Your daily dose of air combat. Super easy to pick up, minimum requirements and vibrant visuals. Select your aircraft and jump into action!
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6 user reviews - Need more user reviews to generate a score
Release Date:
Jun 18, 2019
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“To get early feedback and refine the gameplay, add more enemy types and variety to the campaign, add more player aircrafts.”

Approximately how long will this game be in Early Access?

“About 6 months.”

How is the full version planned to differ from the Early Access version?

“The plan is to add more player aircrafts and focus on the campaign: add more enemy types and more variety to the missions.”

What is the current state of the Early Access version?

“The core gameplay is pretty much complete, each day the campaign is randomized and you can have fun competing on the leaderboards. Its only a bit thin on content: 3 player aircrafts + 4 enemy types.”

Will the game be priced differently during and after Early Access?

“No.”

How are you planning on involving the Community in your development process?

“By reading your feedback here on the steam forums, I'm always checking them out. Player feedback is essential to make a well balanced game and to know whether to shift priorities or not, I will try to do my best to incorporate it within the game design.”
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Recent updates View all (5)

May 10

Scoring + Radar blowing up



There are 3 ways to make a better score:
  • Be accurate: every kill is rewarded with extra points depending on your accuracy.
  • Be quick: the time left at the end of the mission will be converted in extra points.
  • Fly low or near objects: ⬆ look at the gif ⬆ and the "dangerous flying" pop-up.
Thats it. Getting closer to early access release and as usual, feedback is welcome!

6 comments Read more

March 31

Cargo first look



You might have seen a few glimpses of it in the old screenshots and gifs but now it is complete in all of its destructible glory.

Similarly to Furious Angels, bigger ships need to be destroyed in stages and for the cargo here you need to destroy two of its engines.

It is going to be the biggest ship for the EA release, which will have a total of 4 enemy types. I know its not much but hopefully they will be diverse enough from each other to guarantee a minimal core gameplay.

As usual, let me know what you think!

13 comments Read more
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About This Game

IN A NUTSHELL

  • Easy to pick up. All you need is the mouse or a single stick with two buttons.
  • Daily mini-campaign. Each day missions are a bit different than the last.
  • Multiple aircrafts to unlock.
  • Arcade action. Score as much as you can, compete on the leaderboards.
  • Quick to get into action. No deep story or cutscenes to suffer through, just dogfights.
  • Quick installation. Minimum requirements but vibrant visuals.

DEVELOPER'S NOTE

As you can probably tell from this and my previous game, Furious Angels, I like flying things. I also like to make arcade-like games that are easy to pick up and gets you right into action with just a few keystrokes.

It is also hard to find a flight sim where dogfights are as fun as watching a Su-35 doing a cobra or watching the movie Stealth.

And that is what I'm trying to do with AFTERBURN: super quick arcade air combat. I hope you will enjoy it as much as I do.

System Requirements

    Minimum:
    • OS: Windows 7 SP1+
    • Memory: 1 GB RAM
    • Graphics: Intel® HD Graphics
    • DirectX: Version 10
    • Storage: 100 MB available space

What Curators Say

7 Curators have reviewed this product. Click here to see them.

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