SOCIABLE SOCCER is a brand new, super fast, action football game. Over 1,000 international teams & many game modes, developed with community feedback. Easy to play & hard to master, join our whole new World of Soccer ‘This is no ordinary football video game’ BBC News...
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variables (116) - 68% des 116 évaluations des utilisateurs pour ce jeu sont positives.
Date de parution :
20 oct. 2017
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Jeu en accès anticipé

Commencez à jouer dès à présent et impliquez-vous pendant son développement.

Remarque : ce jeu en accès anticipé peut changer ou ne pas changer de façon significative. Si celui-ci ne vous intéresse pas dans son état actuel, vous devriez peut-être attendre qu'il se développe davantage. En savoir plus

Ce que les développeurs ont à dire :

Pourquoi l'accès anticipé ?

“Development started in October 2015 and the game is now incredibly playable against friends and AI, both offline and in preliminary international online tests.
We have 2 game modes already fully functional and a whole world of football in place, over 1,000 researched teams and 30,000 players in our database.

There is one major game mode still to be completed and a number of options, such as manager mode, and online lobbies that are yet to feature. However the game is now more than good enough to share with the world so we have decided to allow fans to play the game now, rather than making them wait until the whole huge experience is complete.”

Pendant environ combien de temps ce jeu sera-t-il en accès anticipé ?

“As long as it takes to get it right, we are going as quickly as we can and hope the fans can stay with us on the journey, we are a small team making an ambitious cross platform game. We have made great progress in the background over the course of this year in terms of both development and funding, the fruits of which hopefully we will be able to share with the community within the next few months once all of the pieces are aligned.”

En quoi la version finale prévoit d'être différente de la version en accès anticipé ?

“The following additions are likely to feature in the full release:
  • Online Play (already working in preliminary international tests, but matchmaking incomplete)
  • Manager Mode (for those who prefer to set the team up and sit back)
  • DIY Competitions for up to 8 player teams online or offline
  • My Team Mode, represent your club online against fans of other clubs and build up your team by collecting, upgrading and exchanging over 30,000 player cards.
  • Improvements to AI and goalkeepers (COMPLETED)
  • Loads more animations and sounds
  • 2018-19 season data update and data editor
  • General fixes and refinements

Quel est l'état actuel de la version en accès anticipé ?

“The Early Access version of the game contains the following features:
  • Fast, slick, ultra-responsive gameplay with intuitive game controls
  • Play with a variety of control methods & cameras, including THAT camera angle
  • Over 1,000 fully researched club & international teams
  • Over 30,000 players (each with his own player card)
  • Local Multiplayer Mode (Online Multiplayer on its way very soon)
  • Loads of formations and tactics options to fine tune your team
  • 67 full international, real world football leagues, cups and tournaments
  • Boss Mode: Upgrade your boss character by winning international trophies with clubs from around the world (minimum 100 hours campaign)

Le jeu sera-t-il tarifé différemment pendant et après l'accès anticipé ?

“Probably, it depends upon market fluctuations and whether we choose to continue to self publish or publish through a partner company.”

Comment comptez-vous impliquer la communauté dans le processus de développement ?

“We welcome the community to Follow us and add us to their Wishlist via our Steam page and also to share their thoughts about the game in general via the Community Hub link.
In particular we welcome ideas on how we can involve the community in enhancing the friendly competitive environment and clanning that will start to emerge towards the end of the early access period when players can represent their chosen club & country in the My Team game mode & ESports competitions.
You can also follow the game by using the links below:-
Facebook: https://www.facebook.com/sociablesoccer
Twitter: https://twitter.com/sociable_soccer
Website: http://sociablesoccer.com/
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Mises à jour récentes Tout voir (14)

9 août

Memo for all Squad Members: Anti-Sociable Radio Silence Explained

Greetings, We are very grateful for your patience and loyalty to Sociable Soccer and wanted to explain to you the current state of play and our apparent silence in recent months. Our new deal with China Mobile may have come to your attention, this is a great way for us to launch the game on mobile in Asia and also provides us with much needed funds that we have not had at any time in the 3 years we have been developing the game.

From a Steam perspective the next big step is the online and squad building component of the game and this needed more investment than we have got from the sales so far, thankfully once we complete the mobile version for CrazySports/China Mobile we will have a lot of the online and squad building elements in place and completion of these elements for the Steam version should be a lot more straightforward, also hopefully by then we will know more details regarding how and when we are going to publish the Steam update and you will be the first to know.

As you have already purchased the Steam Early Access version of this game then you are one of our die hard fans and we owe you one, try to keep your skills sharp by playing PvP on the same machine, at some point this game will be going live and you had better be ready!!!
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26 mars

March Progress Update



Hi guys!

We’ve been talking about the online version for quite a while now, at the same time we have been doing new builds for Android and iOS. They were shown at the Game Developer Conference (GDC) in San Francisco this week.

We’ve told you before, this year’s work has partly been focused around refactoring code to make it easier to do changes to the engine. We’re getting where we want but the progress is painfully slow as some of you already pointed out. The version we are showing at the GDC contains the following elements.

Things that are in the GDC version and that hopefully will be in the next Steam Early Access update.
– Online will be available in an early non-optimized version where proximity (closeness to your opponent) will be the biggest decisive factor to how well it works. At this stage you will only be able to invite Steam friends as we want people to have the best matches possible with a minimum of delay. We’ll have a thread where people can write if they are up for a match and also our chat channel on Discord will be used to pair users.
– Tactics have been redone so that you can compare player stats in your squad and decide who is better suited to play. There will also be some other options that will be blacked out for now but you’ll get a hint of what is to come.
– Referee on screen to show yellow and red cards.
– Many technical fixes that gave users a game that froze.

Things we are working on for the next Steam Early Access update.
– Zoomed out camera. This was one of the most requested things after the last patch. You guys wanted a camera that didn’t move that much. We hope to please you.
– Various graphical design updates.
– Control Screen will be updated after making the hoof button unable to perform a tackle in the December update.
– Manager mode. In addition to playing the games you can now just watch the AI play vs itself with your tactical choices. (not sure this one will make it into the update, but it’s coming)

Currently we are also making new animations for the engine. Our latest crew member Steven has started with goalie animations. The goalkeepers you see in the game right now have 6 animations, and when we are finished they’ll have 29. All in all 133 animations are planned to be added in all aspects of gameplay. It will be a step by step procedure just like everything else. When we have something to announce about Steven’s work we’ll let you know.

Stay Sociable everyone and let’s enjoy spring, football, and more updates!

Thoughts? Comment below!
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À propos de ce jeu

This is the beautiful game, a stunningly playable, adrenalin fuelled World of Soccer.
Sociable Soccer© fuses old fashioned arcade playability with modern technology, a serious sports game with a friendly face.

Our secret formula accurately speeds up player selection, passing & tackling to deliver ridiculously addictive gameplay with simple, familiar controls... every millisecond counts.

MEGA PATCH RELEASED 23rd NOVEMBER 2017, tons of improvements, if you like what you see please leave a review.

WHAT YOU CAN ACCESS RIGHT NOW

Full Early Access, unlicensed, version of the game featuring:-

  • Fast, slick, ultra-responsive gameplay with intuitive game controls
  • Play in classical top-down view or a modern side view camera mode
  • Over 1,000 fully researched club & international teams
  • Over 30,000 players (each with his own player card)
  • Local Multiplayer Mode (Online Multiplayer on its way very soon)
  • Loads of formations and tactics options to fine tune your team
  • 67 full international, real world football leagues, cups and tournaments
  • Boss Mode: Upgrade your boss character as you win international trophies with clubs from around the world (minimum 100 hours campaign)

COMING SOON IN OUR NEW SEASON UPDATE

More amazing features including online play with My Team Mode
  • Represent your club against fans of other clubs, grow your squad by collecting, upgrading & exchanging over 30,000 player cards to build the 'Team of your Dreams'.

    "Game development is a marathon, not a sprint"

Configuration requise

    Minimale :
    • Système d'exploitation : 7
    • Processeur : Intel CPU Core i3-2100 or AMD equivalent
    • Mémoire vive : 4 GB de mémoire
    • Graphiques : AMD Radeon HD 7870 (2GB) or NVIDIA GeForce GTX 660 (2GB)
    • DirectX : Version 9.0
    • Espace disque : 500 MB d'espace disque disponible
    Recommandée :
    • Système d'exploitation : 10
    • Processeur : Intel CPU Core i7-3770 or AMD equivalent
    • Mémoire vive : 8 GB de mémoire
    • Graphiques : Nvidia GPU GeForce GTX 970 / AMD GPU Radeon RX 480
    • DirectX : Version 11
    • Espace disque : 500 MB d'espace disque disponible

Ce que disent les curateurs

4 curateurs ont fait une évaluation de ce produit. Cliquez ici pour les voir.
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