboard-summer-islands


Update log:
-SERVER: reduce advertising Boost
-SERVER: neighbor buildings Boost
-CLIENT: Build field/Sabotage/Destruction Animation Bug Fix
-CLIENT: Moveable Objects depending on: Popularity of the building + number of already created objects + a bit of chance
-CLIENT: flexible MenuIcons position
-SERVER/CLIENT: Javascript stability/efficiency
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Despre acest joc

The holidays are in danger.


Millions of vacationers are unable to find a suitable holiday destination. Are you the right businessman to build the unique holiday paradise everyone is looking for? To become rich and expand your paradise? But watch out, there will be competitors and some unpredictable weather that could destroy all your hopes and dreams.

Summer Islands - This versatile economic simulation gives you the opportunity to build an indescribable holiday paradise. Build cabins, villas or expensive hotels right at the beach or up in the hills. After the first buildungs are completed, tourists will start to visit the island via boat or plane in hope of a great vacation. That is when the challenge begins: to please the tourists needs you can build bars, discos, golf courses, supermarkets and many other buildings that are popular with tourists and enhance your income as the islands owner. But don't underestimate your environment. There are many disasters to occur and enemies who are equally striving to make money. So make sure to always keep an eye on your holiday paradise. [/ i]

"Due to adjustable seeds there are endless randomly generated atolls, archipelagos and islands.

»Real-time strategic gameplay in the server-client architecture.

»Single player with various challenging campaigns.

»Multiplayer so you can play with friends.

»Computer enemies in single and multiplayer mode.

»Various buildings and recreational facilities as well as special attractions, auctions, sabotage and some unpredictable disasters.

»Map editor to create and play your own world.

Cerinţe de sistem

Windows
SteamOS + Linux
    Minim:
    • SO: win 10 x64
    • Grafică: Intel HD Graphics 4400
    • Stocare: 400 GB spațiu disponibil
    • Note adiționale: coming soon
    Recomandat:
    • SO: win 10 x64
    • Stocare: 400 GB spațiu disponibil
    • Note adiționale: coming soon
    Minim:
    • SO: x64
    • Grafică: Intel HD Graphics 4400
    • Stocare: 400 MB spațiu disponibil
    • Note adiționale: coming soon
    Recomandat:
    • SO: x64
    • Stocare: 400 MB spațiu disponibil
    • Note adiționale: coming soon

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