Master Arena : A Modern Arena FPS, e-Sport by nature and fun !
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Early Access is needed to allow a successful development of the game.
With the Early Access, developers will be able to improve the game and correct the bugs with the help of the community.”

Approximately how long will this game be in Early Access?

“The development team foresees the game being in early access for a period of a year. There is still a lot to be done!”

How is the full version planned to differ from the Early Access version?

“In the final version of the game, we plan to add more games modes and maps. We also plan to release the dedicated modes with the perks system.”

What is the current state of the Early Access version?

“Currently, the early access game version includes the following modes:
- DeathMatch;
- Team DeathMatch;
- Capture the Flag;
- Arena King.

Regarding the available features:
- General statistics of the players with leaderboards;
- Character setup;
- Advanced crosshairs customization feature;
- Map editor.”

Will the game be priced differently during and after Early Access?

“Price will not change when we leave early access.”

How are you planning on involving the Community in your development process?

“The community will be able to exchange with the developers about every aspect of the game via discord or the dedicated forums. The development cycle of the game will be as follows:
1- Community feedbacks.
2- Developers discussion and decision-making.
3- Update (return to step 1).

The community will also be able to create its own maps and thus contribute to the database of available maps!”
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Available: Coming Soon


Recent updates View all (7)

September 4


Hello players !

You can now join the alpha from the website!
It's easy, go on enter you mail and get your steam key for beta tester :)

See you soon !
0 comments Read more

August 16

Update August 2018 - Part #2

Hey everyone!

Here comes our second update. Check below to see what's new!

--- GAMEPLAY ---
  • Boost Gauge:
    • Reloading time is up to 12 seconds (previously: 5 seconds).
    • Cost of the different movements:
      • Bounce: 10% (previously: 25%)
      • Forward/Backward dodge: 25%
      • Right/Left dodge: 10%
      • Super Jump: 50% (previously: 100%).
      • Wall dodge: 10% (before this update, doing wall dodges reloaded the boost gauge by 15%).
  • New pickup: Boost pickup is now available! It gives a 10% boost with a respawn time of 10 seconds.

  • One-Tap Dodges (or wall dodges) settings available. You will find this setting in the “Commands” submenu. To use it, you have to press the dedicated bind and then the directional input when you want to dodge!

--- UI ---
  • Flag icon added when you carried the flag in CTF mode.

  • Colored Team death message: from grey to blue or red.

  • Locations of "Round scores" and "Team scores" are now switched.
  • Scoreboards updated: Players ID is now drawn.

  • Weapons & beams are now colored according to your team.

--- FIXES ---
  • Capture The Flag: warmup available.
  • Local: Number of bots is selected by step of 1 (0 to 10).
  • The "Escape" key can't be bound.
  • New default setting for SuperJump.
  • Shotgun hit sound fixed.
  • DM-Mars: some collisions fixed.

--- IN TEST ---
  • New player boost gameplay.
  • Servers list and connection directly from a game.
  • FootSteps 3D Spacialization.

That's all for today.
Stay tuned!
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About This Game

Master Arena is a Modern Arena First Person Shooter developed by fans of old school and modern shooters.
This new arena title oriented e-sport proposes to put the Fast FPS at the front of the stage. Designed in two parts, Master Arena proposes to play classic arena modes and advanced modes with a unique perks system.

"Only" the core game (pure arena) and the key features listed below are available.
Perks system will be available when the game leaves the early access stage.

  • WALL-DODGES BASED MOVEMENTS - Master Arena is a Wall-dodges based movements. Mastering wall-dodges give you a speed advantage and you will be able to run over a map without touching the floor!

  • SET UP YOUR HUD! - You can easily set your HUD bigger or smaller and manage its transparency.

  • SET UP TEAMMATES AND OPPONENTS' COLORS! - You don’t like red and blue colors? It’s not a problem, you can set up two colors for each team.

  • CROSSHAIRS! - Smile! You can compose your own crosshairs directly from the main menu.

  • DEDICATED SERVERS - The best way to have the best experience, dedicated servers are mandatory. Any users/community or servers provider is free to start a dedicated server.
  • MUTATORS - To spice up your games, mutators (such as Frenetic, Kill slow Motion, Low Gravity,...) can be added independently for each map played on the dedicated server.

Powered Games Entertainment.

System Requirements

    • OS: Windows 7
    • Processor: Quad Core @ 2.5 GHZ
    • Memory: 4 GB RAM
    • Graphics: Nvidia GTX570 or AMD Radeon HD6970
    • Network: Broadband Internet connection
    • Storage: 10 GB available space
    • OS: Windows 10
    • Processor: Quad Core @ 3.0 GHZ
    • Memory: 6 GB RAM
    • Graphics: Nvidia GTX970 or AMD Radeon R9 390
    • Network: Broadband Internet connection
    • Storage: 10 GB available space
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