Children of the Galaxy is a grand scale 4x turn-based strategy game with a turn-based combat and tactical elements. You can explore the galaxy, colonize planets and build huge armies of starships to fight in epic space battles.
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Release Date:
Mar 14, 2017

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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Early Access has been planned from the start as a part of the development. We want to tweak, polish and balance this game with players. We want to create this game with you.”

Approximately how long will this game be in Early Access?

“The plan can change, but minimum is about 6 months at this moment.”

How is the full version planned to differ from the Early Access version?

“These are the main features which we really want to have in the final version:
  • More unique races - we will keep adding new races during EA
  • Complex diplomacy and espionage
  • More technologies in research tech tree
  • More victory conditions
  • Complete AI
  • More graphics (2D/3D), animations and effects
  • More sounds and music
  • More tutorials
  • Race Designer
  • Localizations

You can see the list of features in Backlog on Trello. Some features with lower priority will not be in the final version if there is not enough time, but it can be changed based on your feedback.”

What is the current state of the Early Access version?

“The game is in Alpha state and currently contains environment, combat, research, basic diplomacy and exploration. So some content is still missing, but it's playable.”

Will the game be priced differently during and after Early Access?

“The final price for the game will be higher.”

How are you planning on involving the Community in your development process?

“There is public Trello, where anyone can see the current progress and planned tasks. AI part of the game is open source on GitHub.”
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Recent updates View all (34)

January 15

Update 0.23 - Work In Progress

Hello everyone!
New version is on the Next branch. This version is compatible with previous ones. The focus was to fix multi-threading issues for UI, which were there for some time. I think I was able to fix most of them. There is also new version of UI framework with better multi-thread support and fixed few issues with grid control (used for unit or planet grids).

I was working on new planet siege (planet battles) system too. Instead of simple automated planet siege, there will be new mini map for each planet battle. It will be battle in space only. Design is done, I started with the changes in the UI and it looks promising.

Let me know if you have any crash or issue.
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November 4, 2018

The Warscore Update 0.22

Hello everyone!
New version is out. This update is not compatible with previous versions. The main focus was on the Warscore feature.

What's new
  • Added Warscore for each star system. You lose systems based on this score if you are defeated.
  • Added new tooltip for Warscore with more details and statistics.
  • Added Surrender mechanic. You can lose up to 3 star systems in one war if you surrender or lose it.
  • Added War result UI with details and statistics.
  • Added Cancel button to Recruits panel.
  • Added Personnel Lifespan technology.

0 comments Read more
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About This Game

Children of the Galaxy is a traditional 4X turn-based strategy with hexagonal maps and a turn-based combat with tactical elements. A procedurally generated galaxy gives players never ending possibilities with multiple victory conditions. Gameplay is dynamically based on the size of the galaxy, number of stars, planets, number of opponents and research. Classic turn-based combat is improved with tactical and RPG elements. You can build defensively or amass an aggressive army of starships to dominate your enemies. The choice is yours. 


  • Unique races - Each race has unique bonuses and different AI
  • Turn-Based combat with tactical elements - We have 7 unique combat classes
  • Procedurally generated galaxy - Each game has different number of planets and quantity of rare resources
  • Planet colonization and customization - There are 7 planet types to colonize. You can customize planet with constructions.
  • Research technology tree - Huge tech tree gives player many options how to play the game
  • Modding support - You can change galaxy configuration, AI, races, missions, ships and planet constructions

System Requirements

    • 64 ビットプロセッサとオペレーティングシステムが必要です
    • OS: Windows 7 x64 / Windows 8.1 x64 / Windows 10 x64
    • プロセッサー: Intel Core i3 2.5 Ghz or AMD Phenom II 2.6 Ghz or greater
    • メモリー: 4 GB RAM
    • グラフィック: 1 GB & AMD 5570 or nVidia 450
    • DirectX: Version 11
    • ストレージ: 600 MB 利用可能
    • サウンドカード: DirectX Compatible Sound Device
    • 64 ビットプロセッサとオペレーティングシステムが必要です
    • OS: Windows 7 x64 / Windows 8.1 x64 / Windows 10 x64
    • プロセッサー: 4th Generation Intel Core i5 2.5 Ghz or AMD FX8350 4.0 Ghz or greater
    • メモリー: 8 GB RAM
    • グラフィック: 2GB & AMD 7970 or nVidia 770 or greater
    • DirectX: Version 11
    • ストレージ: 600 MB 利用可能
    • サウンドカード: DirectX Compatible Sound Device

What Curators Say

3 Curators have reviewed this product. Click here to see them.

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