Beasts of Bermuda is a multiplayer game hosting large servers in which the player grows up as a dinosaur or other prehistoric creature. The player becomes part of a living, player-created ecosystem. The ultimate objective is to survive on one of the islands within Bermuda.
Recent Reviews:
Mixed (57) - 64% of the 57 user reviews in the last 30 days are positive.
All Reviews:
Mixed (342) - 65% of the 342 user reviews for this game are positive.
Release Date:
Dec 21, 2018

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“One aspect of Early Access which is very important to us is ensuring our game continues to be enjoyable, balanced, and fun as we progress with development. Beasts of Bermuda would be very difficult to develop in a vacuum without feedback from a community of players actively playing our game.”

Approximately how long will this game be in Early Access?

“We're aiming for a full release of Beasts of Bermuda approximately 16-24 months after hitting Early Access.”

How is the full version planned to differ from the Early Access version?

“Beasts of Bermuda has but a small fraction of its final creature roster available for play at this current time. A major point of progress in Beasts of Bermuda's development will be to continue adding more creatures to the game for play. This will come alongside addition of new and unique game mechanics to support these creatures and make sure they're fun, unique, and balanced.

Additionally, we will continue filling out more aspects of the various modes of play that come with Beasts of Bermuda, including Life Cycle, Free Roam, and Combat game modes.

We also will continue expanding on map-based survival elements such as expanding our weather and disaster-based elements, creation of more maps, and addition of other future game mechanics that further enrich the experiences of the various modes of play present in Beasts of Bermuda.

Lastly, after launch, we will continue adding more ways for admins and server owners to control and run their servers successfully and easily. This includes admin commands, server rules and settings, and other quality-of-life things that make running a server easier and more enjoyable.”

What is the current state of the Early Access version?

“Currently, Beasts of Bermuda offers a completely functional, multiplayer game experience where the player can play as one of many prehistoric creatures on large, multiplayer servers. The game has several animals available for play in a wide variety of niches, including aquatics, a flyer, many terrestrial animals, a couple semi-aquatic creatures, covering herbivores, carnivores, and piscivores.

The game comes with three modes of play, including:
  • Life Cycle - A game mode in which the player spawns as a juvenile of their species of choice and must grow up. Nesting and inheritance are also part of this mode of play.
  • Free Roam - A free-for-all game mode in which the player can spawn in as a fully grown animal of their choice, without any concern for growth or death.
  • Combat - In this game mode, the player spawns as a fully grown individual. Small maps and close spawns ensure lots of combat action in this mode of play.

    Beasts of Bermuda also has many game mechanics complete and in place. This includes:
    • Management of survival-based resources, including hunger, thirst, stress, and point scoring
    • Growth and Talent systems
    • Combat resources and mechanics including health, stamina, ability power, damage dealing, and death
    • Weather and map mechanics, including tides, fish, exhaustible freshwater, edible foliage, storms, lightning, forest fires, and tornadoes
    • Many unique creature abilities including climbing, pouncing and latching, flight, swimming, grabbing, alarm calls, knockback, trample, scent and tracking, and other niche abilities
    • Skin customization for all creatures, including several skins for each animal
    • Quality of Life settings such as support for play with a controller, key remapping, and the ability to change graphics settings
    • Server management tools for those interested in hosting Beasts of Bermuda servers, including settable species limits per server, many console commands, and an observer mode

Will the game be priced differently during and after Early Access?

“We are not sure whether or not the price of Beasts of Bermuda will remain fixed, or will change.”

How are you planning on involving the Community in your development process?

“We regularly play our game with our community in Discord (https://discord.gg/4568vwu). This provides a means for the community to communicate and play with the developers of Beasts of Bermuda directly. Here, we are open to feedback and ideas regarding Beasts of Bermuda's development. We will also be regularly checking up on our forums.”
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Recent updates View all (45)

February 10

Patch 1.0.0.1:020619

Crash Fix Patch

We believe to have found a resolution to the server crashes that have been plaguing the game for the past week or so. It took us a while to track it down, but we have a patch ready to deploy that should fix the issue. It also has a few other minor things in it too.

+Hopefully Fixed: The crash problem occasionally happening upon a player's death, which has been a major nuisance
+Fixed: Steamauth called twice when a player leaves the game, instead of once.
+The eggs now make cute peep sounds when you press vocal keys
+Misc fixes on AP / FI
+Minor optimizations for server performance
+Fixed: Favorited servers / servers with a creature will now save properly.
+Fixed: It should no longer be possible to bite, sit up, etc, while chatting.
+Replaced the megalosaurus run, and all sit and laying animations
Short and to the point. Elasmo will probably be coming out this week.
10 comments Read more

February 9

Server Crashes

Hello everyone,

As many of you know, there have been major server stability issues this patch regarding crashing. This is due to an oversight in the code handling player deaths. We are very aware of the issue and have been working on a fix for the past few days.

Any servers hosted by G-Portal (this includes all of our Official servers) have been down for the majority of the time the development branch patch containing crash fixes has been released for testing. This is due to G-Portals servers automatically updating to the most recent patch upon crashing, which just happens to be a patch that any non-testers do not have access to. Unfortunately, this is something that cannot be prevented, and therefore we were forced to close all Officials until the crashing is resolved. A patch with the solution is underway, and can be expected within 24 hours.

We appreciate your patience.
8 comments Read more
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About This Game

Beasts of Bermuda is a multiplayer game hosting large servers in which the player is a dinosaur or other prehistoric creature. A player can take the role of flyers, swimmers, herbivores, carnivores, and semi-aquatic creatures that fulfill different niches in the ecosystem. No matter what the player chooses to be, the objective of the game is to survive and grow up on the islands of Bermuda by using their particular creature's abilities. Predation from other players as well as intense environmental events are the antagonistic forces in the game the player must survive against.

There are currently three game modes in Beasts of Bermuda.

The first is our Life Cycle mode of gameplay. The player selects a creature of choice and spawns into the world as a juvenile of that species. They must survive and gradually grow larger over time. As growth accumulates, they also earn talents, which can be spent to enhance different aspects of your creature's capabilities.

The second is Free Roam, which allows the player to instantly spawn as an adult with a fixed number of talent points. Death has little consequence, as there are no growth mechanics, or other mechanics that reward the player for staying alive.

The third game mode is Combat. This mode pits players against one another with small maps, close spawns, and mechanics designed to reward conflict. The player can accrue more talent points by killing other players and stealing their points.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7 or later, 64 bit only
    • Processor: Intel Core i5 or equivalent
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 670 or equivalent
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Storage: 10 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7 or later, 64 bit only
    • Processor: Intel Core i7 or equivalent
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 970 or equivalent
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 10 GB available space

What Curators Say

3 Curators have reviewed this product. Click here to see them.

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