Stick Fight is a physics-based couch/online fighting game where you battle it out as the iconic stick figures from the golden age of the internet.
Recent Reviews:
Very Positive (405) - 86% of the 405 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (27,426) - 90% of the 27,426 user reviews for this game are positive.
Release Date:
Sep 28, 2017

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Includes 5 items: Duck Game, Move or Die, Ultimate Chicken Horse, INVERSUS Deluxe, Stick Fight: The Game


Recent updates View all (21)

June 4

Patch: A bunch of fixes and some small changes!

Patch Notes

  • Fixed desync preventing the current round from ending if a new player just hotjoined
  • Fixed key rebindings not working properly in boss mode
  • Fixed character physics at higher framerates
  • Fixed game freeze when trying to play only blacklisted maps
  • Fixed downwards movement input not being ignored while dead or typing
  • Fixed rare desync where destructibles would sometimes spawn destroyed
  • Fixed rare desync where snakes would sometimes fail to be assigned a target
  • Fixed issue where custom map objects would spawn in the wrong location
  • Fix for desynced snakes spawned from snake-barrels
  • Fix for playing the game in larger aspect ratios.

  • Custom Maps can now be 50% larger than its original size.
  • When creating custom maps the editor window size is now the same size scale as the playable map will have.
  • Removed spik and spic from the chat filter
  • Allowed for uncapped framerate
  • Skips custom maps set to private during online play

A big thank you to Frogsong Studios who have been working on this patch!

Remember to restart steam and verify the integrity of the game-files!

We cannot answer comments here, please post a thread in the forums or email

42 comments Read more

April 15

Level editor update!

Hello Everyone! We have a huge patch today with level editor stuff and fixes, please let us know if you have any issues.

  • Pipette tool (keybind "i")
  • Autosave - Button to toggle, off, 10min, 5min, 1min
  • Flip (keybind f) & Rotate (keybind r)
  • Mirror is now split into Mirror Position & Mirror Rotation
  • You can now both toggle grid with "x" or turn it on and off with ctrl+"x"
  • You can now make custom map sizes on custom maps
  • Drag and drop already placed objects
  • Rotate and flip already placed objects

  • Snake Barrel
  • Explosive Barrel
  • Treadmill
  • Small Treadmill
  • Ice
  • Small Ice
  • Hinge Step
  • Long Crate
  • Laser Platform


  • Added Mute button in the editor
  • Fixed achievement bug happening with snakes in the editor
  • Fixed bug with crates and some other items sometimes falling out of the custom playfield in an illegal direction
  • Added information screen with all keybindings for the editor
  • Added networking to some level editor objects
  • You can no longer place mirrored objects inside of other objects
  • Fixed issue with object placement locations being blocked
  • Black hole no longer sometimes soft locks the game
  • Black hole can now pull in items in games with less than 4 players
  • All maps can now be selected using a controller
  • GUI should now fit better on low-resolution screens
  • Updated profanity filter
  • Fixed stats map to appear again when playing locally

Please make sure to update the game and verify the integrity of the game-files!

Keep questions and feedback in the forum as we cannot answer here.

74 comments Read more

About This Game

Stick Fight is a physics-based couch/online fighting game where you battle it out as the iconic stick figures from the golden age of the internet. Fight it out against your friends or find random sticks from around the world!

  • 2 to 4 PLAYERS in either Local or Online Multiplayer (NO SINGLE PLAYER MODE)
  • Physics-Based Combat System
  • 100 Highly Interactive Levels
  • Level editor
  • Over 23,000 community made levels
  • Lots of weapons!
  • Procedural Animations using the system from Totally Accurate Battle Simulator

System Requirements

Mac OS X
    • OS: 10, 8, 7
    • Processor: 2GHz
    • Memory: 1 GB RAM
    • DirectX: Version 9.0
    • Storage: 400 MB available space
    • OS: OS 10.10 or later
    • Processor: 2Gz

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