One of the world's most advanced virtual pinball simulations featuring original table #1: Black Flaggers - a pirate’s journey of plundering loot, swashbuckling adventures and cannon wielding foes. Wicked pinball mechanics on a cutting edge engine: the high fidelity pinball experience.
All Reviews:
Positive (44) - 81% of the 44 user reviews for this game are positive.
Release Date:
Oct 12, 2017

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Early Access is a great opportunity to get feedback from new players on existing and new content and to grow our community.

Pinball Wicked will be a multi table pinball game. For the included Black Flaggers pinball table we will gather your feedback to modify, balance, polish and finalize the game play and design.
Your ideas, suggestions and feedback will guide us from the get-go for the upcoming dlc tables.

Together we can make Pinball Wicked an illuminating celebration of the rollin' steel ball.”

Approximately how long will this game be in Early Access?

“We plan to update and grow the game in Early Access until 2 additional table DLCs are complete and polished.”

How is the full version planned to differ from the Early Access version?

“For the full version the following features are planned:
  • Three original tables available (1 included, 2 as purchasable DLCs)
  • Multi-player challenges
  • Local and online leaderboards (done)
  • Multi-player tournaments, official and user created
  • Lower minimum system requirements

What is the current state of the Early Access version?

“Pinball Wicked currently contains all the core systems that will be evolved, calibrated and optimized during Early Access.

The included Black Flaggers pinball table boasts a wealth of pinball game elements and is nearly feature complete. At the moment we're focused on polishing the light shows, characters, fx, dmd gfx/animations, sounds and implementing the final mission.

Here is the Black Flaggers Rules Flow Chart for an overview and the Roadmap

Will the game be priced differently during and after Early Access?

“The base price and table dlc prices might go up, down or stay the same during and after the Early Access.”

How are you planning on involving the Community in your development process?

“We will collect your ideas and feedback and keep you informed about design decisions and the development process with regular updates.

You can give us feedback at any time while playing the game via the discussion forum.

What we're currently working on
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Buy Pinball Wicked

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Includes 2 items: Pinball Wicked, Pinball Wicked - Supporter Upgrade


Recent updates View all (24)

August 8

Update 5.3 - The Physics Nudge

Ahoy fellow Pinball Lovers!

Thanks for all the great feedback!

While we're nearing the completion of Update 6, we got another load of improvements that can't wait. Highlights are enhanced physics accuracy and revised flipper dynamics, better nudge and tilt handling, and many, many smaller fixes.

Update 5.3 - The Physics Nudge - Patch Notes
  • massive improvements to physics accuracy and flipper dynamics -> grippier & bouncier
  • balancing: Bang Back / Death Save protection: nudging if a ball is in a lower outlane will regularly result in an instant warning and death saves are a bit more difficult to pull off
  • balancing: digital left/right nudges are a bit softer now. You can no longer nudge if the table is in TILT! state.
  • balancing: Extra Balls per game are now limited to 10 in the 5 Ball game. The 3 Ball game is unchanged at max 12 Extra Balls per game.
  • balancing: Extra Ball Lit now vanishes on ball end
  • fix: added debounce to the TILT! warning sensor which fixes a possible instant TILT! on a single hard nudge
  • fixed: ball does not come to rest on an activated flipper
  • fixed: the ball could get stuck on the beginning of the crow wire ramp
  • fixed: flickering lamp post lights on experimental Low Rendering
  • fixed: The Pirate Battle would not always start properly if the third ball is locked instantly after another mission ends
  • fixed: the game end stats displayed the current Pirate Battles count (same as lit letters) instead of the total count
  • fixed: in very rare cases a ball can fail to drain properly preventing the ball end in local hot seat mode
  • fixed: Ball can get stuck behind the skull if you manage to shoot around the mouth ramp and pillars during the Pirate Battle start
  • fixed: Ball can get stuck behind the right trap door / popup pirate
  • fixed: game end stats for Pirate battle would only show the values of the current cycle (e.g. 1-8, 9-16,...). This also allows the "We Arr Pirates!" achievement to work as intended.
  • fixed: characters could be hit after dying or during their mission end animation
  • changed Crow and Lighthouse insert light colors to orange
  • The Bell light now blinks when only one letter is left
  • regression fix: music fades out again instead of stopping instantly
  • added more sounds, voice overs and light shows
  • new: automatically pause the game if the game controller connection is lost
  • added informative message box instead of the default Low Level Fatal Error for the incompatible AMD legacy driver 15.7.1 (suggesting the AMD Radeon Software Crimson Edition 16.2.​1 for Non GCN Products). The legacy driver 15.7.1 will work in the 64bit executable which will be added in a later update.
  • removed some grime: the flippers look a bit cleaner now

Stay tuned! Have fun! Flip out!

12 comments Read more

June 19

Update 5.2 - Lights, Camera, Action!

Ahoy fellow Pinball Lovers!

Thanks for all the great feedback!

We have another small update for you with some essential fixes for the Local Hot Seat mode. Also included are the nifty button-bound Action Cams.

Action Cams
This experimental feature can now be enabled in Options>Cams. Action Cams are focus cameras that are active as long as a button is pressed. Now a Barrel Bumpers Close Up is only a button press away!
They are bound by default to WASD-Keys or X, Y, B, Down on gamepads.

Update 5.2 - Lights, Camera, Action! - Patch Notes
  • Experimental Feature: Action Cams
  • UI: start/resume button
  • UI: show/hide menu button
  • updated Ambience colors and fog density
  • fixed: queued sounds/voices could play later than intended instead of expiring
  • fixed: some light shows were incomplete in the shipping game package
  • fixed: potential crash if no audio device is present
  • fixed: in very rare cases balls locked on top of the skull could be thrown off
  • fixed: the crow ramp was not always dropped in multi-player for the next player
  • fixed: a lit buccaneer booty could prevent the lanes or ramps progress in multi-player for the next player

Stay tuned! Have fun! Flip out!

3 comments Read more
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About This Game

Pinball Wicked is one of the world's most advanced virtual pinball simulations.
Magnificent ball rolling physics and wicked pinball mechanics running on a cutting edge engine: the high fidelity pinball experience.

Pinball Wicked's story begins with the included Original Table #1 - Black Flaggers

Black Flaggers invites you on a pirate’s journey of plundering loot, swashbuckling adventures and cannon wielding foes. The playfield, toys, characters and environment create a lush and vibrant pirate world brimming with life and adventure.

More tables will be developed during Early Access.
These will be purchasable as downloadable content (DLC).

Pinball Wicked in a nutshell

The core of the game is a cutting edge pinball simulation system based on Epic’s awesome Unreal® Engine 4: Highly accurate physics, a modular game play system and a fully dynamic specialized lighting and fx system, capable of sequencing hundreds of lights.

  • Includes Black Flaggers: Vibrant pirate world brimming with life and adventure
  • Classic and modern pinball elements
  • PURE style: choose to use only classic pinball elements simulating a real world table
  • ACTION style: choose to allow enhanced elements like animated playfield characters
  • Absolute pinball physics
  • Fully dynamic, real-time lighting and physically-based rendering (PBR)
  • Beautifully illuminated by a versatile light sequencer
  • Heaps of awesome particles and fx
  • Pinball Action Cams: Switch instantly between predefined cameras and between fixed and dynamic modes.
  • Retro styled dot-matrix display (DMD)
  • Local Hot Seat Multi-Player -> up to 4 Players
  • Local High Score Table
  • Online Leaderboards
  • Operator menu: Additional customization options like balls per game, dmd color / location / size, mission styles
  • Lighting menu: Brightness settings for 7 Lighting Groups and Bloom settings
  • Camera menu: Select which cameras are enabled for the camera switch button
  • TILT! and tilt meter

Simulating all the classic elements

Balls, Flippers, Kickers, Lights and Lamps, Scoops, Diverters, Targets, Rollovers, Posts, Pegs and Pins, Ramps and Habitrails, Bumpers and Spinners, Gates and Doors, Magnets and Coils, Captive Balls and Captivating Toys - supported by a retro styled dot matrix display, a versatile light sequencer, sounds, voices and music.

Stay tuned! Have fun! Flip out!

System Requirements

    • OS: Windows 7 64-bit, Service Pack 1
    • Processor: Intel CPU Core i3 2100 or equivalent
    • Memory: 4 GB RAM
    • Graphics: Nvidia GTX 460 or equivalent
    • DirectX: Version 11
    • Storage: 3 GB available space
    • Sound Card: DirectX 11 sound device
    • Additional Notes: Medium Settings, 60 FPS @ 1080p
    • OS: Windows 10 64-bit
    • Processor: Intel CPU Core i5 2500k or equivalent
    • Memory: 4 GB RAM
    • Graphics: Nvidia GeForce GTX 970/1060 or equivalent
    • DirectX: Version 11
    • Storage: 3 GB available space
    • Sound Card: DirectX 11 sound device
    • Additional Notes: Wicked / Epic Settings, 60 FPS @ 1080p

What Curators Say

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