Heavy Impact thrusts you into the ring as a first-person robot brawler made for Virtual Reality. Deliver devastating blows, and dodge big hits! Slow down time to deliver crucial combos, or avoid trouble in the last second. Become the king of the bob-and-weave, test your metal and scrap the competition!

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Merk: Spill med tidlig tilgang er ikke ferdige og vil muligens endres ytterligere. Hvis du ikke føler for å spille dette spillet slik det er akkurat nå, burde du vente for å se hvordan spillet utvikles videre. Les mer

Merk: Den siste oppdateringen utgitt av utviklerne var over 8 år siden. Informasjonen og tidslinjen beskrevet av utviklerne her er muligens ikke lenger oppdatert.
Hva utviklerne har å si:

Hvorfor tidlig tilgang?

«We really want to make a game that people have fun with. To do that, we're going to need lots of feedback. We think early access is the perfect tool to get the kind of feedback we want from people who are interested in our game. It's also a great way to start creating relationships with players for our first title since nobody knows what to expect from us just yet.»

Hvor lenge antas det at dette spillet vil være i tidlig tilgang?

«We had originally planned to finish Heavy Impact in July of 2017. We were on target but here it is, early October of 2017 after experiencing an unexpectedly rocky year so far. We slowed down a lot in the earlier parts of 2017 since one of us created a brand new human and we all had life shakeups of various sorts. We are hopeful to land on a trajectory that puts us toward a mid-2019 release of the final game.»

Hvordan er det planlagt at fullversjonen skal være forskjellig fra versjonen i tidlig tilgang?

«The full version is intended to have far more content with a full campaign mode and the robot building and customizing system will be fully implemented. There will be more modules and abilities to use in the final version as well.»

Hva er nåværende tilstand for versjonen i tidlig tilgang?

«The early access version is ready and currently playable. If I had to give the current version a percentage of completeness, I would say it's 25% toward the final full version, though I do believe the first 25% was the most difficult part. The majority of our mechanics have been pretty well solidified at this point and the rest is a matter of building upward.»

Vil spillet være priset annerledes under og etter tidlig tilgang?

«We plan to raise the price once along with the final release of the game.»

Hvordan planlegger dere å involvere samfunnet i utviklingsprosessen?

«We hope to include as much as we reasonably can from the community in our development process while keeping true to the vision we feel passionately about. Please, please, please give us feedback and we apologize in advance if we are unable to get to everything. Our top goal is making this game as fun as possible. We want the maximum number of smiles.»
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Om spillet

Bot fighting is big money after the war. You stumbled across a fresh power core, and now you've got a shot to show the arena what you're made of, quite literally if you happen to get busted up too bad.

Heavy Impact in a no-holds-barred, post apocalyptic robot brawler! Punch the bolts off the opposition with multiple stages, opponents and fighting modes! Customize your bot to your fighting style, and conquer the arena!

Heavy Impact is like Rock 'em Sock 'em Robots if they grew up listening to metal and bled oil when their heads popped off. In this game you will jab, hook, and punch with everything you have, and give it your all because the harder you punch, the more the brawler bot feels the hits! Don't drop your hands though, remember to block and float like a two-ton butterfly because your iron jaw won't last long against the pistons throwing punches your way! If you get into a bind, don't forget your ace in the hole, over-clock your CPU to slow down time so you can see the punches coming, dodge a hay-maker, and plant a combo that will CRUSH 'EM LIKE A TIN CAN!

Current Features:

  • Virtual Reality Fighter
  • Measured Punch Strength and Speed
  • Time Slowing Mechanic for Combos (Or to avoid being combo'd)
  • Lightning shock overcharge fist module
  • Multiple Arenas and Play Modes

Planned Features:

  • Customizable Battle Bot
  • Different armor types and playstyles
  • Oculus Support
  • New Levels With New Robots to Fight in 1v1
  • Tournament Campaign Mode
  • More Music
  • More Fist Modules

Systemkrav

    Minimum:
    • OS *: Windows 7 SP1 or newer
    • Prosessor: Intel Core i5 4590 or AMD FX 8350 or greater
    • Minne: 4 GB RAM
    • Grafikk: GeForce GTX 970 or AMD Radeon R9 290 or better
    • Lagring: 900 MB tilgjengelig plass
    • VR-støtte: SteamVR. Room Scale 2m by 2m area required
* Fra og med den 1. januar 2024 kommer Steam-klienten kun til å støtte Windows 10 og nyere versjoner.

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