Heartbound is a non-traditional role-playing game about a boy, his dog, secrets, and sanity.
Nylige anmeldelser:
Veldig positive (58) - 91 % av de 58 brukeranmeldelsene fra de siste 30 dagene er positive.
Alle anmeldelser:
Overveldende positive (1,690) - 96 % av 1,690 brukeranmeldelser for dette spillet er positive.
Utgivelsesdato:
24. des. 2018
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Merk: Dette spillet med tidlig tilgang er ikke ferdig og vil muligens endres ytterligere. Hvis du ikke føler for å spille dette spillet slik det er akkurat nå, burde du vente for å se om spillet utvikles videre. Les mer

Hva utviklerne har å si:

Hvorfor tidlig tilgang?

«We want to open more Heartbound content to the public to get feedback and fix bugs on the road to launch. Going Early Access allows an even greater conversation between us as developers and the Heartbound community.»

Hvor lenge antas det at dette spillet vil være i tidlig tilgang?

«Every few months we release a new major content patch until we finish the game. Each content patch will include additional areas or characters and a continuation of the story. Things have been severely delayed due to Covid19 and other health issues but we're not stopping development until the game is finished.»

Hvordan er det planlagt at fullversjonen skal være forskjellig fra versjonen i tidlig tilgang?

«The full version of Heartbound will have additional chapters of content, new storyline paths, more combat encounters, and multiple conclusions to the story. We have everything designed and mapped out and we're actively working on finishing it all.»

Hva er nåværende tilstand for versjonen i tidlig tilgang?

«Currently you are able to play through Hometown, Tower Corp, Animus, and you can see the beginning of, Muspelheim, or Niflheim. This version of the game has multiple storyline paths, tons of secrets, and multiple endings. If you're worried about the level of content, we have a Demo available that has all of Hometown to give you a good feel for the game.»

Vil spillet være priset annerledes under og etter tidlig tilgang?

«No, Heartbound will always be the same price.»

Hvordan planlegger dere å involvere samfunnet i utviklingsprosessen?

«Throughout the development of Heartbound we have been completely open with our process and design work. We stream everything we work on from 1am - 6am PST every day but Sunday and have a massive Discord community where anyone can talk to us at any time. Thor and Shaye work on Heartbound full-time so they are almost always available.»
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Inkluderer 5 produkt: Champions of Breakfast, Champions of Breakfast - OST, Heartbound, Heartbound - OST, Against Great Darkness

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Anmeldelser

“Returning to a game in this style felt like coming home.”
IGN

“It appears that Heartbound will be a game that'll tug at the heartstrings and more by the time of its release, which, judging by the title, seems just right.”
Game Skinny

“I really really like it! I can't wait to see more of this!”
Jack Septic Eye

Om dette spillet

Heartbound is a non-traditional role-playing game about a boy, his dog, secrets, and sanity.


  • Follow Lore and Baron on their adventures through time and space.
  • Handle combat through a series of unique mini-games with varying objectives.
  • Change the story through exploration and interaction with the world.
  • A massive series of optional cryptographic puzzles that can be solved as a community.
  • Varying environments with unique pixel art, an inspired soundtrack, and tons of extra socks.
  • That awful feeling when you do something terrible to someone who loves you.
  • More gags than you can shake a stick at. Binder can lend you one of his if you don't bring your own.
  • Advanced sadness.


Heartbound does not use the traditional systems of Levels, Experience, or Consumables. Everything is skill-based and combat can change based on your relationships with others or things you have done. Weapons can be found throughout the world and they augment how much damage you deal in certain situations.

Every enemy you encounter has unique mini-games that you will not see anywhere else in the game. There are no random battles and a number of encounters are avoidable based on how you progress. Combat never ends in death and defeating someone allows you to see their memories from their perspective. What you do from there is up to you.

Systemkrav

Windows
SteamOS + Linux
    Minimum:
    • Prosessor: 1.2Ghz+
    • Minne: 4 GB RAM
    • Grafikk: 512MB
    • Lagring: 500 MB tilgjengelig plass
    • Tilleggsmerknader: This game is locked to 60 frames per second.
    Minimum:
    • Prosessor: 1.2Ghz+
    • Minne: 4 GB RAM
    • Grafikk: 512MB
    • Lagring: 500 MB tilgjengelig plass
    • Tilleggsmerknader: This game is locked to 60 frames per second.

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