Overcome crisis and the unrelenting pressure of a frozen ocean. Flee or fight alien lifeforms, explore a strange new world in Jupiter’s orbit, command your crew and craft equipment in a tense 2D experience.
Recent Reviews:
Very Positive (498) - 88% of the 498 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (1,162) - 82% of the 1,162 user reviews for this game are positive.
Release Date:
Jun 5, 2019
Developer:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Barotrauma has been a great community assisted effort for years now, and with this in mind, we want the community features Steam offers in-game as soon as possible and available to you as we move towards full launch, while still letting you be involved in the development, giving us feedback and suggestions, and getting started with mods.

Steam Early Access is also a step towards sustainability in the development of Barotrauma. The larger audience and the income will help us to make the game fly higher and live longer. We hope that whether a longtime player, or a newcomer, you will find the new platform and the opportunities it opens up for Barotrauma as exciting as we do.”

Approximately how long will this game be in Early Access?

“Early Access allows us to develop Barotrauma iteratively with our community. Barotrauma will stay in Early Access until the planned content and features have been implemented.”

How is the full version planned to differ from the Early Access version?

“The full version of Barotrauma will feature a much improved campaign along with one of our most anticipated features: Physically playable outposts and other campaign locations, allowing us to create a seamless and deep world for both single player and coop games. The full version will also feature a lot more content as well, which means additional creatures, locations, stock submarines, and missions.”

What is the current state of the Early Access version?

“All the key features listed under 'About This Game' are implemented, though content and a fleshed out campaign mode will be added during early access.”

Will the game be priced differently during and after Early Access?

“The Early Access price is planned to be reduced via discounts regularly. As we expand the game, add content and new features, we may evaluate the pricing again at a later stage. Everyone who joins us while we are in Early Access will have access to all future versions and full release, however big Barotrauma grows.”

How are you planning on involving the Community in your development process?

“Barotrauma has always been a community effort, and that doesn't change with early access - your feedback, suggestions, ideas, enthusiasm and other contributions help us to make a better game for you. Just as importantly, we are excited to empower you with better mod tools and a better way to share and discover content right from day 1, and to provide technical support to you as you create new things with those tools.

Early access players can report issues on our GitHub repository and submit ideas and feature requests on our discussion forum.”
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Recent updates View all (14)

July 10

Third patch out now!

Third patch out now!
We just released our third post-launch patch - still mainly focused on bugfixes, but there's also a couple of quality-of-life changes and additions. As always, you can find the full changelog on on GitHub and in the game folder. Here's a summary of the most important changes:
  • Improved server list. Can be sorted according to ping, name, compatibility or any of the other property in the list.
  • Improved character editor.
  • Fixed another ID mismatch problem that occasionally caused clients to get kicked out in multiplayer.
  • Fixed players always getting range banned when banned by a client.
  • More reliable fabricator and deconstructor syncing.
  • EXPERIMENTAL: option to disable rewiring items in multiplayer.
  • Fixed turrets not being aimed correctly in multiplayer if they're in another sub (e.g. the coilgun in Remora's drone).
  • Fixed the position of an outpost's docking port not being taken into account when determining how to place it in the level. Caused large submarines sometimes to collide with walls when docked to outposts where the port is offset from the center.
  • Reactors take other power sources into account when calculating how much power they need to generate. Fixes overloads on Humpback when turning on the backup batteries and operating the reactor normally.
  • Fixed ladders and other resizeable items reverting to their original size if they're resized and the sub is saved and reloaded.
  • Fixed inability to resize gaps in the sub editor after they've been placed.

Even though bughunting has kept us quite busy since the launch, the next big things on our todo list, simplified server hosting and improved anti-griefing mechanics, are also coming along nicely. If you want more info on what's to come in future updates, you can check out our Roadmap on Trello!
14 comments Read more

June 28

Barotrauma public roadmap & summer greetings

To make Barotrauma’s development easier to follow, we have just published a roadmap on Trello. Here you can see known issues and workarounds, our immediate todo list and longer-term plans.

Summertime Bundle
While we are not able to participate in the Steam Summer Sale directly, Barotrauma is featured in the Daedalic Survival Bundle along with CryoFall and Witch It. Take a look, CryoFall in particular could be of interest to anyone who likes Baro!
15 comments Read more
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Report bugs and leave feedback for this game on the discussion boards

Reviews

“Barotrauma is a bit like FTL with giant sea monsters”
PC Gamer

“An absolute hoot”
Rock Paper Shotgun

About This Game

"Work together to explore and survive, and/or sabotage one another and let the ship go down in fire and flood"
-Rock Paper Shotgun

Embrace the Abyss


Overcome crisis and the unrelenting pressure of a frozen ocean. In the not too distant future, where habitable places have become scarce, humanity has arrived on Jupiter’s moon. Europa with its frozen surface is a hostile environment, and life can only be found in the dark ocean beneath the ice – and the small pockets of human habitation are not the only form of life to be found there.

Play with friends in adrenaline-filled co-operative gameplay, navigate Europa’s frozen depths in single player mode and transform the game with fully integrated mod tools and Steam Workshop. Procedural levels and events ensure no two games will ever be exactly alike.

Key Features

  • Play as a submarine captain, engineer, mechanic, medic or security officer. Help your teammates survive, or make sure no one does.
  • Operate the many onboard systems of your submarine, from nuclear reactors to sonar, guns, engines and more.
  • Create tools, drugs and weapons with the comprehensive crafting system.
  • Navigate dangerous environments and flee or fight the creatures that you encounter.
  • Explore alien ruins and wrecked submarines to discover rare and powerful artifacts and resources.
  • Unleash your creativity with the submarine editor, character and procedural animation editor. Share and discover mods directly via Steam Workshop.

Early Access Roadmap


Visit the community hub for more info!

Want to host your own server?

See https://steamcommunity.com/app/602960/discussions/0/1653297026039038242/ for info on how to set it up.

Mature Content Description

The developers describe the content like this:

Contains violence, gore, and drug use.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7/8.1/10 (64-bit versions)
    • Processor: 2.0 GHz
    • Memory: 2 GB RAM
    • Graphics: 128 MB Video Memory, Shader Model 2.0+
    • DirectX: Version 11
    • Storage: 350 MB available space
    • Additional Notes: 64-bit operating system is required
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7/8.1/10 (64-bit versions)
    • Processor: 3.0 GHz
    • Memory: 4 GB RAM
    • Graphics: 256 MB Video Memory, Shader Model 2.0+
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 350 MB available space
    • Additional Notes: 64-bit operating system is required
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: OSX 10.9.5+
    • Processor: 2.0 GHz
    • Memory: 2 GB RAM
    • Graphics: 128 MB Video Memory, OpenGL 3.0+ support
    • Storage: 350 MB available space
    • Additional Notes: 64-bit operating system is required
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: OSX 10.9.5+
    • Processor: 3.0 GHz
    • Memory: 4 GB RAM
    • Graphics: 256 MB Video Memory, OpenGL 3.0+ support
    • Network: Broadband Internet connection
    • Storage: 350 MB available space
    • Additional Notes: 64-bit operating system is required
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Ubuntu 18.04 LTS
    • Processor: 2.0 GHz
    • Memory: 2 GB RAM
    • Graphics: 128 MB Video Memory, OpenGL 3.0+ support
    • Storage: 350 MB available space
    • Additional Notes: 64-bit operating system is required
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Ubuntu 18.04 LTS
    • Processor: 3.0 GHz
    • Memory: 4 GB RAM
    • Graphics: 256 MB Video Memory, OpenGL 3.0+ support
    • Network: Broadband Internet connection
    • Storage: 350 MB available space
    • Additional Notes: 64-bit operating system is required

What Curators Say

41 Curators have reviewed this product. Click here to see them.

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