Deathgarden™: BLOODHARVEST is a multiplayer survival action game in which a ruthless hunter tracks and guns down scavengers, desperate individuals trying to survive and escape the Deathgarden
Recent Reviews:
Mixed (183) - 58% of the 183 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (5,198) - 82% of the 5,198 user reviews for this game are positive.
Release Date:
Aug 14, 2018

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“The purpose of Early Access is to ensure that the game experience is as fun as possible! We wish to establish a relationship of collaboration and trust with our players. Therefore, we will immediately begin gathering feedback and data, communicating our decisions and iterating on the game together. This way, once we launch the game, we will be confident in the quality of the content and service we provide.”

Approximately how long will this game be in Early Access?

“Our current estimation is between 6 months and 1 year. We want to reach a certain level of quality and quantity before officially launching the game. Iteration and communication with our players will be key in this process.”

How is the full version planned to differ from the Early Access version?

“Over the coming months, we aim to deliver:
• New gameplay elements such as Perks, Powers and Weapons.
• New arena elements such as Garden Conditions (weathers).
We are investigating adding a new Garden (biome).
• New cosmetic progression elements to highlight and reward player dedication.
• Quality of life improvements such as game optimization and regular balancing efforts.
• Live service features such as in-game news and anti-disruptive behaviour measures.
• Regular hotfixes for maintenance and bug fixing.
• Surprises!

Note that this plan is subject to change, as we will be carefully reviewing player feedback and data before locking in our intentions and priorities.

Once we officially launch, we are planning on adding an in-game cosmetic store. All gameplay content and updates will always be accessible for free (and to all players). This ensures that we can keep supporting the game for the long-term, support our dedicated server costs and grow with our community.”

What is the current state of the Early Access version?

“As of August 14th, our game consists of:

A WORLD, set in the near-future, revolving around a spectacular blood sport that is the most popular entertainment on the planet.
• Locker Room (central HUB)
• Character creation
• Ready Room (matchmaking physical lobby)
• Training area (tutorial)

A GARDEN, a procedurally generated arena in which Runners and Hunters compete against each other.
• 1 Garden (arena)
• 3 Garden conditions (weathers)
• 1 Dynamic Garden Event
• 2 Game modes (Capture, Gather & Deliver)

HUNTERS, powerful contenders equipped with deadly Weapons, Abilities, Powers and Perks.
• 3 Hunter Abilities
• 6 Hunter Weapons
• 4 Hunter Powers
• 6 Hunter Perks

RUNNERS, fast and agile contenders capable of scaling any structure found in the Garden.
• 3 Runner Classes
• 9 Runner Powered Bolts
• 9 Runner Caltrops
• 8 Runner Perks

REWARDS, in the form of cosmetics and titles that you can collect to learn more about the lore, showcase your performance and express your personality.
• 30 Hunter Career progression cosmetics (10 Complete Sets)
• 10 Hunter Career Emblems
• 30 Runner Career progression cosmetics (10 Complete Sets)
• 10 Runner Career Emblems
• 130 Hunter Seasonal Titles
• 130 Runner Seasonal Titles
• Exclusive cosmetics for: Early Access players, Deluxe Edition owners, Dead by Daylight owners

LIVE SERVICES, to ensure an enjoyable experience for our players.
• Dedicated servers (located in Ohio, Frankfurt and Seoul)
• Anti-cheating measures
• Opt-in voice chat
• Play with friends
• Pop-up news”

Will the game be priced differently during and after Early Access?

“While we intend on doing sales and free weekends in the future, we currently do not intend on changing the regular price tag. To thank our Early Access players, we will grant them exclusive ‘Groundbreaker’ Hunter and Runner Outfits. They will also get to keep their progression and the rewards associated with them when we launch the game.”

How are you planning on involving the Community in your development process?

“We believe gathering feedback is key to the success of our Early Access. We will obviously be regularly reading all discussion on our social media, forum, Discord as well as on Steam forums and the community-run Reddit.

We also believe that two-way communication is crucial. Therefore, we intend on regularly posting news on our website, social media platforms and forum as well as try to reply to questions.

We intend on sending monthly surveys to our players, as well as some more specific punctual surveys when we feel the need to cover a topic in-depth. We will be tracking data to identify player patterns and help balance the game to make it as fun and understandable as possible.”
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Includes 3 items: DEATHGARDEN - Origin Sets & Artbook, DEATHGARDEN - Soundtrack, Deathgarden: BLOODHARVEST


Recent updates View all (77)

August 22

Patch: 0.1.7: The Veteran

Hello Deathgarden community,

The patch arrives with its load of new content, and to celebrate The Veteran’s arrival, Deathgarden: BLOODHARVEST will enjoy a Steam sale and a free weekend*!

You can find all the details below.


Hailing from Paris, France, Leila “The Veteran” Boudet has seen her fair share of blood. A renowned soldier of Unity, she won’t hesitate to strike down whoever’s foolish enough to enter the Deathgarden.

Her main weapons are a grenade launcher and a triple barrel carbine. Among other things, The Veteran is the only hunter that can hack blood piles.

“This ain’t a god damn game. Get in, make the kill, and get out.”— Leila “The Veteran” Boudet

You can read more about her story here.

The Veteran will replace The Inquisitor as the starting hunter for newly created accounts; other players will receive 1,000 iron, claimable during the week following the release of the patch, to buy the new hunter.



Onboarding: Character Rating
o Each character now has a gameplay difficulty rating tag in the Locker Room’s Character station; they are rated as Easy, Medium or Hard.

Design Goal: The intent is to give new players a better insight at the characters’ gameplay difficulty.

UI: New In-Game Notification Widget
o When spawning in the Locker Room, a notification widget informs players when there is an active in-game event.


Audio: Scavenger Executed
o A new sound and voice line play when a scavenger is executed.


Gameplay: “Shock” Stagger Adjustment
o The “shock” ability no longer staggers scavengers. The scavenger’s upper body keeps its staggered animation as a visual cue for the on-hit effect.
o The “shock” ability no longer interrupts climbing interactions.

Design Goal: The intent is to reduce the ability’s effects while retaining its value.

Gameplay: The Stalker’s “Power Shock” Perk Damage Reduced
o The “Power Shock” perk damage has been reduced by 50% at all levels.
  • Level 1 (10)% → (5)%.
  • Level 2 (20)% → (10)%.
  • Level 3 (30)% → (15)%.
  • Level 4 (40)% → (20)%.
  • Level 5 (50)% → (25)%.
  • Level 6 (60)% → (30)%.
  • Level 7 (70)% → (35)%.
  • Level 8 (80)% → (40)%.
  • Level 9 (90)% → (45)%.
  • Level 10 (100)% → (50)%.

Design Goal: Reducing the damage by 50% brings this perk in line with the others. It also balances hunters.


Game Experience: Challenges Removed
o The challenges “Climb” from tiers 7 to 9 are removed from the challenge pool. The challenges still occur from tiers 3 to 5.

NOTE: These challenges remain on already purchased characters. The challenges won’t appear for perks and powers over level 5, on newly purchased characters or those who have prestige since the launch of The Veteran Patch.

Progression: Scavenger XP Gain Reviewed

o XP rewards for specific actions have been reviewed as follow:
  • Friendly Effect: (50)XP → (60)XP.
  • Danger Close: (50)XP → (60)XP.
  • Activated Drone Kill: (40)XP → (45)XP.
  • Friendly Effect Assist: (100)XP → (115) XP.
  • Escape Chase: (250)XP → (300)XP.
  • Escape Chase Assist: (150)XP → (175)XP.
  • Scavenger Revive: (400)XP → (460)XP.
  • Golden Crate: (50)XP → (60)XP.
  • Scavenger Domination Bonus: (500)XP → (575)XP.
  • Escape the Garden: (1000)XP → (1150)XP.
Design Goal: Increase the XP scavengers receive at the end of each match to reduce the gap between scavengers’ and hunter’s gains.

*Deathgarden: BLOODHARVEST will be free this weekend on Steam, from August 22nd to August 26th. At the same time, Deathgarden will be at a 50% discount price until September 4th.

36 comments Read more

August 21

Character Reveal: The Veteran

Name: Leila Boudet
Age: 62
Location: Paris

It wasn’t guns and bombs that won the Thousand Day War for Unity. It was blood. The blood of soldiers who fought for a new golden age of humanity. And Leila gave her share.

She was in her early twenties when she first put on the battle suit. What started as a bulky, cumbersome uniform became a skin she was more familiar with than her own. She had found her calling. Trudging through mud and smoke, she could drag an injured colleague to safety while unloading a mag straight into an enemy’s skull. No compromise, no corners cut.

Leila was a decorated war hero by the time Unity launched their final attack on The Divided. She had dreams of marching into Brisbane and stomping any attempts at resistance—but it wasn’t meant to be. A lucky shot of cannon fire rained down on her position, cutting hot shrapnel through her armor. With her battle suit painted red, she rose to her feet, only to be held back by her commanding officer. She was ordered to retreat while the rest of her unit moved forward.

With the war in its final hours, she was to be flown back to France to recuperate. As her plane took off, a blinding light erupted from behind. The Divided had launched a final nuclear barrage that killed 90% of the troops in Australia on both sides.

Leila returned a reluctant hero, thirsting to avenge her allies, but without any means to do so. As peace broke out, her usefulness was at its end, and she retreated from public life to brood in silence.

It wasn’t until The Bloodharvest that she’d emerge once more. The notion of scavengers earning a place in The Enclave sickened her. She knew amongst them were the remnants of her enemies, their sons and daughters, and the civilians who were too cowardly to fight for Unity. It had been so long since the nuclear attack, but the time for punishment had finally arrived.

This ain’t a god damn game. Get in, make the kill, and get out.”— Leila “The Veteran” Boudet

Default hunter power: Orbital Strike—Calls in a strike from Unity satellites, barraging a designated area with laser-guided explosives.

Default loadout: Grenade launcher and carbine.

The Veteran’s deep knowledge of her environment makes her a dreadful opponent. She will make sure to find every scavenger in the garden, even those who mastered the art of hiding. Not a single scavenger will be able to make a better life for themselves, especially not on Leila’s watch.

The Veteran will be released to all players this Thursday to kick off our free weekend and 50% off Steam sale!

See you in the garden!
27 comments Read more
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“Deathgarden is fast-paced and frantic. More than once, I would finish a round with my hands shaking and my heart pounding. This small early access game is one of my biggest surprises of 2019 so far.(...) The main tension of Deathgarden comes from choices. Do I help a fellow Scavenger in trouble, or stay safe? As a Hunter, do I take advantage of supplies around the map for myself, or mark them so they’ll reveal Scavengers? Do I go for a golden crate spawn, or an objective? These little choices make up the tension of a 10-minute round, and keep things feeling fresh.”

“The horrific minds of Behaviour Interactive have done it again, releasing upon us the unique and demonic team-based co-op game for PC, Deathgarden: BLOODHARVEST. (...) This fast-paced game is fast-paced, terrifying and tests the player’s ability to think quickly and pay attention to their surroundings! (...)Players will be impressed by the high-definition graphics and superior controls. While this fast-paced game might leave them slightly confused at first, they’ll get the hang of it within no time! (...)This type of gameplay makes co-op games encouraging for the player!”
9.8/10 – Gaming Cypher


Digital Deluxe Edition

The Deluxe Edition includes the base Game, the Silent victory Hunter set for the Inquisitor, the Sentinel Runner set for Sawbone, the digital Art book, and the Digital soundtrack.

#label_Dead by Daylight Bundle

Get Dead by Daylight and Deathgarden: BLOODHARVEST and receive 2 Dead by Daylight masks in Deathgarden Bloodharvest (the Toth Mask for Fog and the Trapper's Mask for the Poacher) and 2 Deathgarden masks in Dead by Daylight (the Scavenger Mask for Meg and the Hunter Mast for the Trapper).

About This Game


In a dark, dystopian future, the world is divided. Only a few deemed worthy are granted access to the Enclave, an opulent safe haven, while the rest are damned to an almost certain death in the slums. The only way to obtain the right to a better life and reach the Enclave is to face the hunter and put one’s life on the line in a ruthless game of blood.

Deathgarden™: BLOODHARVEST is a multiplayer survival action game in which a ruthless hunter tracks and guns down scavengers, desperate individuals trying to survive and escape the Deathgarden.

The Bloodharvest

In this fast-paced survival title, one unstoppable Hunter must track down and kill scavengers, who are desperately trying to escape their tormenter’s grasp. Nimble scavengers must stealthily explore the Deathgarden, hoping to gather and deliver enough blood to open the exits and get out alive.

Unique characters & playstyles

Every hunter and scavenger has unique powers and customizable loadouts. Upgrade your characters and unlock higher progression tiers by spending your hard-earned resources and completing challenges.

Frantic and Brutal Gameplay

Scavenge for blood in third person or hunt for kills in first person. Players must think fast and act quickly if they are to succeed in the arena. Hunters, who’s sole objective is to track down and kill scavengers, control the playing field by setting up dynamic traps for their prey. With the hunters’ net ever closing in around them, scavengers must deliver blood and amass resources, while hoping to survive high intensity chases.

Thematic Gardens

Each thematic map is procedurally generated and has a direct impact on your experience. As hunters and scavengers, you’ll need to adapt your playstyle and strategy to the map in which you play. Weather conditions, visibility, structures, vegetation and elevations will vary greatly and impact your gameplay experience in meaningful ways.

As Deathgarden continues to grow, you are bound to meet new hunters and scavengers, discover new maps, experiment with new weapons and powers, and take on additional challenges and seasonal events that will enrich your gameplay experience.

Mature Content Description

The developers describe the content like this:

This Game may contain content not appropriate for all ages, or may not be appropriate for viewing at work: Frequent Violence or Gore, General Mature Content

System Requirements

    • Requires a 64-bit processor and operating system
    • OS: Windows 7, 8, 8.1, x64
    • Processor: Intel Core i5-2500K or AMD FX-8120 Eight-Core
    • Memory: 8 GB RAM
    • Graphics: Nvidia GeForce GTX 770 or AMD Radeon HD 7970 / R9 280 X
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 20 GB available space
    • Requires a 64-bit processor and operating system

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