War is the new sport in Switchblade, an arena-based 5v5 vehicle action game that combines high-octane combat with an ever-shifting selection of strategic choices.
All Reviews:
Mixed (169) - 65% of the 169 user reviews for this game are positive.
Release Date:
Aug 28, 2018

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Some features of the game are still in experimental phase and need balancing. We want to gather feedback from the community and continue developing with your feedback in mind.”

Approximately how long will this game be in Early Access?

“We plan to move out of Early Access in 2019. We want to make sure that the game has the quality we are looking for before releasing a final version.”

How is the full version planned to differ from the Early Access version?

“In the full release, we plan to release three more maps and four extra vehicles for the community.”

What is the current state of the Early Access version?

“You will be able to choose from 16 vastly different vehicles and play them on our first map, Iceland. While in Early Access, we'll be creating new content to gain feedback from you. These could be new maps, vehicles or items from the character customiser.”

Will the game be priced differently during and after Early Access?

“Once released from Early Access, Switchblade will go Free to Play.”

How are you planning on involving the Community in your development process?

“Players will be able to provide feedback both in the game's forums and our discord channel.
We are looking for feedback on vehicle design, map layout and weapon balancing etc. This will be reflected in updates provided on regular basis.

- You can chat directly with us and others players on our Discord channel: https://discord.gg/hCNefUx
- Start a thread on Steam Forums
- Communicate with us in any of our social media channels: https://www.facebook.com/PlaySwitchblade or https://twitter.com/Switchbladegame or https://www.instagram.com/switchbladegame
Don't forget to join our discord channel at: https://discordapp.com/invite/hCNefUx”
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Recent updates View all (25)

June 13

Patch 01.24 (27636)

  • Stability - Multiple crash fixes.
  • Stability - Server crash fixes.
  • MatchMaking - Fix for players not being placed into match.
Hotfix 01.23 (26914)
  • Currency Pack
    • Removed 500 BC purchase.
    • Added 600 BC purchase.
  • Server stability fixes.
Patch 01.22 (26382)
New Features
  • MatchMaking Rank (MMR) added to the game to help balance matches.
    • This rank is not visible in-game.  This is used to help calculate player skill levels to balance teams during MatchMaking.
  • Voice Comms - Default microphone volume set correctly.
  • UI - Quit feature fixed.
  • UI - Pressing "ESc" on during MatchMaking will no longer close the MatchMaking UI.
  • UI - Suspend error message fixed.
  • UI - Reticles no longer break after dying and respawning.
  • UI - Fixes made for transitioning between Collections and Customiser.
  • Gameplay - Players no longer able to use primary weapons after using Dropship on starting platform.
  • Gameplay - Bots no longer able to use primary weapons after using Dropship on starting platform.
  • Gameplay - Healing balloons no longer block allied bullets.
  • Gameplay - Fixes for SafeGuard and Healing Hippo drone lifespan.
  • MatchMaking - Promoted party leaders are now able to quit MatchMaking.
Known Issues
  • Players are unable to quit MatchMaking once promoted to Party Leader and has selected to begin MatchMaking.
  • Suspending the game and resuming it again after 5-10 minutes will cause voice chat systems to crash.
  • In the character customiser, customisation options must be selected twice in order to open them.
  • Various audio hitches in the tutorials.
  • The number indicating the total days boosted isn't updated to match your total days after purchase.
  • After earning Vehicle Mastery rewards, the player can no longer see what reward was unlocked.
  • Scroll position of Customiser sub-menus carries across between categories.
  • The kill feed can be seen changing from "KILLED" to "KILLED WITH SUPER" on all kills after a super weapon has been used.
  • The Porcupine's gold skin does not appear in the skins menu until the player has reached Porcupine Vehicle Mastery level 9.
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May 8

Patch 01.21

New Features
  • Vivox solution implemented to improve Voice Communication quality.
  • HUD Messaging - Improvements to Sin Bin HUD/UI messaging.
  • Mastery Awards - Character Customiser content added to Mastery Levels.
Gameplay Changes
  • Combat Text now combines stacking and floating numbers
    • Stacking - This shows total damage done to an enemy
    • Floating - Shows each individual damage number temporarily
  • Upgrade UI displays current and future stats
    • More information about the ability.
      • What the ability does.
      • How long the ability lasts.
      • When can the player use it again.
    • A category header which summarizes what type of ability it is
    • More information on locked abilities
Minor fixes
  • Tiny Giant - Fixed an issue that caused the Level 1 War Balloon not to spawn.
  • Vampire -  Fixed an issue that caused the Frag Dispenser decal to show incorrect team colours.
  • Healing decals now display in team colours.
Known Issues
  • Stability - Game crashes for party members in the Hall of Champions if party host closes game
  • Engagement Screen - The player character on Engagement screen will show the last invited player's customisation.
  • Hall of Champions - The Fog Hog is incorrectly labeled on the stand.
  • Hall of Champions - Camera will clip through podiums and vehicle models.
  • Berserker Sport skin has an incorrect icon
  • Collections - Title does not show the user what items they have earned after attaining a mastery vehicle level.
  • Collections - Character flight suit logos can be slow to load in
  • Customiser - Options must be selected twice before they open
  • Tutorial 1 - Players can become stuck after manually changing the invert Y settings
  • Tutorial 1 - There is a hitch in the music when loading into tutorials / Iceland.
  • MatchMaking - Pressing "A" on controller during the MatchMaking screen, closes the MatchMaking UI.
  • HUD - Reticles can occasionally appear incorrectly after dying.
  • Gameplay - XP towers have a second delay on activating.
  • Options - Players unable to open profiles through Social Menu.
  • Options - Quit functionality is slow to respond
  • Localisation - Multiple text strings not localised throughout game.
1 comments Read more
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About This Game

Switchblade is a completely free arena-based 5v5 vehicular shooter that combines high-octane combat with an ever-shifting array of strategic choices. Seamlessly switch between heavily armed vehicles at any time to create endless tactical choices.

Switchblade is in Early Access and may have bugs and balance issues.

In-game purchases optional

System Requirements

    • OS: Windows® 7 / Windows® 8 / Windows® 10 64-bit (latest Service Pack)
    • Processor: Intel® Core™ i5-7500
    • Memory: 8 GB RAM
    • Graphics: NVIDIA® GeForce® GTX 960
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 5 GB available space
    • OS: Windows® 7 / Windows® 8 / Windows® 10 64-bit (latest Service Pack)
    • Processor: Intel® Core™ i7-7700K
    • Memory: 16 GB RAM
    • Graphics: NVIDIA® GeForce® GTX 1060
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 5 GB available space

What Curators Say

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