Love, Money, Rock'n'Roll: romanticism of the Eighties, mysteries and intrigues, betrayal and self-sacrifice, hatred and passion – all of this in the new game by the creators of the legendary visual novel "Everlasting Summer"!
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1 March 2019
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Download Love, Money, Rock'n'Roll Demo

Love, Money, Rock'n'Roll Demo

Available: 1 March 2019

 

Recent updates View all (16)

July 17

July fever



More than a month has passed since our last update, and we have been working hard to achieve further progress in regards to the game.

Currently, our artist is making finishing touches on CGs, and the script is being developed steadily. It takes time to make a game, and we know we have already used much of it, so we are very grateful for your patience. You may expect some breaking news in autumn.

Thank you again for your presence and encouragement throughout the entire journey! We appreciate every backer and every word of support!

And don't forget we have 7 vocal tracks in the game! https://www.youtube.com/watch?v=VmkU5SXNpOQ

Also, now you can preorder “Love, Money, Rock’n’Roll” on our site.
146 comments Read more

June 11

Summer of hope


It’s good to be back at y’all, dear followers, especially when it’s finally Summer!

First things first and we have some good news for you: Himitsu route is finally finished! 3 routes left to go, but please do not think that they will take years to be written – text is progressing at a great pace. Also, we are planning to get some feedback from our testers (you can become one of them here: https://www.indiegogo.com/projects/love-money-rock-n-roll-animation/, perc Beta contributor). Finally, our artist is doing his best, drawing like 3-4 CGs a week!

Not much to tell you in addition, but rest assure – we are working to bring you a great game, despite all the troubles we had these past years!
190 comments Read more

About This Game

Story

Nikolai, the son of two soviet engineers and a normal Japanese student, has no idea his world will soon be turned over. The familiar and dear will clash with the grim ghosts of the past in his soul. Now Nikolai will have to decide whom can he really trust and find out why those with power and money have taken an interest in him, the lives of average people insignificant to them.

Heroines


Himitsu is Nikolai’s childhood friend. She is kind, caring, she always worries for him, sometimes even too annoyingly so. But is simple friendship really enough for her? Perhaps, the years of devotion earned her something more?


Catherine is Nikolai’s ex-girlfriend who left Japan about a year before the beginning of the game’s events. Their parting wasn’t the prettiest, and Nikolai still carries quite uncomfortable memories about it. Perhaps he would have forgotten them with time, but Catherine suddenly returns and, moreover, transfers into his class. Why did she return? Does she still love him? Does he still love her?


Ellie is the granddaughter of the board chairman of the school Nikolai goes to. She is a self-willed, proud girl and thinks highly of herself, but cannot be said to lack ardour. Is everything really as simple as it looks at the first glance, or is there more than meets the eye behind the image of a spoiled young lady?


Kagome is the representative of Nikolai’s class. He has never paid attention to her before, but a certain sequence of events makes them come to know each other. Kagome isn’t loved in the school, and she isn’t really burning with desire to become friends with anyone either. Is there a reason for her behaviour? What hides behind the facade of a simple unsociable girl? What secrets does she hide?

Main features

  • Four heroines, each with her own story and several possible endings
  • Over 100 backgrounds and over 100 event CGs
  • 3,5+ hours of music
  • Unity3D as the game engine
  • Over 300 000 words in the script
  • Fully animated background and character sprites
  • Multiplatform (including web- and mobile versions)

    System Requirements

    Windows
    Mac OS X
    SteamOS + Linux
      Minimum:
      • OS: Microsoft® Windows® XP/Vista/7/8/8.1/10
      • Processor: Pentium® 4 1.5 GHz / Athlon® XP
      • Memory: 512 MB RAM
      • Graphics: DirectX® 11 compatible
      • DirectX: Version 11
      • Storage: 2 GB available space
      • Sound Card: DirectX® 11 compatible
      Minimum:
      • OS: MacOS
      • Processor: Pentium® 4 1.5 GHz / Athlon® XP
      • Memory: 512 MB RAM
      • Graphics: DirectX® 11compatible
      • Storage: 2 GB available space
      • Sound Card: DirectX® 11 compatible
      Minimum:
      • OS: Linux
      • Processor: Pentium® 4 1.5 GHz / Athlon® XP
      • Memory: 512 MB RAM
      • Graphics: DirectX® 11 compatible
      • Storage: 2 GB available space
      • Sound Card: DirectX® 11 compatible

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