Become the Most Successful (or Most Wanted) man in the city. Broke Protocol is a low-poly open-world action game with a strong focus on roleplaying features. You define your own goals and identity in a persistent, interactive, and reactive online sandbox. Currently in Early Access.
Nylige anmeldelser:
Veldig positive (16) - 87% av de 16 brukeranmeldelsene fra de siste 30 dagene er positive.
Alle anmeldelser:
Blandede (576) - 69% av 576 brukeranmeldelser for dette spillet er positive.
Utgivelsesdato:
26. aug. 2017
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Hva utviklerne har å si:

Hvorfor tidlig tilgang?

“Broke Protocol is a huge undertaking. In terms of scope, size, content - the final vision is something that is just massive in scale. And the best way to ensure cohesion in such a large game is to get feedback from the community as we make incremental progress.

Early Access provides the best opportunity for the community to have a hand in directing development. We will listen closely to player suggestions to give out users what they want. In this way, we can provide the best city life role-playing experience on the market.”

Hvor lenge antas det at dette spillet vil være i tidlig tilgang?

“Approximately 2 years, with the full release planned for August 2019 along with Mac, Linux, and perhaps console versions as well.”

Hvordan er det planlagt at fullversjonen skal være forskjellig fra versjonen i tidlig tilgang?

“We have a stable game foundation in our Early Access Release, but the full version will bring a level of polish and TONS of new features for users to have fun with:
  • Much larger map with desert, farmland, forest, and military base
  • Expanded city with enter-able casinos, sports arenas, club, bar, cinema, and clothing shops.
  • Government system with elected officials, vote system, custom city laws, and emergency responder controls
  • Random city events from riots, storms, fires, races, airdrops, etc.
  • Promotions within careers paths and gangs depending on performance - DONE
  • Different levels of AI response, from Street Cops, to SWAT teams, and Army soldiers - DONE
  • World editor for building custom cities - DONE

Hva er nåværende tilstand for versjonen i tidlig tilgang?

“The Early Access version of the game should be fully playable with some experimental features (like Offline mode). There's already a full city map with vehicles, aircraft, voice chat, jobs, weapons, items, apartments, dynamic weather, and more.

Early Access gives users a substantial discount before the full release, allows a sneak peak at incoming features, and enables community input for steering the future development. Feature upgrades are to be expected weekly throughout the Early Access period.”

Vil spillet være priset annerledes under og etter tidlig tilgang?

“The price will be raised before the full release of the game as new features and content is added.”

Hvordan planlegger dere å involvere samfunnet i utviklingsprosessen?

“I'm making this game for the community. I have no investors, backers, or publishers - it's all for you. There is a roadmap on the official website, discussion forums, and Discord server for real-time feedback.

The userbase is the backbone of any role-playing game, and my goal is to server the players' interests in the best way possible. With your help, we can build an amazing city sandbox for the best role-playing on Steam.”
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Kjøp BROKE PROTOCOL: Online City RPG

 

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21. mai

Racer Update – New Vehicles, Mission, and Assets


In preparation for a race tournament over the coming weeks, Broke Protocol is releasing a big update focusing on racing and track assets. You’ll find 2 new types of drivable vehicles: dirtbikes and go-karts for competitive racing or general hooliganism. Check around the military base and Ferris wheel on the Default map for the new rides.

In addition to the new vehicles, a bunch of new racing gear was adding in this update. You’ll find 3 new types of helmets, and racing suits in over 10 different styles. And also tons of new props in the map editor to build your own tracks. We’ll be looking for track creations for an upcoming race tournament so be sure to stop by our Discord for submissions.

The Racer Update also brings a new mission to the catalog called ‘Street Race.’ First grab some wheels of your choice, join a race mission, and be on your way to a $3,000 first place prize. The races are generated randomly, and you have to hit 25 checkpoints before all your competitors to claim your victory.

New Developer and Future of BP

Broke Protocol welcomes UserR00T as an additional developer. Working together, we’ll get input from the community as to what you all want next and what we should prioritize. This will start with better communication with our playerbase and getting more feedback. BP now ships with a random feedback form after playing so we can get anonymous input.

One of our first goals in BP is adding more ability to mod it out. First it’ll start off with scripting ability through an API, later the goal is to have a full UI framework, and even client-side mods and asset streaming. Big changes won’t be immediate, but the end goal is making BP the best and most versatile city RP game on the market.

Also mobile. This week. That is all :)

Racer Update Patch Notes
  • Added many new track objects and props
  • Added new Street Race mission with a random circuit
  • Added drivable dirtbikes and go-karts
  • Added 3 new helmet types and tracksuits
  • Added new enhanced lighting shaders
  • 3 new shader rendering options in Settings menu
  • Player movement speed slightly increased
  • Player walk/run animations better tuned to speed
  • Fixed static clothing item rendering
  • Increased number of supported Audio Sources
  • Added random feedback form after playing
  • Fixed server map marker cleanup after player disconnects
  • Fixed server memory leaks and exceptions after long uptime
  • More accurate player input updates and fewer desync resets
  • Fixed FastTrig errors after long uptime
  • Don’t show inventory change messages for firing bullets
  • Fixed binocular animation and now sold at pawn shop
  • Reduced knockdown chance from melee hits
  • Added placement crosshairs to World Builder
  • Some Default map vehicle spawn changes and waypoint cleanup
  • Update to latest Unity Engine 2019.1.3
  • Fixed attacking ragdolls and zombie players
  • Fixed serverside input handling

Regards
@nongbenz
2 kommentarer Les mer

23. april

The Heavy Hitter Update – Out Today


Broke Protocol is getting another overhaul with The Heavy Hitter Update coming out on Steam today. This update brings sweeping changes to player damage, hit registration, firing animations, melee blocking, network syncing, and a whole arsenal of new heavy weapons and armor now usable in-game.

A brand new class of vehicles have been added with this update. New physics support for tracked vehicles allowed the addition of several new heavy tanks and APCs. Modeled after real-world armored vehicles, these will add new RP variety for military or post-nuclear themed maps. They mostly won’t be featured on the default city map, but have been added for testing armored combat for future development or spinoffs of Broke Protocol.

You’ll find several new military props as well. SCUD Launchers, static drones, hedgehogs, and usable AT Guns in 3 camo varieties have been added. Focus will be back on civilian assets soon enough, but these new military assets are somewhat of a preview concerning an announcement coming soon about future additions to BP.
New Melee Mechanics and Blocking

More progress has been made on hit registration and firing mechanics. You can now block yourself against other melee weapons with the right mouse button (zoom). Blocking will limit movement speed, but wards off about 70% of incoming damage. AI will now fire and block depending on the situation. Melee weapons have better hit registration as well, so you’ll find everything from landing hits, to healing and reviving players to be easier as well.

Many animations are tweaked and fixed too. New phone animations, firing animations, blocking, and more. You’ll find that animations like sprinting and blocking are now network synced with other players too. This visuals on other player stances is valuable combat information so it’s vital that the server communicates this to everyone. Smoother firing animations have also been added as well as other animation transition fixes.

A bunch of other optimizations and fixes made it into v0.96 including memory leaks fixed, texture and physics fixes, and new ocean rendering system. Expecting bigger waves and a smoother ocean with more correct lighting and physics overall.
More big announcements on the imminent mobile release and the future of Broke Protocol soon!

Heavy Hitter Update Patch Notes
  • Tracked vehicle support
  • 3 new usable tank/APC types
  • 3 new usable AT guns
  • New SCUD Launcher, Drone, Hedgehog military props
  • Blocking ability to reduce damage againt melee
  • Sprinting and blocking animations now network synced
  • AI will now situationally ADS and block in combat
  • AI aiming and ammo conservation adjusted
  • Melee weapons have better hit detection
  • Increased apartment and vehicle invite/embark range
  • Input updates are now reliable packets
  • Optimized gun firing calculations
  • Hospital gurney now usable as furniture
  • New smooth ocean algorithm, physics now match rendering
  • Slight reduction to fall damage
  • Use SSL for server communication
  • Fixed World Builder memory leak
  • Phone animations changed
  • Optimized object action lookups
  • Fixed occasional broken action menu
  • Motorcycles may now produce skid sounds
  • Unlocking owned vehicles fixed
  • Fixed overlapping HUD elements
  • Smoother firing animations
  • Minor animation fixes
  • Different effect when melee against vehicles
  • Fixed black beach textures
  • Shortened Springfield stock to better fit players
  • Fixed occasional 0 drag boat physics

Regards
@nongbenz
6 kommentarer Les mer
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Om dette spillet

Become the Most Successful or Most Wanted man in the city.


Broke Protocol is an open-world action game like GTA but with a strong focus on city roleplaying. You set your own goal and identity in a massive cube criminal multiplayer sandbox. Currently in Early Access.

Roleplay in limitless ways to gain money, power, and influence in a diverse low-poly world. Start with nothing and build your wealth, while managing your hunger, thirst, stamina, and addiction levels.

Steal cars, process drugs, trade with citizens, heal the injured, or enforce the law. Anything goes and the ways you can play are endless. Be warned, every player has a criminal record - and crimes like Grand Theft Auto, or Armed Assault will surely land your character in prison.

Climb to the top of the criminal underworld, or live your life as a paramedic, firefighter, driver, gangster, law enforcer and more. You write your own story in Broke Protocol.

Features

  • Supports over 100 online players per server
  • Wide open and continuously expanding city with suburbs, market, prison, marina, military base, and airport
  • Full-fledged and easy to use World Builder with no limits and thousands of prefabs for use
  • Hundreds of AI NPCs: citizen, police, firefighters, paramedics, and criminals roaming the city streets
  • 3D Positional VOIP to chat with other players near you
  • Take on any job yourself to bring order and justice to the streets
  • Access interiors with staff, guards, and shopping areas
  • Dozens of usable weapons, guns, tazers, grenades, flashbangs, smokes, seeds, drugs, and restraints
  • Ownable apartments and gangs/territory system
  • Usable cars, trucks, aircraft, boats, and armored vehicles
Made with Synty Studios World Models and custom assets.

Systemkrav

    Minimum:
    • OS: Windows 7 32/64-bit
    • Prosessor: 1.8 GHz
    • Minne: 2 GB RAM
    • Grafikk: Support Shader Model 3.0
    • DirectX: Versjon 9.0c
    • Lagring: 300 MB tilgjengelig plass

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