Dead Cells is a rogue-lite, metroidvania inspired, action-platformer. You'll explore a sprawling, ever-changing castle... assuming you’re able to fight your way past its keepers in 2D souls-lite combat. No checkpoints. Kill, die, learn, repeat. Regular free content updates!
Recente recensies:
Overweldigend positief (1,277) - 96% van de 1,277 gebruikersrecensies in de laatste 30 dagen zijn positief.
Alle recensies:
Overweldigend positief (128,673) - 97% van de 128,673 gebruikersrecensies voor dit spel zijn positief.
Uitgavedatum:
6 aug 2018
Ontwikkelaar:
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Recensies

“Dead Cells may be the most fun I've had in a game all year.”
9/10 – Polygon

“[...] The game smartly dissects what’s so exciting about Metroidvanias (exploring labyrinthine levels packed with variety, unlocking new abilities that re-contextualize areas you already passed through) and reassembles those things around a compulsive roguelike core.”
Kotaku

“[...] Dead Cells is worthy of its own invention. It’s not just a roguevania – it’s a damn good roguevania.”
Rock Paper Shotgun

Nieuwe DLC beschikbaar

https://store.steampowered.com/app/2101430/Dead_Cells_Return_to_Castlevania/

Return to Castlevania DLC is available now!

Over dit spel

Roguelite? Metroidvania? Roguevania!

You grew up with the roguelikes, witnessed the rise of the roguelites and even the birth of the roguelite-lites? We'd now like to present for your consideration our RogueVania, the illegitimate child of a modern Roguelite (Rogue Legacy, Binding of Isaac, Enter the Gungeon, Spelunky, etc.) and an old-school MetroidVania (Castlevania: SotN and its ilk).

Features:


  • RogueVania: The progressive exploration of an interconnected world, with the replayability of a rogue-lite and the adrenaline pumping threat of permadeath.
  • 2D Souls-lite Action: Tough but fair combat, more than 150 weapons and spells with unique gameplay, and of course, the emergency panic roll to get you out of trouble.
  • Nonlinear progression: Sewers, Ossuary or Ramparts? Once unlocked, special permanent abilities allow you to access new paths to reach your objective. Opt for the path that suits your current build, your play style or just your mood.
  • Exploration: Secret rooms, hidden passages, charming landscapes. Take a moment to stroll the towers and breath in that fresh sea mist infused air...
  • Regular free updates: We are still adding content to the game every 2-3 months to keep the game fresh for you!

Interconnected levels and progressive unlocking of access to the island provides you with a real incentive to explore your surroundings. Add in a degree of evolution for your character and permanent weapon upgrades and you can see where Dead Cells borrows from the long line of MetroidVanias that precede it.

At the end of the day though, it’s YOUR skills as a player that matter most! Roguelites are about constantly getting better, until what was an insurmountable obstacle becomes a walk in the park. Unforgiving combat wed to the absence of any kind of safety net makes for an adrenaline pumping ride each and every run and unrivaled replayability.

Dead Cells left Early Access on August 7th 2018 and comes with:


  • 17 Levels - Each one with its own atmosphere, foes and secrets to discover.
  • 5 Bosses - Made by the most sadistic of the devs, raised on the salt of the testers.
  • 150 or so weapons and skills - Spears, swords, bows, freeze blast, etc.
  • 4 special powers, unlocking new areas and paths (metroidvania gear lock items).
  • 1 epic responsive, fluid and fun to play combat system.
  • 1 Daily Run Mode Complete with leaderboards for lording it over your mates.
  • Hours of fun (depending on your skill, anything from 10 to 30 hours or more).
  • A few rage-quits, Ok a lot of rage quits… But you’ll git gud… Eventually.

Beschrijving inhoud voor volwassenen

De ontwikkelaars omschrijven de inhoud als volgt:

This is an action-platformer in which players control a reanimated corpse trying to escape an island prison. From a side-scrolling perspective, players explore platform environments while engaging in frenetic melee-style combat against fantastical creatures (e.g., skeletons, giant leeches, goblins). Players use punches, kicks, and gadgets (e.g., flame-thrower traps, grenades, arrow turrets) to kill enemies. Enemies emit large splatters of blood when injured/killed and sometimes break apart into bloody pieces; blood also stains the floors and walls of some areas.

Systeemeisen

Windows
macOS
SteamOS + Linux
    Minimum:
    • Besturingssysteem *: Windows 7+
    • Processor: Intel i5+
    • Geheugen: 2 GB RAM
    • Grafische kaart: Nvidia 450 GTS / Radeon HD 5750 or better
    • Opslagruimte: 500 MB beschikbare ruimte
    • Aanvullende opmerkingen: DirectX 9.1+ or OpenGL 3.2+
    Aanbevolen:
    • Besturingssysteem *: Windows 7+
    • Processor: Intel i5+
    • Geheugen: 4 GB RAM
    • Grafische kaart: Nvidia GTX 460 / Radeon HD 7800 or better
    • Opslagruimte: 500 MB beschikbare ruimte
    • Aanvullende opmerkingen: DirectX 9.1+ or OpenGL 3.2+
* Vanaf 1 januari 2024 ondersteunt de Steam-client alleen Windows 10 en latere versies.
    Minimum:
    • Besturingssysteem: Mavericks 10.9 or later
    • Geheugen: 2 GB RAM
    • Grafische kaart: OpenGL 3.2+
    • Opslagruimte: 500 MB beschikbare ruimte
    • Aanvullende opmerkingen: MacBook, MacBook Pro or iMac 2012 or later
    Aanbevolen:
    • Besturingssysteem: Mavericks 10.9 or later
    • Geheugen: 4 GB RAM
    • Grafische kaart: OpenGL 3.2+
    • Opslagruimte: 500 MB beschikbare ruimte
    • Aanvullende opmerkingen: MacBook, MacBook Pro or iMac 2012 or later
    Minimum:
    • Geheugen: 2 GB RAM
    • Grafische kaart: Nvidia 450 GTS / Radeon HD 5750 or better
    • Opslagruimte: 500 MB beschikbare ruimte
    • Aanvullende opmerkingen: OpenGL 3.2+
    Aanbevolen:
    • Geheugen: 4 GB RAM
    • Grafische kaart: Nvidia GTX 460 / Radeon HD 7800 or better
    • Opslagruimte: 500 MB beschikbare ruimte
    • Aanvullende opmerkingen: OpenGL 3.2+

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