World War 3 is a multiplayer military FPS set in a modern, global conflict. Join the fight in massive infantry battles, gain advantage over the enemy with personalized weapons, vehicles and drones. Experience true tactical combat in the global struggle where every battle counts.
Nylige anmeldelser:
Blandet (160) - 41% av de 160 brukeranmeldelsene fra de siste 30 dagene er positive.
Alle anmeldelser:
Blandet (11,681) - 63% av 11,681 brukeranmeldelser for dette spillet er positive.
19. okt. 2018

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Merk: Dette spillet med tidlig tilgang er ikke ferdig og vil muligens endres ytterligere. Hvis du ikke føler for å spille dette spillet slik det er akkurat nå, burde du vente for å se om spillet utvikles videre. Les mer

Hva utviklerne har å si:

Hvorfor tidlig tilgang?

“We want to develop World War 3 based on your feedback. We enter early access with a solid foundation of the game and will be open to all suggestions, design and feature ideas from the community.

Early Access allows people who share our perception on modern FPS games to join the active development of the game, as we release patches and updates based on community feedback.

After Early Access release we want to reveal the Roadmap of the project to show our plans for the coming months of development.”

Hvor lenge antas det at dette spillet vil være i tidlig tilgang?

“We don't have a definite timeframe yet but we're estimating it'll be something between 12 and 16 months.”

Hvordan er det planlagt at fullversjonen skal være forskjellig fra versjonen i tidlig tilgang?

“The Early Access version of World War 3 is a solid foundation of the game to be built upon. Throughout Early Access we plan to polish the core game with bug fixes, balance patches and content updates, adding new maps, units, weapons and game modes.”

Hva er nåværende tilstand for versjonen i tidlig tilgang?

“Currently the game includes a starting set of maps (3), features & content, with a goal to expand and refine throughout Early Access based on community feedback. Right now our main focus lies on refining and balancing Warzone mode. All aspects of the game are currently being balanced live, with the game still under constant development, so expect regular patches & improvements until we reach full release.”

Vil spillet være priset annerledes under og etter tidlig tilgang?

“Yes. World War 3 will be available for a cheaper price during Early Access with the intent to raise the price at full release. This is to reward and encourage those who invest in World War 3 for the long term during Early Access. All future DLC content will be available for free.”

Hvordan planlegger dere å involvere samfunnet i utviklingsprosessen?

“The main idea behind entering Early Access was to develop and expand the game basing on community feedback. We aim to be accessible so we encourage people to talk to us directly via our official forums and social media channels. Even if we aren't always responding, we’re reading everything.

Furthermore we want to be transparent with our plans for future development and shortly after ea release we'll reveal the Roadmap of the project.”
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Nylige oppdateringer Vis alle (34)

21. mars

PTE 0.5.3 Patch Notes

0.5.3 brings a lot of the bugfixes we are trying to prioritize, with crashing issues being number one. We've made some progress, but we need your help to detemine if those fixes really helped. We're going to host a get together this Saturday at 9PM CET for an hour on the PTE- focused on finding more problems and crashes for us to fix next week.

We've also added the French localization and made more changes to the TTK, so make sure you check it out and let us know how you like it before we push it to live.

PTE 0.5.3 Patch Notes

  • French localization,
  • TTK Tweaks vol 2,
  • Added version checking,
  • Scalable Warzone HUD,
  • Fixed destroy pack crash/desync,
  • Fixed another destroy packs crash,
  • Fixed crash on player spawn,
  • Fixed 3 another random crashes,
  • Possible crash fix related to skins,
  • Possible grenade OnContact crash fix,
  • Possible crash fix for OnItemDrop,
  • Penetration fixes,
  • Heli drone shooting in front,
  • Ammo in mag bugfix,
  • Chat fadeout after entering empty message,
  • Fix for guided projectiles,
  • Healthbar fix,
  • Ammo display in heli combat drone,
  • Fixed destroy packs not being damaged by explosions,
  • Fixed floating dead soldier markers,
  • Fixed vehicle not synchronized,
  • Fixed a bug that causes mouse to disappear after looking on scoreboard,
  • Weapon country code fixes,
  • Fixed small letters on post loading screen status,
  • Fixed grenade display in combat drone,
  • Some suppressor sound fixes,
  • Customization compatibility fixes,
  • Added descriptions for Heli weapons,
  • Heli stats for guns and ammo setup,
  • Heli menu display.
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18. mars

Weekly Report #3 - Smolensk

Available in following languages: PL RU DE FR

Weekly Report #3 - SMOLENSK


First of all, thank you to those that took part in our last weeks poll, in which we had over 6000 votes. As we thought, you are firmly for bugfixing and improvements being a priority over adding more features and this is exactly what we’re going to do. We also plan on more community polls in the future, so keep an eye out on our socials.

This all being said, it’s mostly the programming and testing teams that are focusing on bugfixes and improvements, which leaves the artists to do their job just as they did before – new weapons, uniforms, vehicles and still coming, and maps are also still on track. Our plans for finishing the game on time didn’t change, we just switched the priorities accordingly.

This is why today we’re taking a look at Smolensk, which will be our next big Warzone map. You’ve had a chance to play it a bit and give us feedback and we took some time to prepare the good looking version of this map, along with a lot of gameplay changes that came from our players testing the map and helping us hone in on the direction we want to go with it.

But first, a bit about history of this place. Smolensk is located on several historical invasion routes due to the relatively flat and solid terrain and it being on the way from Berlin to Moscow (best route from east to west Europe). Smolensk area also known as a “smolensk gate” in geo-strategic terms, as had great significance for the many war conflicts in Russia and Central Europe throughout the ages (for example: Napoleonic Wars, World War I & II). This is also the reason why this location was chosen as a background for next World War 3 map.

We want to keep the maps we’re adding a real strategic targets. Big cities are obvious, but most battles take place outside of the big-cities, especially armored warfare.

This is the first of our outdoor maps, it changes the gameplay massively compared to urban combat. Vehicles really can stretch their tracks and good strike usage is critical. The skies are much more deadly, but there’s also more cover between points in the form of trees to hide from those pesky Quadrocopters and in the nearest future – the Combat Heli Drone. There are long distances without breaks in the line of sight, so sniping moves to a whole new level. People running between bushes and branches, a lot of elevation changes and really interesting capture locations make this map a great place to fight. Flanks can come from any angle and they certainly do – make sure to have your squad with you to cover your back.

Smolensk is almost complete, we’re now fixing collisions and other bugs, so you can expect it to come to the game soon™.

Join our newsletter to get weekly reports straight to your email inbox!

See you soon!
World War 3 Team.
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Om dette spillet

World War 3 is a multiplayer military FPS set in a modern, global conflict. Strong teamplay, national armed forces, real locations, full body awareness and a versatile customization system all contribute to the authenticity of the modern combat experience enhanced by other essential elements such as a robust ballistic system, advanced armors and life-like weapons. Produced in cooperation with military R&D centers and consultants, World War 3 shows the consequences of every battle in the context of a global war campaign on a strategic war map.


Modern Battlefield Experience
World War 3 presents a modern conflict with tactics, techniques and procedures inspired by true combat engagements. All of this packed into two exciting game modes. Warzone offers opportunities for dynamic, intense firefights in teamwork-focused battles of infantry and armored units over fortified points. The tactically-oriented Recon allows players to cooperate within small reconnaissance squads left on their own to survive and capture high-value targets in hostile territory. Together these modes create a coherent gameplay experience aimed at presenting the actual feel of modern warfare.

Real Life Locations
We are proud to give you one of the most realistic levels in the history of FPS. Join the battle on the streets of Warsaw, Berlin and Moscow. Take advantage of the urban environment to surprise enemy forces and dominate the battlefield.

Versatile Customization
Find your own unique combat set fitted to your needs and style without being bound by classes or roles. Choose from hundreds of combinations of unique weapon parts, attachments, skins, camos and paints. Same rules apply to vehicles, tactical gear and uniforms. If it’s possible in real life, it’s possible in World War 3 - simple as that!

National Pride
World War 3 is heavily grounded in military realism, offering accurate depictions of weapons, uniforms and equipment of national armed forces. All of it to inspire you to make the war effort personal and prove that your country is the dominant force on the battlefield. All maps are based on real-life locations such as the streets of Warsaw, Berlin and Moscow (more locations planned) recreated with an unprecedented attention to detail.

Strong Teamplay
World War 3 supports team-based gameplay rewarding the initiative in playing as a part of a squad. Responsible cooperation within a squad is the best recipe for combat effectiveness. Players can choose between assuming the role of an Attacker or a Defender, and use any gear available to support their playstyle – what matters is the victory.

Armor vs Projectile
The most authentic bullet vs. armor system in the FPS genre to date, achieved through years of research and development with military professionals. Ballistics, a weight system, full body awareness, vehicle physics, and an extensive customization system all affect the gameplay in a meaningful way.

Strategic War Map
To show consequences of every battle, player performance is rewarded with resources used to conquer or defend a territory. Gain additional bonuses via the metagame and turn the tide of war! Every destroyed vehicle, every kill, every bullet fired, every achievement affects the big picture presented on a constantly evolving, interactive war map eventually covering the entire planet.

Community Driven Development
World War 3 is being developed by competitive gamers who grew up playing FPS games. As an indie studio we strongly believe that community input is crucial in creating enjoyable and memorable games. We want to invite all of you to take part in the common effort of making World War 3 the game you always wanted to play!!

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    • Krever en 64-biters prosessor og operativsystem
    • OS: Windows 7 SP1 (x64)
    • Prosessor: Intel Core i5-2500K CPU
    • Minne: 8 GB RAM
    • Grafikk: Geforce GTX 770 or AMD Radeon HD 7870
    • DirectX: Versjon 11
    • Nettverk: Bredbåndstilkobling
    • Lagring: 45 GB tilgjengelig plass
    • Krever en 64-biters prosessor og operativsystem
    • OS: Windows 7 SP1 (x64), Windows 8 (x64), Windows 10 (x64)
    • Prosessor: Intel Core i7 4790k CPU
    • Minne: 16 GB RAM
    • Grafikk: Geforce GTX 970 or AMD Radeon R9 290
    • DirectX: Versjon 12
    • Nettverk: Bredbåndstilkobling
    • Lagring: 45 GB tilgjengelig plass

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