Explore limitless creative possibilities in this all-new MMORPG adventure set in the colorful MapleStory universe. Adventurers welcome!
Recent Reviews:
Mixed (295) - 54% of the 295 user reviews in the last 30 days are positive.
All Reviews:
Mostly Positive (6,545) - 76% of the 6,545 user reviews for this game are positive.
Release Date:
Oct 4, 2018
Publisher:

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Play MapleStory 2

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Recent updates View all (67)

January 18

Producer Blog - Toad’s Toolkit vs. Dungeon Delight

Dear Maplers,

As noted in our last blog, we are transitioning to a blog schedule based on need rather than a set weekly cadence. Today we have news to share that relates to a more immediate topic: Toad’s Toolkit and its replacement.

Toad’s Toolkit was an experiment that we felt addressed our community’s concern about the speed of gear progression. We took this direction, along with adding Adventure Dungeon reset counts, after reviewing community feedback.

Today, we see that with the multitude of in-game activities currently present in the game, it appears that completing Hard Adventure Dungeons could be a daunting task to complete within a week.

To ease this concern, after Toad’s Toolkit ends on January 31st, we will also remove the Adventure Dungeon reset counts. Instead, we will add the new Dungeon Delight Event which will grant Double Drop for clearing Hard Adventure Dungeons. This event will run until the end of March.

Details

The following will end January 31st:
  • Toad’s Toolkit will no longer drop from Hard Adventure Dungeons.
  • Existing Toad’s Toolkits will expire.
  • The Adventure Dungeon reset count per week will be reduced from 1 to 0.
The following will begin January 31st:
  • Dungeon Delight Event starts, granting Double Drop for all Hard Adventure Dungeons. This event will run until the end of March.
We recognize that this is a temporary adjustment until more permanent changes can be introduced through the new feedback initiative mentioned in our last blog.

While some players may actually prefer this event, we know that this is not a perfect solution to fit the needs of all players, especially those who have been completing all 60 Hard Adventure Dungeons weekly. We recognize that with this change, it will now take half the time for you to complete dungeons and get the same amount of rewards (except for Normal/Hard Adventure Bonus Boxes and mesos) as you would have gotten completing 60 Hard Adventure Dungeons previously.

We acknowledge both the pros and cons of this change. However, we remain hopeful that the topics we bring to the table through our feedback initiative in February will alleviate the problems the game is facing and resolve many of your concerns.

Thank you for being patient with us. See you in game!

Sincerely,
LAMBCOOK
3 comments Read more

January 17

Producer Blog - New Feedback Initiative and Communication Moving Forward

Dear Maplers,

Now that we’ve finished releasing Skybound Expansion’s Phase 2, it’s time to focus on changes we can make in the new year! I would like to discuss a few important topics, including a new feedback initiative and our communication plan going forward.

It has been about a month and a half since we announced our plan to focus on making improvements to the game’s overall progression. We reviewed (and are still reviewing) community feedback from all channels, and have been discussing many different changes.

Most of these systems are interwoven, and we are continuing to perform an extensive review of how any changes would impact overall gameplay balance. We previously did not disclose details because we wanted to mitigate speculation or potential misunderstanding as a result of sharing only a few high-level concepts. The MapleStory 2 team has agreed to share the general schedule of the plan, along with the systems we are reviewing in order to provide clarity on the kinds of changes you can expect. Once we have more details for each topic, we are going to share in-depth info with you through a new outreach program.

Program Overview

We will soon be kicking off a 3-month project where we actively work with the MapleStory 2 community to gather feedback as we make changes to the major pain points of the game. Below are the phases for feedback gathering:
  1. We will share with you full details of our proposed solution to an issue and why we believe that solution is the most viable one available.
  2. At that time, we will gather your feedback regarding the proposed solution to see if there are any further adjustments to include with the update.
  3. We will share the final decision after all feedback from the community has been reviewed, prior to the changes being released.
  4. We will update the game with the solution that’s been reviewed by the community.
  5. Rinse and repeat!
As a part of this initiative, we are planning to open up a dedicated microsite in February where the proposed solutions will be revealed and discussed. Please keep an eye on our social channels for a link once it’s live.

What is Being Reviewed and Discussed

The goal of the project is to improve the overall ecosystem of MapleStory 2, including progression and the in-game economy (both mesos and items). We want to ensure that players are seeing enough progress when investing time into the game, while also ensuring that players are having fun. We hope to achieve both by making a number improvements of varying scope to the game.

The following are some of the bigger topics we will be reviewing. Details for these topics and how they will be adjusted will be shared in the near future:
  • Enchanting Improvements
  • Gemstone Upgrade Improvements
  • Socket Opening System Improvements
  • Addressing Meso Economy by
    • Adjusting Meso Sinks
    • Introducing Meso Market (with adjustments from other services
    • Introducing Gear Trade (with restrictions)
  • Epic Pets Improvements
  • Gemstone Related Resource Gathering Process Improvements
  • And more
We will provide the community with more details regarding these changes soon, so for now we ask that you hang tight and try not to jump to conclusions yet.

We are cautious about sharing some of these early plans as we know that players have many different ideas about how to address each topic. We ask the community to respect the development studio and let the studio lead the discussion for each topic, and we hope that this allows us to reach the best resolution for the game.

We are aware that one of the major topics of player concern regards the addition of more guaranteed methods to obtain bonus stats. However we want to make clear that with the above changes we will be discussing with the community, we strongly believe that the random aspects of bonus stats should stay in the game as part of gear progression. This won’t be discussed or changed in the future.

Please note that just because a topic is not currently on the list to review, does not mean that it may never be reviewed in the future. We know there are a handful of other items not included here that are also important to the community, and we do hear your concerns. The topics we are mentioning here today are those that we can confidently reveal as areas we plan to address.

Timeline

This is a 3-month project because all of the topics we are going to discuss can significantly impact the game progression. We want to take the time to thoroughly review and QA each system before any changes get applied to the live servers. This ensures that we hit the marks we’re aiming for, as well as preventing multiple changes from interacting with each other in unexpected ways.

Here is how the timeline looks currently:
  • Early to Mid February: Detailed discussion begins about a few of the topics from the list.
  • End of February or Early March: The first update occurs based on the feedback from February. This update is currently planned to focus on the Gemstone Resource Gathering Process, Meso Economy and more.
  • Early March: Discussion starts for the topics which require a more thorough review, including Enchanting, Gemstone Upgrade, Socket Opening, and Epic Pets. These discussions will take more time because of all the system details.
  • Mid to End of April: The next update occurs based on the feedback from early March. Players will have time to test out and experiment with the new progression, including all the changes from the feedback initiative before our next major expansion comes out.
  • May: Host community events (either online or offline) to discuss the content coming in the next major expansion and the feedback received.
  • End of May or Early June: The next update occurs, coinciding with the release of a new major expansion.
Please note that all schedules are subject to change, based on future discussions, development schedules and results.

While we are going through the feedback process, we will continue to run events and release other quality-of-life improvements into the game.

The MapleStory 2 team truly cares about the game and we are moving as fast as we can to make meaningful changes. As we stated last year, we want to take the time to fully review the ecosystem of the game. We are committed to making great changes that affect the entire game, rather than releasing hotfixes to one feature that may negatively impact a different feature.

We have been keeping a weekly cadence of producer blogs to provide regular updates to the community. However, starting with this one, we are going to transition to producer blogs released whenever we have topics to share or discuss in detail with the community. This doesn’t mean we are reducing overall communication, since we will have many topics to discuss moving forward with this project.

We are very excited to initiate this new project with the MapleStory 2 community! Please stay tuned for when we share the first discussion topics soon. Your continued constructive feedback will be instrumental in making this project a success. Together we will review and pursue the best solution for the game.

Sincerely,

Jungsoo Lee
On behalf of the entire Nexon Team and MapleStory 2 Studio
11 comments Read more

Reviews

“MapleStory 2 has kept all the charm, cuteness and comedy of the original all while presenting the world of Maple to us from a different perspective.”
MMORPG

“Combined with new spirit levels for skills and enhanced combat, there’s a lot of room here for MMORPG diehards to explore”
Variety

“All these changes make MapleStory 2 feel like an improved sequel instead of just the 3D rendition of an old game that it could have been”
Polygon

Starter Pack



Save with the MapleStory 2 Starter Pack, a Steam-exclusive bundle containing over $30 worth of content for just $19.99 USD!

The Starter Pack includes the following items:

  • Premium Club 30-Day Pass: Grants bonus EXP and Mesos, reduced Trade Fees, allows access to a Remote Bank and unlimited Rotors Walkie-Talkies, Party Bonus to non-PvP Speed and much more!

  • Sealed Tenderhearted Urza: The bear cavalry has arrived! Summon forth a mighty Urza mount to carry you triumphantly all around Maple World with this permanent ground mount.

  • Hairstyle Voucher: Give your character a fresh new hairdo with this single-use voucher, allowing you to change your hairstyle and color at the beauty salon in game!

  • Face Change Voucher: Want a whole different look to go with your brand new hairstyle? This single-use voucher lets you modify your character’s appearance from tons of different options!

About This Game

Explore limitless creative possibilities in MapleStory2, an all-new MMORPG adventure. Customize your hero, embark on epic quests, build your dream world, and explore a brand new dimension of the MapleStory universe alongside a passionate community of fellow Maplers. Adventurers welcome!



Claim Your Destiny as an Epic Hero

MapleStory 2 is one of the most customizable MMORPGs available. You’ll find colorful 3D landscapes to explore, loads of new and familiar enemies to vanquish, and tons of exciting bosses to battle. Choose your class, embark on your journey, and the rest is up to you!



Build Your Dream World

MapleStory 2 redefines the role-playing game genre with a complete commitment to creativity, arming players with a robust set of character and world-building tools that allow them to express themselves unlike ever before. Players can design everything from outfits and gear to dream homes and beyond: your only limit is your imagination.



Explore a New Dimension of MapleStory

Get ready to enter a whole new dimension of Maple World, as you and your friends encounter vivid 3D landscapes, a multitude of special events and exciting minigames, and enemies both familiar and completely original. Your all-new MapleStory is just waiting to be shared, and we can’t wait for you to get started!

System Requirements

    Minimum:
    • OS: Windows 7 32-bit
    • Processor: Intel Core i3 or better
    • Memory: 4 GB RAM
    • Graphics: GeForce GT 730 / GeForce GT 630
    • Network: Broadband Internet connection
    • Storage: 8 GB available space
    Recommended:
    • OS: Windows 7 64-bit
    • Processor: Intel Core i5 or better
    • Memory: 8 GB RAM
    • Graphics: GeForce GTX 750 / GTX 750 TI/ GTX 650TI / GT 1030
    • Network: Broadband Internet connection
    • Storage: 8 GB available space

What Curators Say

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