Co-operative top-down shooter game available for free. An epic bug hunt featuring a unique blend of co-op play and squad-level tactics.
Análises recentes:
Muito positivas (105) - 90% das 105 análises de utilizadores nos últimos 30 dias são positivas.
Todas as análises:
Muito positivas (8,237) - 93% das 8,237 análises de utilizadores sobre este jogo são positivas.
Data de lançamento:
20 Abr, 2017
Desenvolvedor:

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Jogar Alien Swarm: Reactive Drop

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Atualizações recentes Ver tudo (30)

19 de Maio

Alien Swarm: Reactive Drop Update - May 19, 2019


An update for Alien Swarm: Reactive Drop has been released. The update will be applied automatically when you restart Steam. The major changes include:
  • Added Bonus Mission 7, which is the original undivided Area9800 Power Plant mission(thanks to jhheight )
  • Cheat cvars and commands will no longer work in single player mode
  • Grenade Launcher's grenade will now correctly collide with doors
  • Player's status in Steam Friends window will now be shown correctly if player is playing on a dedicated server which has lobbies disabled
  • Dedicated servers will not(by default) check for workshop updates on mission restart(this can be controlled by a cvar)
  • Improved pathing in Sewer Junction. Aliens couldn't follow marines in a few places, hordes failed spawn because of this too.

Changelog
  • Fix nodegraph in SewerJunction. Aliens couldn't follow marines in a few places, hordes failed spawn because of this too. Used ai_show_connect_crawl to find problematic spots. First place is on stairs after turning west. Second place is the passage that is created by exploding barrels.
  • Added Bonus Mission 7(thanks to jhheight). This is the original undivided version of Area9800 Power Plant, or, in other words, Power Plant's Cooling Pump and Generator in one mission.
  • Fix grenades collide with doors during open or close animation
    Grenades previously were exploding on contact with air in door frames
    when the door was opening or closing. Now grenades correctly fly through
    the door frame and only collide with the door itself. This didn't happen to rifle grenades, but to grenade launcher, vindicator,
    freeze and hand grenades.
  • Add rd_grenade_launcher_explode_on_contact cvar. If set to 0 grenade will not explode on contact with rigid world. However grenades will explode on contact with aliens
  • Add rd_grenade_launcher_num_clusters cvar
  • Fix leader crown is not displayed during briefing when autoready is on
  • Remove blood effects from Grenade Launcher grenades. Previously grenade when flying in air would emit blood because it was damaged by explosions from other grenades.
  • Fix rich presence for clients who play on dedicated servers without lobby info. Previously clients who play on dedicated server that has
    sv_allow_lobby_connect_only 0 were displaying incorrect Steam rich status.
  • Prevent grenades to fly into the sky in place after the biomass block on TimorStation
  • Add rd_interpenetrating_entities_warning cvar.
  • Add several fence models to lights.rad
  • Make ChaseNearestMarine() VScript function wake alien if it is asleep
    Previously this function did nothing if alien was far from marines and
    was sleeping.
  • Add rd_clearhouse_on_mission_complete cvar. If 1 all NPCs will be removed from map on round end
  • Add rd_workshop_update_every_round cvar. If 1 dedicated server will check for workshop items during each mission restart(workshop.cfg will be executed). If 0, workshop items will only update once during server startup
  • Prevent displaying of computer interface if asw_simple_hacking 1. Computer hacks, such as the computer at the end of Landing Bay, will
    no longer show a UI for hacking if asw_simple_hacking is set to 1. By element109.
  • Suppress weapon stats missing message. When setting "rd_weapons_show_hidden 1” messages display in
    console just changed to DevMsg. By element109.
  • Add new VScript functions
  • Fix horde positions are blocked by player clip brushes
14 comentários Ler mais

8 de Março

Alien Swarm: Reactive Drop Update - March 8, 2019


An update to Alien Swarm: Reactive Drop has been released. The update will be applied automatically when you restart Steam. The major changes include:
  • Improved game performance in many maps. Frame rate is more stable now.
  • Added Bonus Mission 6, which is the original undivided version of High Tension mission(thanks to Eerie-Eg)
  • Improved medic bot's healing abilities(thanks to element109)
  • Reworked the starting area of Arctic Infiltration mission


Changelog
  • Fixed frame rate stutter and various little things in several maps
  • Medic bot now heals infested marine without waiting until health reaches low limit. By element109
  • Make medic bot immediately heal marine which is on fire. Also fix medic couldn't start healing infested marines because their health was not lower than 85% of total health.
  • Add more fence models to lights.rad to forcetextureshadow list. These affect Deima map, near the first hack there was a big black unrealistic shadow coming from a fence. Compiling with this new lights.rad make shadow more accurate.
  • Fix minor issues in Deima mission
    • Removed a light stand which was floating in-air
    • Fixed some spawners spamming errors in console for missing activities
    • Fixed players could get under map during death camera slowdown
    • Fixed aliens could run through air after marines passed the ship bridge and ship flew away
    • Added more player spawn points to fulfill 8 spawn points requirement
  • Fix minor issues in Timor Station mission
    • Prevented Grenade Launcher's grenades to fly into the sky in place near the biomass block
    • Fixed aliens from hordes getting stuck in non playable map areas
    • Added more player spawn points to fulfill 8 spawn points requirement
  • Rework the starting area in til3ArcticInfiltration
  • Fix several minor issues in area9800LZ and til2RoadToDawn
  • Fix pipe glitch in par5crucial_point, by Eerie-Eg
  • Fix crashes at first holdout area in par4high_tension, by Eerie-Eg
  • Add bonus_mission6 into Bonus Missions campaign. High Tension undivided.
  • Improve bonus_mission6(High Tension undivided), by Eerie-Eg
    • Fixed crashes during first holdout
    • Ported changes from split versions of High Tension into the undivided one
19 comentários Ler mais

Acerca deste jogo

Alien Swarm: Reactive Drop extends Alien Swarm, bringing more of everything: maps, aliens, game modes, guns... And most importantly Steam Workshop support.

  • Tactical co-op for up to 8 players with a top-down perspective
  • Steam Workshop support for community maps and challenges
  • New co-operative campaigns
  • Challenges: Modifications of the game, just like Mutations in Left 4 Dead 2
  • PvP: Deathmatch, Gun Game, Instagib, and Team Deathmatch
  • Singleplayer: Play with improved bots on all our official maps
  • New Aliens: HL2 antlion guards and more
  • New Weapons: Desert Eagle, Devastator, and Combat Rifle, with more to come
  • Over 100 Steam achievements
  • Leaderboards: compete with your friends for the fastest mission completion
  • Improved spectating: see hacking minigames and mouse movements in real time

Requisitos do Sistema

    Mínimos:
    • Sistema Operativo: Windows® XP or above
    • Processador: Pentium 4 3.0GHz
    • Memória: 2 GB de RAM
    • Placa gráfica: DirectX 9 compatible video card with 128 MB, Shader model 2.0. ATI X800, NVidia 6600 or better
    • DirectX: Versão 9.0
    • Espaço no disco: Requer 4 GB de espaço livre
    • Placa de som: DirectX 9.0c compatible sound card
    Recomendados:
    • Sistema Operativo: Windows® XP or above
    • Processador: Intel core 2 duo 2.4GHz
    • Memória: 4 GB de RAM
    • Placa gráfica: DirectX 9 compatible video card with 128 MB, Shader model 2.0. ATI X800, NVidia 6600 or better
    • DirectX: Versão 9.0c
    • Rede: Ligação à Internet de banda larga
    • Espaço no disco: Requer 6 GB de espaço livre
    • Placa de som: DirectX 9.0c compatible sound card

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