Redout is a tribute to the old racing monsters such as F-Zero, WipeOut, Rollcage, and POD. It is designed to be an uncompromising, fast, tough and satisfying driving experience, soaked in that vertigo that stands at the core of the arcade racing genre.
Recent Reviews:
Very Positive (48) - 85% of the 48 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (1,987) - 86% of the 1,987 user reviews for this game are positive.
Release Date:
Sep 2, 2016
Developer:
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Recent updates View all (23)

November 8

Redout: Space Assault gameplay pre-alpha video!

Redout: Space Assault page has been updated with our new pre-alpha gameplay video and a few screenshots of the current stage of the project. There’s still a lot to do and listening to your feedback about the multiplayer focus has been of great help for us.

Space Assault has now a lot more content on the single-player campaign and the arcade feel of the game greatly improved in the last couple of months. You can watch the video on its Steam page or on our Youtube channel: https://www.youtube.com/watch?v=kTca9fM95vU
Also, we finally created the official Discord server for the game. Join now to discuss the game with us! https://discord.gg/bCR52s4
10 comments Read more

October 8

Mars or Die! gets amazing free content!

A total of 669 changes between V1.1.2 and V1.2

THE PEOPLE HAVE SPOKEN!
The Supreme Leader was downhearted with the reception of its propaganda. After eating an unhealthy dose of chocolate, he called for a Great Warfare Maneuver to shake things up. After many fervent weeks of work, we are now ready to present the New Great Plan for conquering Mars! Of course, we will need to re-establish communications with our Explorers first...

NEW DEFENSIVE STRUCTURE: BARRICADE
To stop aliens from chewing on your defences, you’ve got to… give them something else to chew on first! These Titanium barricades with an integrated Energy Field can withstand terrifying amounts of punishment, allowing your turrets do their job.



NEW DEFENSIVE STRUCTURE: MORTAR TURRET
Get rid of those pesky swarms from a distance! The Mortar Turret drops shells dealing AoE damage. Its long range also allows to counter aliens shooting from afar. A must-have gadget for every interplanetary army!



NEW DEFENSIVE STRUCTURE: STUN TURRET
When it comes to hand-to-hand combat, every second counts. This revolutionary installation fires a strong audiovisual shockwave that overloads alien senses, dealing moderate area damage but especially stunning them for a few precious moments.



UPGRADEABLE DEFENSIVE STRUCTURES
A new Structures Upgrade System allows you to spend your Resources to strengthen your Turrets individually, up to level 10! From today, we won’t depend on crate-box supplies only!



NEW ALIEN: BOMBER
These strange, short creatures look like they just left Thanksgiving dinner. Problem is, they are basically mobile buckets of explosive chemicals. And, they run like stink!



NEW ALIEN: SNIPER
An extremely dangerous specimen shooting extremely long-range bullets with precision. Good Mortars can take care of them: otherwise, our Explorers will need to take them on personally!

NEW ALIEN: JETPACK GRUNT
These obnoxious creatures can drop anywhere on the battlefield. Usually, they tend to drop behind our defence lines. This is most unfortunate, especially because they are aggressive and tough!



NEW CAMPAIGN: LIBERATION. BIGGER AND BADDER!
There is a strange… mutation going on: we identified 4 new alien evolutions, considerably stronger and faster than the previous one. This new 9-missions Campaign will take you to the deep recesses of the Red Planet, to find out what is the source of this formidable threat. We will need every bit of our new military technology to survive the Infection!



NEW GAME MODE: HARDCORE
In case you need an even harder challenge, both the Conqvest and Liberation campaign can be played at Hardcore difficulty.

NEW RESOURCES MANAGEMENT: INFINITE CRYSTALS
Thanks to a more efficient extraction process, Crystal pools can be mined for longer. Also, once a pool is depleted, it will continue to grant bits and pieces of Crystals indefinitely: the income will be much lower, but this will grant more time to transfer your base to a more Hawaiian location.
We also found out that Aliens love Crystals as snacks, so they always carry some. Meaning, we get free Resources for each Alien we KO!

UPGRADE CRATE BOXES
They can now be researched on the spot. Just make sure a Research Center is up and running, find a Crate and pick it up. It will be automatically transferred to your base and applied!

BOOST-TURN
We realigned and optimized propellers, so Explorers can now turn while Boosting. Exploring Mars is a breeze! Wheeeeeee!



SCOUT BEAN SHIELDS OVERHAUL
Bean’s Shield is no longer damaged by alien projectiles. Bean can also bash enemies by boosting onto them while Shields are up. Show off your skills!



UI REVIEW
The last placed structure is automatically selected on reopening the Build Menu, making it faster to build a line of defence..
A better alignment between crosshair and bullets makes shooting smoother.
Enemy Health UI is now visible (can be turned off).
Remaining wave duration time is now displayed.
Minimap review: it now displays only Crate Boxes in proximity.

AI REVIEW
Companion automatically tries to reach an O2 tank when oxygen is low.
Companion always comes when called (removed minimum radius for the Follow command).

GAME CONTENT REVIEW
Reviewed classic campaign structure, duration and goals to adapt for new content.
Reviewed and recalibrated Endless mode difficulty to adapt for new content.

THANKS FOR THE ATTENTION!
If you are *still* reading, phew! That was a lot to cover. We have read some legitimate, constructive criticism after launching the game and worked hard to give you a deeper experience, more content, more strategic variety and challenges.
There is much more we would have loved to do (but couldn't, due to time constraints) but for now do let us know what you appreciate, what still needs work, and what you'd love to see in the game.
Mars, or Die!



22 comments Read more

Reviews

“Redout delivers excitement I haven’t felt since Nintendo released the last great F-Zero title over a decade ago. I don’t know if it’s the best racer I’ve ever played, but it’s almost certainly the most exhilarating, and earns its place among the very games it takes inspiration from.”
9.5 / 10 – Game Critics

“Fast, hard and really impressive, Redout is a perfect heir to the greatest arcade racing games. A delightful challenge that will test your skills and it will cause to overflow your adrenaline.”
9 / 10 – Meristation

“We are looking at an AG Racer which quality level is outstanding”
8.9 / 10 – Everyeye

About This Game

NEXT GENERATION AG RACING IS HERE!
Redout is a tribute to the old racing monsters such as F-Zero, WipeOut, Rollcage, and POD. It is designed to be an uncompromising, fast, tough and satisfying driving experience, soaked in that vertigo that stands at the core of the arcade racing genre. The floating system and driving models are based on physics: each turn, slope, hard braking, acceleration, each turn and twist of the track will apply a unique force to the ship. A sharp low-polygon style blends meshes and terrains with the latest state-of-the-art shading and lighting effects provided by the Unreal Engine 4, creating beautiful and instantly recognisable aesthetics. Breezy coastlines, eerie frozen landscapes, vast desert plains: the melancholic, dystopian atmosphere of a semi abandoned Earth is the background for the most high-speed, tense and beautiful futuristic racing clashes.

Features

  • Online multiplayer - match against 12 players around the world for a real challenge
  • Optional VR Support - Oculus Rift, HTC Vive or OSVR. With a new shiny cockpit view!
  • Career mode - 100+ events to race, experience, level up and upgrade your ship
  • A Diverse World - 25 tracks scattered around 5 locations on a post-apocalyptic Earth, plus boss circuits
  • Never bored - 11 event types, from classic Race to innovative Arena Race and Score-Based Endurance
  • Create your story - 6 racing teams, each requiring a different driving approach, and 4 increasingly fast racing classes
  • Powerup - 10+ racing-focused, upgradable powerups: additional turbo, shields, self-repair drone, advanced grip system, slipstream enhancers, and more
  • Music for your ears - full 5.1 support and a dynamic soundtrack that will drop sicker and sicker beats the faster you go!

Speed

Redout is the fastest game ever made. If you can handle it. It's not about the numbers you see on screen, it's about the vibrations, the landscape and buildings flying by, the high-speed collisions, the effects, the sounds, the immersion: everything is meant to feel like you're going FAST.

Online Multiplayer

Challenge up to 12 players from all over the world and find out who's the best Redout pilot in history! Do you think you have got what it takes? Prove it. True glory is a flame lighted at the skies.

Dynamic Soundtrack

Prepare your ears for one of the most intense dynamic soundtracks you have ever heard. Redout enhances your experience and transcends visuals, immersing yourself in a mixture of sounds and music that adapts to your playstyle and your performance on the track.

Immersive VR

We have been working hard to give you the best VR game yet. Get inside your HMD to experience 3D and distances like never before, you'll know exactly where the apex is and feel a whole new level of control. VR support is optional.

Handling

Control is the most important feeling when you are racing at 800km/h. Redout features believable physics derived from quad-copters controllers and real magnetic forces. We came up with the next generation in AG handling. There's always a way to face a corner without braking, but you have to prepare for it and use everything you've got. Steer, strafe and turbo out of a corner are the basics: upgrades and powerups will grant you even more control on your ship's behaviour. You'll need to dominate your ship before you face the advanced tracks.

Thriving Discord Community

Whatever you are in for a casual multiplayer match or just for some chitchatting during a break, the official Discord server is there for you: https://discord.me/redout! Join our community and get to know some of the people who helped shaping Redout's lore and ecosystem, on top of getting exclusive information about development and previews on what's happening inside the Redout Universe.

A Rich Context

AD 2560.
Earth stripped of its natural resources. Global warming caused the melting of the northern polar ice cap, tropical storms ravage all areas that didn’t suffer from desertification.
Pockets of humans are crawling their lives away in a few slums, descendants of those who were left behind or refused to leave. Others created huge conurbations, based upon some of the most populous cities once on Earth. Most of humanity, though, has moved on the Moon, Mars, Titan, and other Jupiter’s moons. Earth is often used as a location for entertainment events like hi-speed races, futuristic amusement parks and zoo parks, which allows local communities to work and profit in a harsh environment.
One of the most popular sports is the SRRL, or Solar Redout Racing League: the fastest racing league ever created, where humanity's best pilots drive high speed anti-gravity ships on magnetic tracks, risking their lives at each and every corner, in exchange for neverending glory.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7
    • Processor: i3 2.6Ghz
    • Memory: 4 GB RAM
    • Graphics: GTX 560 or equivalent
    • DirectX: Version 11
    • Storage: 6 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Processor: i5 2.6Ghz
    • Memory: 8 GB RAM
    • Graphics: GTX 960 or equivalent
    • DirectX: Version 11
    • Storage: 6 GB available space

What Curators Say

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