Help Alice find some answers as she joins a unique bunch of scientists, oddballs and theorists at a remote hilltop research facility to investigate some puzzling stone carvings. A single player puzzle/platform game about science and curiosity presented in a modern pixel art style.
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Releasedatum:
20 aug 2018
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Recente updates Alles weergeven (13)

20 september

Friday Update - Version 1.3.51

Another week and another Friday update. It's a pretty big one this week with lots of little fixes and a few much requested features.

Updates
  • Doors that's you've been through before will now tell you where they go
  • Special doors now indicate your progress in the special levels behind them.
  • You can nolonger break your game by leaving the moon before picking up the sight stone
  • Fixed a control issue while swimming and pressing jump at the bottom of pools
  • Fixed lots of cases where chat dialogs didn't respond to input
  • opening a computer terminal while far away from a chatty NPC now works as expected
  • Hint dots under each level intro text are now correct in all cases
  • completed door puzzles now show the correct state when you view them.
  • Fixed lots of level exploits.

If you're interested, you can follow my development progress very directly by looking at my
Trello Board

Warning! That's a direct look at my development tasks and my contain some spoilers. As much as possible I'll try not to give too much away but you have been warned.


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13 september

Version 1.3.50 - Now Available

It's Friday update time again. I'm splitting my time between bugs and more long term feature development at the moment so this is quite a short list.

Fixes
  • Conecting to some terminals won't break everything anymore.
  • Blocks can now jam doors open (instead of being forced through the floor)
  • Emailing other characters should make a little more sense (though they still don't say much (one of the features I'm working on)


Thank you everyone.

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Over dit spel

Scientists love a good mystery


The Moonstone Equation is a single player puzzle/platform game about science and curiosity presented in a modern pixel art style. It's set in and around a remote hilltop research facility built specifically to investigate some mysterious inscriptions carved into pieces of moon rock found buried within the hillside. The player guides our protagonist Alice as she arrives at the facility and starts to live and work with the various scientists theorists and oddballs that already call this place home. The Moonstone equation draws its design inspiration from games like Fez, Monument Valley, The Talos Principle and Ico. The Player is free to explore and investigate a world full of puzzles as they like, discovering (and shaping) the narrative as they go. With very little threat and no 'enemies'. It's the perfect game for those inquisitive people who enjoy a good puzzle and the time and space to crack it.

Features


Hand-crafted modern pixel-art
The game is created using bespoke tools running within a custom engine designed to present a crisp high definition pixel-art world using modern rendering technology.

Puzzles, lot of them
You'll find lots of things to solve. Some more obvious than others. Each created using nearly 20 years of game and puzzle making experience

Persistent living world
The Moonstone Equation is a puzzle solving adventure within a world that changes and responds to when (and how often) you choose to play. If it's night where you are, then it's night at the facility. This responsiveness also extends to the colourful characters that populate the game world. Don't worry you don't have to get up at midnight just to solve bits of it, but you might discover something interesting if you do.

Duration: 12+ hours

Systeemeisen

    Minimum:
    • Besturingssysteem: Windows 7
    • Processor: Intel Core 2 Duo 2.1 ghz or equivalent
    • Geheugen: 2 GB RAM
    • Grafische kaart: GeForce 440 or equivalent
    • DirectX: Versie 11
    • Opslagruimte: 300 MB beschikbare ruimte

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