An action-adventure roguelike with a bit of RPG tossed in. Adventure deep into the UnderMine and discover powerful relics, deadly enemies, hidden secrets, and a few friends to help along the way.
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ほぼ好評 (403) - このゲームのユーザーレビュー 403 件中 79% が好評です
リリース日:
2019年8月20日
開発元:
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早期アクセスゲーム

今すぐアクセスしてプレイ開始;開発途中のゲームに参加しよう。

注: この早期アクセスゲームは不完全であり、これから変わることも、変わらないこともありえます。現時点でこのゲームをプレイしても満足に遊べない場合は、 ゲームの開発が更に進捗するまで待ってみる必要があるかもしれません。 詳細はこちら

開発者からの注意書き:

早期アクセスにした理由

TLDR: UnderMine is well polished, includes a lot of content, and is really fun to play. We want to involve the community during Early Access to make it even better. We’ll likely be in EA for 6-8 months. We will release updates every few weeks with new content, features, and bug fixes. Early Access will cost you less.

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We want to release UnderMine into Early Access because we want to get our passionate fans involved in the development of the game. Before completing the final bit of content we want to make sure that balance and difficulty are just right. We also want to get a sense of the features and content players want most.

We have a specific roadmap of content we want to complete before we exit Early Access. Specifically we want to have 5 complete zones and 7 boss fights available. But, in addition to that we want to support the game with a lot of new content and features based on community feedback. Having players involved will help us prioritize our work. We can work on the things that the community wants most.

Early Access is not the end either. We intend to continue supporting UnderMine well after 1.0 with the community’s continued involvement.”

このゲームは大体どのくらいの期間早期アクセスですか?

“UnderMine will be in Early Access for 6 to 8 months and will be updated on a regular basis every few weeks. We want to make development transparent and will be giving public access to some of our Trello boards so that the community can follow along with what we are working on.”

早期アクセスバージョンと計画されているフルバージョンの違いは?

“The Early Access version of UnderMine includes the first 3 zones of the game and the first 4 bosses. Over the course of EA we will add 2 additional zones and 3 bosses, as well as the expanded story, characters, and content that go along with that.

We also want to improve and expand our existing content. Double everything! At least the number of encounters and items. More enemies too, as well as adding new features and modes based on player feedback. We have big plans.”

早期アクセスバージョンの現状はどうなっていますか?

“The Early Access build of UnderMine is extremely polished, very stable, and includes a lot of content. We estimate about 15-20 hours await a new player. More specifically we have:

  • 3 distinct zones, plus the main hub
  • 300+ unique encounters
  • 200+ items
  • 4 major bosses
  • 30+ enemies
  • 10+ special characters to meet and rescue

Roguelikes in some ways are measured by their content, and we have a very good pipeline for adding it. We think our goals for EA are ambitious, but also very attainable.”

早期アクセス期間中と期間後ではゲームの価格は変わりますか?

“Yes. Early Access supporters will get the game at a lower price. We plan to raise the price when the full game is released.”

どうやって開発プロセスにコミュニティを参加させる予定ですか?

“Working with the community is the primary reason we are going into Early Access. We want players’ feedback on balance, bugs, content, and features. We heavily encourage people to engage with us on Twitter or join our Discord so that they can be part of the discussion.

Content and Features
Players often have great ideas for items, enemies, and encounters and we want to hear them. Community suggestions have already made their way into the game, and will continue to do so.

Bugs and Balance
It is incredibly difficult to debug such a large and complex game with only a couple of people. We really need help knowing where the bugs are so that we can polish UnderMine to a mirror finish. EA is also a good way to gauge the difficulty of the game, and allows us to make sure that both casual and hardcore players get something out of the experience.

Streaming and Video
We need players to help spread the word of UnderMine, but we also want to help provide content creators with tools that make streaming better and more engaging for their audiences. Whether that is information presented through the game’s UI, or specific features, we want to hear those suggestions.

Translation
UnderMine will be localized in many languages and we need you to tell us if we are making a cultural faux pas, or insulting a king or something.”
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このゲームについて



UnderMine is an action-adventure roguelike with a bit of RPG tossed in. Blending combat and dungeon crawling from traditional roguelikes like “The Binding of Isaac,” with the progression of roguelites like “Rogue Legacy,” UnderMine delivers a fresh new entry to the genre. Mine gold on each run and increase the peasant’s power by finding powerful relics. Rescue NPCs and return them to the hub where they will open up shop and offer powerful upgrades for future runs. Delve deeper, exploring each new area, discover its many secrets and ultimately defeat its powerful boss.


Discover relics, potions, prayers, blessings, and even curses to forge that perfect run. Watch as items pop off and combo with one another to make a god peasant of destruction.


Discover friendly (and some unfriendly) characters in need of rescue. After returning them safe to the mine's hub they will offer powerful upgrades that can be used from run to run.


Explore every nook and cranny to discover hundreds of secrets. New relics, potions, characters, and story bits lay behind the statues, rocks, and walls of each floor.


Each area of the UnderMine contains one (or more!) deadly boss that will test planning, patience, strategy, and skill. Prepare well, because a test awaits!

Darkly Lighthearted

UnderMine has a rich world to explore and discover with charming characters, and a plot full of intrigue. Experience the plight of the poor peasant sent into the goldmine. His job is to labor away for a boss that doesn’t care about him, in an environment that is openly hostile, and among creatures that want to tear his flesh off his bones. A pretty funny situation when you think about it and something we can all relate to.

Community

Want to find out more about UnderMine? Ask us questions? Post dumb pictures? Join our Discord!


システム要件

Windows
Mac OS X
SteamOS + Linux
    最低:
    • 64 ビットプロセッサとオペレーティングシステムが必要です
    • OS: Windows 7
    • プロセッサー: 2 GHz
    • メモリー: 2 GB RAM
    • グラフィック: Integrated GPU or better (512 MB)
    • DirectX: Version 10
    • ストレージ: 2 GB 利用可能
    • 追記事項: 1080p, 16:9 recommended
    推奨:
    • 64 ビットプロセッサとオペレーティングシステムが必要です
    • OS: Windows 10
    • プロセッサー: 2.4 GHz
    • メモリー: 4 GB RAM
    • グラフィック: GeForce GTX 480 / Radeon HD 5870 or better
    • DirectX: Version 11
    • ストレージ: 2 GB 利用可能
    • 追記事項: 1080p, 16:9 recommended
    最低:
    • 64 ビットプロセッサとオペレーティングシステムが必要です
    • OS: 10.11 El Capitan
    • プロセッサー: 2 GHz
    • メモリー: 4 GB RAM
    • グラフィック: Integrated GPU or better (512 MB)
    • ストレージ: 2 GB 利用可能
    • 追記事項: Metal, 1080p, 16:9 recommended
    推奨:
    • 64 ビットプロセッサとオペレーティングシステムが必要です
    • OS: 10.13 High Sierra
    • プロセッサー: 2.4 GHz
    • メモリー: 4 GB RAM
    • グラフィック: Integrated GPU or better (1024 MB)
    • ストレージ: 2 GB 利用可能
    • 追記事項: Metal, 1080p, 16:9 recommended
    最低:
    • 64 ビットプロセッサとオペレーティングシステムが必要です
    • OS: Ubuntu 12.04
    • プロセッサー: 2 GHz
    • メモリー: 2 GB RAM
    • グラフィック: Integrated GPU or better (512 MB)
    • ストレージ: 2 GB 利用可能
    • 追記事項: 1080p, 16:9 recommended
    推奨:
    • 64 ビットプロセッサとオペレーティングシステムが必要です
    • OS: Ubuntu 16.04
    • プロセッサー: 2.4 GHz
    • メモリー: 4 GB RAM
    • グラフィック: GeForce GTX 480 / Radeon HD 5870 or better
    • ストレージ: 2 GB 利用可能
    • 追記事項: 1080p, 16:9 recommended

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