Empyrean Frontier is an epic real time strategy game that mixes classic RTS gameplay with a multi-stage campaign in which the player commands a persistent fleet of ships through a galactic map. Boss battles, base building, planet destroying superweapons, and tactical skirmishes create a unique blend of genres.
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Release Date:
31 Aug, 2018

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Recent updates View all (27)

3 July

Update 1.05 7/3/19

Update 1.05

Added 2 new options in the graphics settings menu for hiding the map's grid lines and for hiding unit group icons.

(when map grid lines are hidden, the map grid will be visible only for showing territory during solar system skirmish games)
(when unit icons are hidden, unit group members will be drawn at any zoom distance regardless of other settings)
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25 June

Update 1.04 6/25/19

Summer Update: 1.04

-Balance changes: a hardening of the counter system to give units more well defined roles:
  • Most anti-fighter projectiles and green laser weapons have their damage reduced against frigates, cruisers, and structures
  • Red Plasma projectiles (anti-frigate/cruiser weapons) have their damage reduced against fighters

-Added Icons and text to the bottom of the campaign battle menu, showing the current makeup of the units selected for the battle. These give the player a basic idea about the makeup of their units and of the enemy fleet, allowing them to choose units and plan according to the strengths and weaknesses of the enemy fleet.

Additional changes:
-default campaign difficulty is now set to normal
-default game speed is now set to 1.5x
-the game speed slider in the options menu no longer displays incorrectly rounded values
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About This Game

Empyrean Frontier is a Real Time Strategy game about an epic interstellar conflict, featuring massive space fleets, base building, and resource collection. Conquer the galaxy in a procedurally generated campaign or match wits against the cunning AI in a variety of skirmish game modes.


  • Procedurally Generated Campaign
  • 2 Skirmish Game Modes
  • 2 unique factions
  • Base Building
  • Innovative and Intuitive Tactical Controls
  • 8 Unique Boss Fights
  • Superweapons

The campaign takes players through a procedurally generated FTL style map featuring more than 50 different types of encounters. In each node, the player might fight a tactical battle against another faction, complete a scripted RTS style mission, or trade and restock their fleet. At the end of each Zone, the player must face a scripted boss battle against the flagship or home base of one of the pirate or corporate factions.

System Requirements

    • OS: Windows Vista or newer
    • Processor: Dual core 2GHz+
    • Memory: 4 GB RAM
    • Graphics: DX10 capable graphics card
    • Storage: 2 GB available space

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