A console-style RPG featuring a colorful cast of characters, unique battle and level-up systems, quick 2D platforming action, and an original, fantastical story about friendship, faith, and finding your place in the world.
All Reviews:
Very Positive (55) - 89% of the 55 user reviews for this game are positive.
Release Date:
Mar 17, 2017
Developer:
Publisher:

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Recent updates View all (18)

June 19

Summer News Roundup



Hey, y'all! I know summer technically doesn't start for another 36 hours, but it's been a while, so I figured I'd get an early start! :rik:

:sp_power: First, the biggest news is the state of Eden's Last Sunrise: I managed to secure some funding, so the project is back on! I've been making several changes to the original pitch and design, which I'll be able to show in action as soon as I have some more assets and whatnot developed. Here's a quick list of what's changing, off the top of my head:
  • Re-working aspects of the presentation and the story.
  • Updated things to Unity 2018, with minimal disruption.
  • Simplifying several mechanical aspects: I've condensed the number of classes down to 20, cut down the skill experience types from 8 to 6, and reduced the weapon types from a lot to just 10. I've already designed all of the classes and started coding them, and I think they're at a good balance between tight and varied.
  • I'm abandoning 3D models in favor of decently-detailed sprites. The biggest benefit to this is that I'll be able to more easily produce class-specific costumes for the characters. Plus, sprites are just more appropriate to the genre, you know?
  • You'll be able to create generic, customized characters as regular recruits. Story characters will still exist and will have unique abilities tied to their personalities, but if you want an army of nothing but sassy cat girls with guns, then there is nothing to stop you!
  • Related: I have no idea what I'll do about voice acting. The reasonable thing would be to just scrap it. I love working with my voice actors, though, so I may allow some "Generic" voice sets that you can assign to your custom characters. This is stuff I'll figure out down the road.
  • The good news is, I can probably still meet my "late 2019" release date, assuming all else goes well enough. I plan to start up a regularly-updated progress report blog, too, as well as regular "sandbox" demos to allow volunteers to try out new classes and ability combinations.
  • Plus, DLC characters...?

:sp_power: Incoming swag: An extended family member works in the "swag" industry, and is a fan of the characters of The Tenth Line, so we've been quietly working on a little collectible piece depicting a certain fuzzy mascot character, mostly for our own amusement. When this thing comes to fruition, we'll do a very small, very limited batch run for anyone interested. This is totally a side project, and not for profit, so they'll be priced very reasonably. Once the prototype is ready and we're ready for a production order, I'll make an announcement. In the meantime, if you're interested in seeing more, do leave me a note so I know there is a non-zero amount of interest!

:sp_power: The Switch port: Still not happening. Believe me, I've been trying. :green_dracon:

That's all! Thanks for reading. Or skimming. :red_dracon:
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Reviews

“...a potential for GotY for 2017...”
SNERDAPERDS

“...a worthy addition to Steam's library of RPG's...”
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About This Game



The Tenth Line is the first commercial game project from Sungazer Software. During your adventure, you'll guide the princess of the tiny nation of Easania, far from home and desperate to escape the clutches of a mysterious cult in hot pursuit. Along with her unusual but reliable companions, you'll explore a vibrant world of humans, beasts, and dragons, all struggling to coexist in the tension following the assassination of the king of the nation of Skyweather. Troubled times are ahead, indeed - the long-prophesied end of the world is fast approaching, and with only her wits, her blade, and her royal upbringing to guide her, can she make it home to her family before the end of days?



Gameplay involves adventuring through distinct areas using traditional 2D platforming mechanics, but with a twist: each character is controlled separately, and can move, attack, and interact with the world in unique ways. You'll also visit the occasional village or safe haven, and have an opportunity to take on new quests, play cards, and chat with the locals. Enemies roam the wilds, meanwhile, and can be engaged or ambushed by your heroes, thrusting your party into battle.

Battles are turn-based with an active timing element: you'll decide on commands for each character, then carry those attacks out using careful timing and targeting. Then, it's the enemy's turn to retaliate, giving your party an opportunity to defend. And, with up to twelve enemies on the offense at one time, survival is not always a safe bet. Fortunately, eliminating large numbers of foes at once will leave fewer attackers behind to retaliate, and will also grant your party more momentum, allowing for even more powerful skills to be used during the next attack!

Progression is handled solely by finding and applying items to your characters. Items are plentiful, and have multiple uses, so smart distribution of your treasures is key to survival. Characters can use items for training, powering up their skills and their defensive abilities, or use them to empower their "specialties" and gain a personal, tactical edge in combat. Your party members can also gain "power levels" by winning battles, completing quests, and collecting power fragments in the world. Power levels can be spent on the "Power Flow" board by playing a puzzle-like minigame to increase stats and unlock new skills. It is a challenging, refreshing method of "leveling up" that rewards careful planning and smart decisions.

A standard dual-analog gamepad is highly recommended, though the keyboard is supported.



  • A completely original, unique RPG experience that takes inspiration from the 32-bit era of gaming.
  • Explore the world through fast-paced 2D platforming by controlling three separate characters, each with unique movement mechanics and ways of interacting with the world.
  • Take on dozens of foes at one time through turn-based RPG battles with an active timing element.
  • High quality background and sprite artwork, a grand, varied soundtrack, and voice acting for each major character during battles.
  • Unique progression and leveling mechanics for your characters.
  • Multiple hours of gameplay, plus post-game challenges and a New Game Plus mode.
  • Optional story-focused mode available that removes all enemy encounters and simplifies story-based battles.
  • Play "Quad Pro Quo" (an in-universe collectible card game) against multiple characters and inhabitants of the world to win unique prizes and complete your collection!

System Requirements

Windows
Mac OS X
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows® 7 or newer, 64-bit
    • Processor: SSE2 or better, 64-bit architecture
    • Memory: 4 GB RAM
    • Graphics: At least DX9 (shader model 3.0) or DX11, at least 1GB VRAM
    • DirectX: Version 9.0c
    • Storage: 2000 MB available space
    • Additional Notes: 16:9 resolution display required
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows® 7 or newer, 64-bit
    • Processor: Intel i5 quad core
    • Memory: 6 GB RAM
    • Graphics: At least DX9 (shader model 3.0) or DX11, at least 2 GB VRAM
    • DirectX: Version 11
    • Storage: 2000 MB available space
    • Additional Notes: 16:9 resolution display required
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Mac OS X 10.8+
    • Processor: SSE2 or better
    • Memory: 4 GB RAM
    • Graphics: At least DX9 (shader model 3.0) or DX11, at least 1GB VRAM
    • Storage: 2100 MB available space
    • Additional Notes: 16:9 resolution display required
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Mac OS X 10.8+
    • Processor: Intel i5 quad core
    • Memory: 6 GB RAM
    • Graphics: At least DX9 (shader model 3.0) or DX11, at least 2 GB VRAM
    • Storage: 2100 MB available space
    • Additional Notes: 16:9 resolution display required

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