Retro RPG that takes inspiration from SNES and PS1 classics. Action turn-based battle system with skill learning, slots for stat boosting, equipment crafting, monster catching, rank based Colosseum, and side quests. 30+ hour emotional story with adult-oriented themes and powerful original soundtrack.
Toutes les évaluations :
positives (41) - 97% des 41 évaluations des utilisateurs pour ce jeu sont positives.
Date de parution :
31 oct. 2017
Développeur :
Éditeur :

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Comprend 2 article(s) : Forever Home, Forever Home Soundtrack

 

Mises à jour récentes Tout voir (29)

5 février

v1.21 - Change Log

v1.21 has been released with the following changes:
  1. Fixed bug that prevented saving Game Clear Data
  2. Fixed bug where Neutron Star could be transformed without the Celestial Signet
  3. Fixed fish monster graphic in Tenebrous Reef
  4. Fixed bug before the Life Sanctuary Warp that cause player's movement to freeze
  5. Kina's Rapid Strike now has a small amount of damage variance and is affected by enemies' resistances
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27 janvier

v1.20 - Change Log

v1.20 has been released with the following changes:
  1. Fixed crash when Asera equips the Throg Shard or any other one with TP skills.
  2. Throg no longer shows an empty MP bar when equipping a Shard with MP moves. Asera no longer shows an empty TP bar when equipping a Shard with TP moves.
  3. Throg's status effect skills (Venom, Melatonin, Madness, Possess, Delusion) now hit an area and chances of status are increased from 75% to 80%
  4. All of the Wraiths' physical attacks were being absorbed by the Bell accessories
  5. Fixed Earth Wraith's 50% threshold buff which was using too much stamina
  6. Xero's Replenish skill cooldown changed from 3 to 1
  7. Bacillus now has the "Flying" break type so it can be hit by Turbulence and Wing Breaker
  8. Can now call the airship from the top of Mt Saratai so you don't have to walk back down
  9. Added icon for the "Charge Backfire" status in the Flash Golem battles
  10. Fixed stairs in Burns' sidequest that warped to the wrong tile
  11. Fixed two Roamers at Damri Mountain that couldn't be radiated
  12. Stadium Sewer Angst starts with a bit less stamina and can be blinded

v1.20.1 has been released to fix the following bug:
  • Fixed problem with the F12 disable script causing a crash. Some computers may now no longer disable F12. If you are one of these rare cases, do not hit F12 while playing or it will cause all sorts of weirdness.

v1.20.2 has been released to fix the following bug:
  1. Fixed Flash Bombs when using WASD
  2. Followers weren't turned back on after Water Wraith fight
  3. Enda's Antitoxin and Clarify skills now use only 800 stamina
  4. Cross Sash agility boost lowered from 15% to 10%
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Articles

“Forever Home is an excellent RPG, in the spirit of classic JRPGs. It has a good story which will take you 30-40 hours to complete, and much to explore if you want to experience everything that the game has to offer.”
3rd-Strike

“I'm not playing that. I only play Mario Kart.”
Casey Hunt (developer's wife)

À propos de ce jeu

Throughout our lives the moments we share with others paint bold strokes across our canvas of memories. They define our personality, our existence, and shape our futures. Our greatest desire is to find that moment, that perfect instance, we wish to relive forever. That moment, no matter where you are or what you're feeling, is home.
After a series of tragic events, our hero Xero and his best friends are thrown from their homes into the middle of a war between nations. A general on one side of the conflict obtains an incredible power and then goes rogue, threatening humanity's very existence. The future of the planet is in danger and the only way to save it may involve killing your best friend.

Forever Home is a retro RPG developed over 13 years that takes inspiration from SNES and PS1 classics. The battle system is influenced from Squaresoft style action turn-based systems such as Final Fantasy VI or Chrono Trigger. It uses a skill learning system similar to Grandia II and the Final Fantasy VII Materia system. Forever Home includes item and weapon crafting, monster catching, a rank based Colosseum, and numerous side quests.
The 30+ hour character driven narrative contains a deeply emotional and adult-oriented story mixing tragedy and heartache with overcoming personal adversities and lighthearted humor. The theme focuses on the meaning of survival and finding a place you can call home. A powerful original soundtrack mixing classical instruments with alternative drums and guitar helps push the mood.

Key Features:
- 30+ hour main story
- 30+ hours of sidequests
- Weapon / Armor / Item crafting
- Turn-based combat with a modern take on action-time systems
- Challenging boss battles requiring well-thought-out strategies
- No missables, meaningful sidequests, and player-influenced design
- Retro style world map with ship and airship travel
- Powerful original soundtrack

Cons:
- You might cry a lot

Configuration requise

    Minimale :
    • Système d'exploitation : Microsoft® Windows® XP / Vista / 7 (32-bit/64-bit)
    • Processeur : Intel® Pentium® 4 2.0 GHz equivalent or faster processor
    • Mémoire vive : 512 MB de mémoire
    • DirectX : Version 9.0
    • Espace disque : 400 MB d'espace disque disponible
    • Notes supplémentaires : 1024 x 768 pixels or higher desktop resolution
    Recommandée :
    • Système d'exploitation : Microsoft® Windows® XP / Vista / 7 (32-bit/64-bit)
    • Processeur : Intel® Pentium® 4 2.0 GHz equivalent or faster processor
    • Mémoire vive : 1024 MB de mémoire
    • DirectX : Version 9.0
    • Espace disque : 400 MB d'espace disque disponible
    • Notes supplémentaires : 1024 x 768 pixels or higher desktop resolution

Ce que disent les curateurs

3 curateurs ont fait une évaluation de ce produit. Cliquez ici pour les voir.
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