ONE OF US. ONE OF US. Still outnumbered, still outgunned. Enemies swirl around you in a storm of slow motion violence. Battle after battle, each fallen foe pushes you closer to the secrets hiding in the game and each secret gives you more powers to fight the System’s unending opposition.
Nylige anmeldelser:
Veldig positive (45) - 95% av de 45 brukeranmeldelsene fra de siste 30 dagene er positive.
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Veldig positive (300) - 89% av 300 brukeranmeldelser for dette spillet er positive.
Utgivelsesdato:
7. des. 2017
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Spill med tidlig tilgang

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Merk: Dette spillet med tidlig tilgang er ikke ferdig og vil muligens endres ytterligere. Hvis du ikke føler for å spille dette spillet slik det er akkurat nå, burde du vente for å se om spillet utvikles videre. Les mer

Hva utviklerne har å si:

Hvorfor tidlig tilgang?

“The single most important aspect of the development of the original SUPERHOT was the amazing involvement of tens of thousands of creative Kickstarter backers, alpha and beta testers. It helped shape and balance the game and drove us to accept no compromises in design.

We took that approach with us when sketching the roadmap for a deeper, longer, rogue-lite SUPERHOT expansion. That roadmap and story for MIND CONTROL DELETE ended up way more ambitious than we originally anticipated. After a whole bunch of prototyping and ironing out design, we made the choice to make the expansion a fully standalone game – giving us the flexibility to rewrite and reimagine all of the original SUPERHOT's major gameplay systems.”

Hvor lenge antas det at dette spillet vil være i tidlig tilgang?

“We've got a very very long list of new stuff that we'll need your help to balance and polish. The expected release should come in a few months.”

Hvordan er det planlagt at fullversjonen skal være forskjellig fra versjonen i tidlig tilgang?

“As we're polishing and tweaking the game at this stage of the project, the general features are already in the game. We want to ensure the quality of the game upon launch, so some features might change or be added, but the current Beta2.0.0 shape of the game is pretty much the track we want to follow. To learn about the current features, please refer to the full description.”

Hva er nåværende tilstand for versjonen i tidlig tilgang?

“Currently we're focusing on ensuring the quality of already existing features – you might say MCD's development is entering the endgame.”

Vil spillet være priset annerledes under og etter tidlig tilgang?

“If you own the original SUPERHOT on Steam now or buy it while MIND CONTROL DELETE is still in Early Access, you’ll get the full expansion for free once it’s finished and released. Just apply a healthy dose of patience.

However, If you want to see how it’s like to hijack an enemy’s mind, steal a gun and shoot another Red Dude with a bullet ricocheting off the wall right now – the Early Access version is here.

Should you decide you’re one of those bold ones going headfirst into the fight, join us and place your name in the game’s credits!

Once MIND CONTROL DELETE releases in earnest, the price will go up a bit and it will be priced same the other SUPERHOT games for everyone who’s still new to the franchise.”

Hvordan planlegger dere å involvere samfunnet i utviklingsprosessen?

“Join us to chat on Discord and discuss designs, concepts, and plans on Steam Community and on Reddit. See how the game's built behind the scenes and give us feedback, influencing the final shape of the game.

Also, the system will track your progress through the game. Your performance will be measured, your usefulness evaluated. Prove yourself. Show your dedication.”
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13. mai

The Beta2.0.0 update is live!



Hi there!

Last Friday we showed you a bunch of hefty changes coming to MIND CONTROL DELETE in an upcoming update. Guess what – it was closer than you expected.

The update is live now!

If you wish to read more about what’s changed while it’s downloading, or if you just like devlogs, head here:
https://steamcommunity.com/games/690040/announcements/detail/1601504362728164142
If you need a TL;DR, it’s right here. Do let us know what you think about MCD in its current form!

MIND CONTROL DELETE Beta2.0.0
- over 20 new RUNs added, making the game thrice as big as it used to be,
- changed background sounds and SFX,
- improved gameflow,
- simplified UI (menus),
- more balanced difficulty level,
- changed abilities' and hacks' unlocking system,
- tweaked abilities' power balance,
- buffed Charge,
- nerfed Endurance,
- added infinite run,
- new replay system,
- various story – related changes (you thought I'd spoil it here?),
- heaps upon tons of bugfixes.

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10. mai

New update on the horizon! (Beta2.0.0)




Hello community!

The spring is here, the world around starts waking up, so we reckoned it would be nice to rejuvenate SUPERHOT: MIND CONTROL DELETE a bit. The Beta2.0.0 update is looming on the horizon!

The last few months were chock-full of tasks for the team. SUPERHOT VR: Arcade Edition has rolled out and the release of SUPERHOT VR on Oculus Quest is slowly closing in, so caffeine became our favourite spice lately.

That being said, works on MIND CONTROL DELETE are going full speed ahead and since we’ve reached a certain checkpoint, if you will, we’re eager to show you what’s changed.

Take a minute (or five) to read or if you prefer surprises – check for yourself next week, in the game itself.




The body of an iceberg...
There’s been a lot of work on the elements that are not easily recognisable at first but build the overall experience, creating just the right ambience. It’s actually a lot like polishing jewellery – you need quite some number of swipes to see the full glory of a piece. It takes time but it’s worth it.

A number of cogs in the system have been overhauled to make your playthroughs and the overall flow of the game neater. Starting with improved background sounds and SFX, through tweaked difficulty level and simplified UI (all the menus are cleaner now), to balancing abilities a bit (Endurance nerfed – now you’ll always have a reason to consider other abilities, like recently buffed Charge), the game should feel and play better, drawing you in more and providing more varied gameplay.

Speaking of abilities – now you’ll gain them in a bit different way.




...the tip(s)...
Your feedback ensured us that there were some parts of the nature of SUPERHOT you love that simply need to be there in MCD. It’s a pleasure to tell you that, though being fashionably late, the infinite run is here! If you just can’t get enough of shooting, slicing and dicing red, crystalline dudes, now you can do that for all eternity.

While we’re at it – before you start gazing into enemies-riddled infinity, you’ll have over 20 new RUNs to play through, which essentially makes MCD thrice as big as it used to be. Take my tip: do finish the game, till the very end.

So, you might want to re-play the game. You might even want to see an instant replay when playing the game. Here it is: MCD’s instant replay™.




...and the depths around
As we all know, SUPERHOT games are just about killing red dudes. No plot, no nothing.

It is for this exact reason that in this update we bring you refreshed story levels and changes to the dialogues. Or monologues? Who speaks there? Is that you? Is that me? Is that them?

I won’t tell you anything more about it here. Go and see for yourself. The system awaits you.

That’s it. Spoilers are absolutely evil.




Steady as she goes
As you’ll see for yourself, we decided to change quite a lot in the game, which is to be expected at this stage. It can actually be surprising how many bugs have to be squished in game development, which is in itself a time-consuming task; and we have repelled a whole heap of them. Too many to list them, really.

Since the last update we have tried a lot of new ideas. Some of them we implemented, some of them we moved to the drawer. Maybe we’ll use them someday? What matters to us right now is that it seems like we’re on the right track and getting closer to our destination with each day.

Thanks for reading and see you in the system next week!

Don’t drink saltwater,
Paweł from SUPERHOT


PS Indeed, Paweł here. Stepped in for Szymon for this one. I know you probably miss him, but rest assured – he’s fine and dandy, currently working on a pretty dope project involving blurry screens, dark places, and lots of shooting.


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Om dette spillet



Enter the minimalist, fabricated world of SUPERHOT once more in MIND CONTROL DELETE, a standalone expansion to the original SUPERHOT with a rogue-lite twist and five times more content. Explore nooks and crannies of the System and forge the gameplay to your playstyle, unraveling new depths of SUPERHOT’s intoxicating slow motion combat. Exploit newly gained powers and face new powerful enemies, including COREMINDs with abilities resembling your own.

Fight the System.




You will be forced through dozens of increasingly difficult time-moves-only-when-you-move gameplay challenges, each of them making you stronger, giving you more powers to fight new enemies and unveil more secrets. Each RUN completed and ability gained will be met with ever-growing opposition, as the System shall become more hellbent on stopping you in your tracks.

Face the impossible odds. Play in Early Access now and join the fray. Expose the System and see for yourself how powerful you can be.

What awaits me in the depths of the System?


Though we consider the current Beta2.0.0 version a track to follow until the full release, some elements still need to be polished before we can decide on doing the full release.

As it is Early Access, everything and anything might be subjected to change, but we’re glad to say we think the current features build MCD’s identity as we imagine it:

  • Abilities and hacks: tailor the gameplay to your fancy with game-changing Abilities unlocked throughout the game and fine-tune it with Hacks chosen from a pool, leading to a whole range of possible combat conditions.
  • RUNs: explore brand new levels compiled into dozens rogue-lite RUNs that make MIND CONTROL DELETE a younger, but much bigger and more developed sibling of SUPERHOT;
  • Weaponry: employ new weapons to mow through enemies in creative and fascinating ways;
  • New enemies: face new enemy types with improved AI, animations, weaponry, and even abilities to challenge you before you crush them with your unearthly destructive potential,
  • Infinite run: once you’ve done exploring the System far and wide, you can face your own limits in the infinite run,
  • Replay: and the moment you feel like what you just did was the best thing ever, you can watch it again with brand-new MCD’s instant replay.




It will take a bit before MCD becomes ready to be launched in its earnest as we want to make sure the game’s polished before it’s released.

If you want to see how it’s like to hijack an enemy’s mind, steal a gun and shoot another Red Dude with a bullet ricocheting off the wall right now – the Early Access version is here. If you prefer to explore the beautifully brutal world of SUPERHOT in its polished and final state – by all means, wait until the full release.

Should you decide you’re one of those bold ones going headfirst into the fight, join us and place your name in the game’s credits!


What’s the price tag on this? Is this that free DLC you were talking about?


That’s the one, though over many iterations it grew far bigger than SUPERHOT the original game and became a game on its own. If you own the original SUPERHOT on Steam now or buy it while MIND CONTROL DELETE is still in Early Access, you’ll get the full expansion for free once it’s finished, polished, and released.

Upon the full release SUPERHOT: MIND CONTROL DELETE shall become fully priced and distributed for free to anyone eligible to get one, so for the owners of SUPERHOT the original game on Steam.




You used to be different. Lonely.
SUPERHOT made you ONE OF US.

Want it to even more real?
SUPERHOT VR awaits.

Systemkrav

    Minimum:
    • Krever en 64-biters prosessor og operativsystem
    • OS: Windows 10
    • Prosessor: Intel Core2Quad Q6600 2,40 GHz
    • Minne: 8 GB RAM
    • Grafikk: GeForce GTX 650 (1024 MB Ram)
    Anbefalt:
    • Krever en 64-biters prosessor og operativsystem
    • OS: Windows 10
    • Prosessor: Intel Core I5-4440 3,10 GHz
    • Grafikk: GeForce GTX 660 (2048 MB Ram)

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