You, the player, are an ambassador for Earth sent through a mysterious portal into the world of dragons. Explore a town full of secrets and the people who keep them in this compelling sci-fi visual novel with slice of life and dating sim elements.
Recent Reviews:
Very Positive (14) - 100% of the 14 user reviews in the last 30 days are positive.
All Reviews:
Overwhelmingly Positive (781) - 97% of the 781 user reviews for this game are positive.
Release Date:
Jan 31, 2017

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Recent updates View all (17)

January 31

Happy 2 Year Anniversary, Angels with Scaly Wings!

This day marks the second anniversary of Angels with Scaly Wings' release.

Reflecting back on the last year (and also last year's anniversary post), I feel I got distracted by a number of things not related to our next game that took much longer than anticipated, and as a result, I did not make as much progress on that front as I would have liked.

You can see the results of some of these efforts in the form of the wiki we launched, and more importantly, launching Angels with Broken Hearts - which instantly got much more support than I expected.

I have been amazed by the continued support of fans and new people who keep discovering AwSW every month.

My sincere thanks go out to everyone who has bought or played AwSW, and also the readers and patrons of AwBH, as it is because of you I can keep doing what I am doing. In turn, I hope not to disappoint with everything we've got planned.

Of course, there is now the steady release of new pages for AwBH, but that's far from the only thing we've been working on.

As I don't want to keep people in the dark too much and some of these things were already mentioned in last year's anniversary post, I again present a list of things we've spent time on last year:

- Angels with Broken Hearts: Getting AwBH started took much longer than expected. The script I envisioned ended up being almost the size of a novel, and it seems there will be a corresponding amount of total pages.

- Mobile ports: I picked up our older efforts to make mobile ports of AwSW again. A lot of progress has been made on that front and it would likely be very playable in its current form, but it is not bug free or finished yet. Ultimately this turned out to require a lot more work than expected, and so far the list of changes and adjustments that were necessary to bring it this far is three pages long - ranging from improving performance, removing bugs and changes to the UI, controls and game to make it more suited and playable on a mobile device. There are concerns that make me wonder if we'll even be able to offer it on Google Play or the App Store, but we will try to get it into the hands of interested people one way or another.

- Merchandise: After the recent polls we ran, it's probably not hard to guess what we've been trying to do. The process to get there was very hard, though. I am hopeful that our current efforts will pay off and that it won't take another year to do so.

- Board game: I spent a few months of last year designing a board game. It is based on an old idea I had, but it wasn't until I connected that idea with a story of mine that I got the inspiration to pursue this. I ended up pitching the result to a number of different publishers, and 5 of them were interested enough based on the idea and the rules I had written that they wanted to test it for themselves to see if it was something they might publish. I hope one of them will decide to publish it, although they may still end up going with a different theme than the one connected to my story.

- Visual Novel: The notes for our next visual novel kept expanding, as often even when working on something else I get ideas that will be written down. My plan for this year is to focus on our next visual novel and start official production with a team. It is my goal to finally show something of this game I've been cooking up for so long now.

As I wrote earlier, a lot of these things took a lot more time and work than anticipated, but maybe this just means that this year might become one that will be filled with a lot of different announcements!


M. B. Saunders
12 comments Read more

October 26, 2018

AwSW 1.08 patch notes.

A new build of AwSW is live.

This update brings some small, but important improvements:

- Improved language support on save/load screen
- Sebastian's conditions should now work as intended
- Fixed odd behavior regarding Adine's conditions
- Having seen any good ending unlocks a new button on the main menu screen
7 comments Read more


“But let me be honest…this game blew me away.”
8/10 – GameCola

“The selling point of this game is to bone/get boned by a dragon.”
7.5/10 – TechRaptor

“If you're not put off by reading, this game is definitely worth your time.”
8.3/10 – Geeks WorldWide

About This Game

Angels with Scaly Wings is a unique visual novel set in a world populated by dragons.

After the discovery of a mysterious portal, you are selected as one of the few humans to travel to the world of dragons. While you serve as an ambassador, you learn more about this strangely familiar place, and discover that your human colleague knows more than he’s letting on…

It will be up to you and the friends you make to uncover the conspiracy that threatens the newly discovered world - and in the process, you may even find love.

  • Epic storyline

    With a script of over 175.000 words, our mindbending story will lead you through a number of dramatic twists and turns.

  • Hang out with the locals

    Meet with a variety of dragons on 5 main and 5 secondary character routes. Listen to their stories and learn about their hopes, dreams and problems.

  • The choice is yours

    Make deep, impactful decisions that can affect the game world permanently and lead you to more than 13 different endings.

  • A town full of secrets

    Investigate a number of mysteries during free time sections. Manage your time wisely and be careful who you meet with, as each encounter may bring forth unintended consequences.

  • Unlockable gallery

    Find exclusive images of the main cast.

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP
    • Processor: 2 GHz
    • Memory: 1 GB RAM
    • Graphics: DirectX Compatible Card
    • Storage: 2 GB available space
    • OS: Mac OS X 10.6
    • Processor: 2 GHz
    • Memory: 1 GB RAM
    • Graphics: DirectX Compatible Card
    • Storage: 2 GB available space
    • OS: Linux x86/x86_64
    • Processor: 2 GHz
    • Memory: 1 GB RAM
    • Graphics: DirectX Compatible Card
    • Storage: 2 GB available space

What Curators Say

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