All Walls Must Fall is a Tech-Noir Tactics game set in Berlin 2089, where the Cold War never ended.
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Molto positiva (87) - Il 80% delle 87 recensioni di questo gioco sono positive.
Data di rilascio:
23 feb 2018
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Include 2 articoli: All Walls Must Fall, All Walls Must Fall Original Soundtrack

 

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3 ottobre

NEW GAME + mode now available!

It’s been 8 months since we shipped All Walls Must Fall, and in that time one of the most requested features has been for a way to keep playing the game after you finish the Campaign, and to continue with all your unlocked gear. It could be a bit of a disappointment to unlock your favourite new weapon or ability, only for there to be just one mission where you could use it on. That’s the case no longer - you can continue fighting and flirting your way through the clubs of Berlin 2089 again and again - forever if you want to!



Here’s how it works:
  • After you complete the campaign, there will be a NEW GAME + button in the main menu.
  • When you click that, a new campaign will be generated, but you’ll have all the weapons, abilities, unlocks and credits you had at the end of the previous campaign.
  • Missions are much harder:
    • All the missions will be at VERY HARD difficulty.
    • Permadeath and the decision timer are always enabled.
    • If you abort a mission, it will now cost 1000 credits to reset it and try again.
    • Finally, all enemies will have +1 health.
  • Once you finish the NEW GAME + campaign, you will have your score and time recorded in a new leaderboard.
  • And then you can do it all over again! The NEW GAME + button will now read NEW GAME +2. That +2 means enemies will now have +2 health!
  • And then again! You can play forever - with enemies getting one extra health point for each NEW GAME + level. There’s a new set of leaderboards each time around.
Finally, if you’ve already completed the campaign and want to skip straight to hard mode, you can convert an existing campaign to NEW GAME +. Just start a new campaign if you don’t have one already in progress, then return to the main menu and you should see the option. You’ll get some free extra starting currency to get Kai ready for the new challenge. Note: one time only!

As well as this new feature, there are a few small fixes and improvements, like the ability to reset your controls to the defaults - you can read the full list of changes here.

2 commenti Altre informazioni

11 agosto

NEW GAME + now in Early Access



One of the most commonly requested features since we launched All Walls Must Fall earlier this year is a way to keep playing after you finish a campaign, to keep the challenge going and continue to use your gear - and keep upgrading it. Today we're launching an Early Access test for a NEW GAME + mode that allows exactly that.

In NEW GAME + there are some changes:
  • All Missions are rated VERY HARD difficulty
  • Enemies get extra health
  • Permadeath is always on
  • The Decision Timer is always on
  • Dynamic Tutorials are disabled
  • Each time you complete a NEW GAME + campaign, you can start a new one at a higher level (NEW GAME +2, NEW GAME +3, etc). Each level will give enemies one additional health point, and has its own leaderboards.
Normally, to start a NEW GAME + campaign, you'd need to finish a normal campaign first. Then, the Continue Game button will become a NEW GAME + button. However, for this test, we've added a "Convert to to NEW GAME+" button that will be available if you have a campaign in progress. You should see this in the main menu - if not, start a new campaign, then return to the main menu. You'll get some extra cash to spend to get Kai up and ready for the new challenge.

To try out this build (Windows only for now), follow these steps:
  • In your Steam library, right-click the game and select properties
  • Click the Betas tab
  • Select the new_game_plus beta in the drop-down list
  • Press Close and Steam should update the build
We expect to keep NEW GAME + in Early Access for 1-2 months. During this time we'll be updating the build with balance tweaks based on your feedback, as well as fixing some of the issues that we didn't manage to squash yet. Let us know what you think on the forums!

4 commenti Altre informazioni

Recensioni

“All Walls Must Fall’s nightclub shoot-outs are a devilish dream, capturing at once the brilliance of Terminator’s Tech Noir horror and the actual punk in cyberpunk.”
Rock Paper Shotgun

“Witty and wonderfully scrappy, turn-based combat has never looked quite like this before.”
Recommended – Eurogamer

“My favorite part of the game is watching the brutal, complex routines I’ve been painstakingly scripting play out before me on the bustling dance floors of a cyberpunk, neon-noir vision of Berlin.”
4 / 5 – Strategy Gamer

Informazioni sul gioco

Berlin, November 2089: The Cold War never ended. For 150 years both sides have used time manipulation technology to observe and counter each other’s every move. Now this fragile state of affairs is approaching a breaking point, as a rogue nuclear strike will send the world into turmoil. Both sides have scrambled to send agents back in time to find who is behind the attack and how to prevent it. If they fail, the whole world will turn to ash, forever.

All Walls Must Fall is an isometric tactics game where actions happen to the pulsing beat of the music. You control time travelling secret agents as they jump and loop through a single night in the city of Berlin. Using a pausable real-time system, carefully plan your decisions and use powerful time manipulation abilities to your advantage, as you carry out your mission in the shadows or in plain sight. Levels are procedurally recombined, giving All Walls Must Fall a highly replayable campaign structure, while still offering individually crafted components and set-pieces.

All Walls Must Fall takes inspiration from genre classics like X-Com, Syndicate and REZ, as well more recent indie games like The Banner Saga, Braid, SUPERHOT and Crypt of the Necrodancer.

  • Isometric action-tactics game for Windows, Mac and Linux
  • Hybrid real-time / simultaneous turn-based tactical gameplay
  • Procedurally generated levels and campaign that plays different every time
  • Sci-Fi noir Berlin as a divided city in which the Cold War never ended
  • Mind-bending time manipulation abilities that allow you to experiment with possible futures and rewind to the past.
  • Synaesthetic nightclub environments and audio
  • A simulation sandbox featuring crowd simulation and destructible objects
  • NEW GAME+ mode that allows you to keep upgrading your gear as you increase the challenge - forever
  • A parable that reflects on free will, moral ambiguity and the meaning of freedom
  • Developed by a team of former AAA professionals using Unreal Engine 4

Original Soundtrack


All Walls Must Fall features a killer soundtrack that reacts to the gameplay, and features original music from talented artists drawn from both the Berlin club scene and the world of video game music:

  • Jukio Kallio (minit, Nuclear Throne, LUFTRAUSERS)
  • Ben Prunty (FTL, Darkside Detective, Into the Breach)
  • Kuedo (Blade Runner Black Out 2022, Knives, Planet Mu)
  • The Orion Correlation and Lost & Found (Voidance records)
  • Mona Mur (Kane & Lynch 2: Dog Days, Velvet Assassin)
  • muuutsch (inbetweengames)

Descrizione del contenuto per adulti

Ecco come gli sviluppatori descrivono questi contenuti:

Cartoon violence. Censored nudity, which can be completely disabled in the game's settings.

Requisiti di sistema

Windows
Mac OS X
SteamOS + Linux
    Minimi:
    • Richiede un processore e un sistema operativo a 64 bit
    • Sistema operativo: 64-bit Windows 7
    • Processore: Dual-core Intel or AMD processor
    • Memoria: 4 GB di RAM
    • Scheda video: DX10 compatible video card
    • DirectX: Versione 10
    • Memoria: 2 GB di spazio disponibile
    Consigliati:
    • Richiede un processore e un sistema operativo a 64 bit
    • Sistema operativo: 64-bit Windows 7 or later
    • Processore: Quad-core Intel or AMD processor 2.5 GHz or faster
    • Memoria: 8 GB di RAM
    • Scheda video: DX11 compatible video card
    • DirectX: Versione 11
    • Memoria: 2 GB di spazio disponibile
    Minimi:
    • Richiede un processore e un sistema operativo a 64 bit
    • Sistema operativo: Mac OS X 10.12.6 or later
    • Processore: Dual-core Intel processor
    • Memoria: 4 GB di RAM
    • Scheda video: Metal compatible graphics card
    • Memoria: 2 GB di spazio disponibile
    Consigliati:
    • Richiede un processore e un sistema operativo a 64 bit
    • Sistema operativo: Mac OS X 10.12.6 or later
    • Processore: Quad-core Intel processor 2.5 GHz or faster
    • Memoria: 8 GB di RAM
    • Scheda video: Metal compatible graphics card
    • Memoria: 2 GB di spazio disponibile
    Minimi:
    • Richiede un processore e un sistema operativo a 64 bit
    • Sistema operativo: 64-bit OS
    • Processore: Dual-core Intel processor
    • Memoria: 4 GB di RAM
    • Scheda video: OpenGL 4.3+ support
    • Memoria: 2 GB di spazio disponibile
    Consigliati:
    • Richiede un processore e un sistema operativo a 64 bit
    • Sistema operativo: 64-bit OS
    • Processore: Quad-core Intel or AMD processor 2.5 GHz or faster
    • Memoria: 4 GB di RAM
    • Scheda video: OpenGL 4.3+ support
    • Memoria: 2 GB di spazio disponibile

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