*EARLY ACCESS GAME* Hunt: Showdown is a competitive first-person PvP bounty hunting game with heavy PvE elements, from the makers of Crysis. Set in the darkest corners of the world, it packs the thrill of survival games into a match-based format.
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Grotendeels positief (493) - 73% van de 493 gebruikersrecensies in de laatste 30 dagen zijn positief.
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Grotendeels positief (21,294) - 75% van de 21,294 gebruikersrecensies voor deze game is positief.
Releasedatum:
22 feb 2018
Ontwikkelaar:
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Vroegtijdige toegang

Ontvang onmiddellijke toegang en begin met spelen; raak betrokken bij dit spel terwijl het zich ontwikkelt.

Opmerking: Dit spel in vroegtijdige toegang is nog niet voltooid en kan mogelijk wel of niet veranderen. Als je niet staat te springen om dit spel in de huidige staat te spelen, kun je beter afwachten hoe het spel zich verder ontwikkelt. Meer informatie

Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

“We love the tension of survival games and match-based shooters, but had some ideas about how we could combine our favorite elements of both into something new. Basically, our goal is to make the game we’ve always dreamed of playing.
We also want Hunt: Showdown’s development to be community-driven, and an Early Access release allows us to base further development work on community feedback as we test and refine new features, equipment, cast, and settings. The dialogue between the Hunt community and Hunt developers will be crucial in creating a fun experience—so you can help us define what Hunt: Showdown, ultimately, is going to be.”

Hoelang blijft dit spel ongeveer in vroegtijdige toegang?

“We are planning to have Hunt: Showdown in Early Access for at least 12 months, but that timeline could lengthen (or shorten!) depending on how community feedback shapes our own wish list for the game. Initially, we will spend a couple of months collecting player feedback and in-game data, and then we should be able to share a more detailed development roadmap.”

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

“We have a vision of what the game could look like after Early Access, and throughout Early Access we will be adding more gear, more monsters, more (and more diverse) Hunters, more game modes, more traits, crafting, and more map variations. As we get a better understanding of how our community engages with Hunt: Showdown, we will continue to expand the content and add features, and this process will define the full version of the game.”

Wat is de huidige staat van de versie met vroegtijdige toegang?

“Hunt is a work in progress at the moment, and while it is absolutely ready to play, it will see a lot of changes and improvements as we move through Early Access. For example, outside of the planned additions we mentioned in the last question, we want to continue to tweak the gameplay balance, performance, the visuals, and game readability.
As it stands, Hunt contains a 1km² map packed with hand-crafted locations for you to explore, hoards of gruesome monsters for you to fight on your way to even more savage bosses, and more than 40 weapons, tools, and other equipment. Each player will also have a Bloodline, which is a pool of Hunter characters and is also where experience from Hunters that are killed will be saved.

The hardware requirements specified on the store page reflect our current work-in-progress minimum and recommended specifications. We are currently testing against these requirements and optimizing the experience over time. Our long-term goal is to make sure Hunt is accessible to a wide range of available hardware and to continue to adjust our suggested required specs as the game evolves.”

Zal het spel anders geprijsd worden tijdens en na vroegtijdige toegang?

“Yes. We will have one set price throughout Early Access and most likely a higher price when the game fully launches.”

Hoe zijn jullie van plan de community te betrekken bij het ontwikkelproces?

“We will be collecting all of the feedback we get from the community on both existing and upcoming features, as well as tracking game data from every play session, and we will take all of that information into account as we steer our development plans. We want to be transparent about that process, the timeline for additions, and the reasoning behind the decisions we make. You can submit your feedback and ideas to us on the Hunt: Showdown Steam Community Hub and on all of our social media channels.”
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Recente updates Alles weergeven (257)

21 maart

Roadmap Update



Dear Hunters,

The roadmap has been updated with all the things that are coming in Update 6.0—and you’re finally going to get a time frame for that new boss you’ve all been asking for!

See the full roadmap on our website here.

- the Hunt Team
50 opmerkingen Meer informatie

20 maart

Server Maintenance - 11:00 AM CET (Updated 12:15 PM CET)

The servers are now back online!

Happy Hunting!

---------------------------------------------------------------------------------------------------------

Hunters,

The Live servers will go offline for maintenance at 11:00 AM CET (In 50 mins).

We recently introduced servers in Miami to our SA server region to see if it would improve the issues players in that region have been experiencing.

After testing, we have decided to remove them for now.
We will continue monitoring the state of the SA servers and update you accordingly!

Make sure to extract before then to avoid losing your Hunter.

~The Hunt Team
9 opmerkingen Meer informatie
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Over dit spel

Savage, nightmarish monsters roam the Louisiana swamps, and you are part of a group of rugged bounty hunters bound to rid the world of their ghastly presence. Banish these creatures from our world, and you will be paid generously—and given the chance to buy more gruesome and powerful weapons. Fail, and death will strip you of both character and gear. Your experience, however, remains in your pool of hunters—called your Bloodline—always.

HIGH RISK, HIGH REWARD, HIGH TENSION

Hunt’s competitive, match-based gameplay mixes PvP and PvE elements to create a uniquely tense experience where your life, your character, and your gear are always on the line. At the beginning of each Bounty Hunt match, depending on whether you have chosen team play or solo play, up to five teams of two or ten solo players set out to track their monstrous targets. Once they’ve found and defeated one of these they will receive a bounty—and instantly become a target for every other Hunter left on the map. If you don’t watch your back, you’ll find a knife in it, and your last memory will be of someone else walking away with your prize. The higher the risk, the higher the reward–but a single mistake could cost you everything.

Hunt's Quick Play game mode offers a shorter match, during which up to ten individual players race to scavenge gear and find and close four rifts as they compete for a diminishing pool of bounty. First Hunter to the final rift absorbs its energy, but must survive the final count down to complete the mission—while the other Hunters attempt to take them out and take the prize for themselves. When the timer runs out the winner keeps their Hunter, while the rest perish.

PROGRESSION

Even in death, you will be able to progress among the ranks of Hunters via your Bloodline. Though one character may die, their experience will be transferred to your Bloodline, where it can be applied your other Hunters. If you make it off of the map alive, you will be able to use the money and experience you earn to kit out new Hunters and prepare for the next match. If you die, you lose everything but your experience.

DARK SIGHT

Dark Sight allows Hunters to see into the veil between worlds, making that which cannot be seen by mortal eyes visible to those who have been initiated. Use Dark Sight when you are tracking monsters, and a ghostly light will guide you toward your next target. Dark Sight also marks players carrying a bounty, making them more vulnerable to ambush while trying to escape.

Mature Content Description

The developers describe the content like this:

This Game may contain content not appropriate for all ages, or may not be appropriate for viewing at work: Frequent Violence or Gore, General Mature Content

Systeemeisen

    Minimum:
    • Vereist een 64-bit processor en besturingssysteem
    • Besturingssysteem: Windows 7 64bit
    • Processor: Intel i5-4590 @ 3.3GHz (4th Generation) or AMD Ryzen 3 1200
    • Geheugen: 8 GB RAM
    • Grafische kaart: NVIDIA GeForce GTX 660 TI or AMD Radeon R7 370
    • DirectX: Versie 11
    • Netwerk: Breedband internetverbinding
    • Opslagruimte: 20 GB beschikbare ruimte
    • Geluidskaart: DirectX compatible audio card
    • Aanvullende opmerkingen: Best experienced with headphones
    Aanbevolen:
    • Vereist een 64-bit processor en besturingssysteem
    • Besturingssysteem: Windows 10 64 bit
    • Processor: Intel i5-6600 @ 3.3Ghz (6th Generation) or AMD Ryzen 5 1400
    • Geheugen: 12 GB RAM
    • Grafische kaart: NVIDIA GeForce GTX 970 4 GB or AMD Radeon R9 390X
    • DirectX: Versie 11
    • Netwerk: Breedband internetverbinding
    • Opslagruimte: 20 GB beschikbare ruimte
    • Geluidskaart: DirectX compatible audio card
    • Aanvullende opmerkingen: Best experienced with headphones

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