Nature, Survival, Lifecycles: Experience the incredible life of animals & their unique life stories; Drunk On Nectar aspires to become the most comprehensive nature experience ever made.
All Reviews:
Very Positive (59) - 84% of the 59 user reviews for this game are positive.
Release Date:
Nov 16, 2016

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Greetings! As a single developer behind this game, your early involvement allows me to work closely with you to ensure that the final product is designed to fulfill your expectations. With so many animal species and lifecycles out there, the sheer number of gameplay systems required to fulfill DoN's vision makes for a very challenging development and QA process, especially as a single developer. Early Access greatly alleviates this difficulty by allowing me to harness community feedback while the game is still being built.

By purchasing the game early, you will also be supporting the development of what is potentially the first full-fledged nature game ever made.

With ❤,
Venugopalan Sreedharan”

Approximately how long will this game be in Early Access?

“Q4-2019 is the expected timeframe. The game will certianly continue to receive content updates well past its release, to ensure the inclusion of as many animal and plant species as possible!”

How is the full version planned to differ from the Early Access version?

“Creature lifecycles including growth, metamorphosis, mating & reproduction for the game's existing species (invertebrates) will be the main focus of DoN's EA journey. Multiplayer/Co-op support is also planned.

Inclusion of new content such as more species of animals/plants/biomes/scenario-editor may happen, but is by no means considered a core part of the EA development cycle itself, but a process that may extend well beyond EA and into the full release.”

What is the current state of the Early Access version?

“The current game is fully playable with multiple game modes and species for players to explore along with procedurally generated levels, sandbox mode, etc. However, replay value of the current version will vary from player to player as not all features have been built yet, so please keep that in mind before purchase.

The main game mode ("The Life Of Animals") is currently a simplified version of the game's vision, current gameplay is simple. After lifecycles for all existing creatures has been built, gameplay for this mode will be enhanced further.”

Will the game be priced differently during and after Early Access?

“Eventually as more content is added to the game the price is expected to be adjusted accordingly.”

How are you planning on involving the Community in your development process?

“DoN's genre (the natural world) has seldom been explored in gaming before meaning we're practically building a new genre together while defining the standards for gameplay in this genre. Community feedback will be crucial in ensuring that natural world phenomena depicted in the game translates into gameplay that is both sensible and fun at the same time.

The community is also welcome to suggest their favorite species of animals and plants for inclusion in the game although this will be a long-term process because of the enormous amount of time taken to fully realize a species and not every species will make it into the game.”
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Recent updates View all (62)

July 20

New Content: Educational Tidbits, Major Improvements to Jumping Spider Lifecycle

A major patch was released yesterday for the Jumping Spider lifecycle bringing new content in the form of educational narratives for mating along with Major bugfixes, Performance boost for "Gen 2" and Gameplay rebalancing that makes it significantly easier to complete the Jumping Spider lifecycle.

Educational Narratives
Educational tidbits about Jumping Spider mating and anatomy have been added with this update.

Here's a quick look!

https://www.youtube.com/watch?v=h81cclctUU4





Watch the video above for more!

Rebalancing: Completing Spider Lifecycle Made Easier
If you had any issues completing the Jumping Spider lifecycle (and reaching Mating!) at all, do try again!

A large number of rebalancing changes aimed at making the Jumping Spider lifecycle much easier to complete were added with this update. More additions are planned too, and will be based on your valuable feedback.

Notable mentions:
  • Food Intake bonus of 25% for Players.
  • Major bugfixes to scripted "Quest predators" to ensure they do not return to harass players.
  • Player walk speed automatically reduced if a leaf has silk tent on it.

Major bugfixes
Several important fixes were released spanning Gen 1, Gen 2 (and Gen 3!)
  • Various performance issues addressed across the board relating to AI population and their CPU usage. Benefits are mostly clearly perceived in Gen 2 but applies to the entire game and all other species too!
  • "Gen 3" Pollen Grains and Beltian Bodies now correctly spawn upon birth.
  • Chem trails of Gen 2 sandbox fauna no longer show up during Gen 1 gameplay.
  • Camera Improvements for interaction with larger predators; more to come along these lines soon.

"Gen 2" Gameplay Series

A new gameplay video series featuring Generation 2's "Free Roaming" - i.e. Sandbox Survival and Emergent gameplay, has been released!

Do take a look!

https://www.youtube.com/watch?v=vjMXWKrdcyg

https://www.youtube.com/watch?v=Oljv_49eltA

https://www.youtube.com/watch?v=LAWGkwPx7m0


An unscripted encounter from Gen 2's "Sandbox Survival"

Gen 2 Sandbox Survival - The Model For The Future
Inspired by the Jumping Spider's Generation 2 gameplay, the current plan is to adopt this model for all species in the roster as the new Lifecycles format.

In this new format, "Generation 1" will feature Quests, Educational narration and Linear paths to help new players and establish a baseline, while "Generation 2" will feature a pure Sandbox Survival experience with emergent gameplay and completely unscripted, non-linear experiences.

The Grasshopper's Lifecycle will adopt this model at some point; quests and narration suitable for this species will be added to Gen 1 while Gen 2 will continue to offer pure unscripted sandbox action.

Your thoughts / feedback on this subject are very greatly welcomed! :)



~~~

That's it for now, for but more information about the next major update will be shared in due course! :)

With ❤,
Venugopalan Sreedharan
(Developer of Drunk On Nectar)
0 comments Read more

July 12

Jumping Spider Mating Released - Play It Now!



Lifecycle Complete!
Concluding the Jumping Spider's epic life story, Mating & Reproduction is now here!

Find a mate, experience Courtship, Mating, Egg-Laying and much more in this milestone update to Drunk On Nectar - The Nature Simulator!



Experience "Free Roaming" - New Gen 2 Gameplay!

Complete Gen 1 spider lifecycle to unlock Generation 2!

Do not miss out on the new Generation 2 Jumping Spider gameplay, it is a completely new experience!

Gen2 Free Roaming is a pure Sandbox experience without any formal quests like Gen1. You must survive a densely populated map with prey and predators while growing and moulting. Player specific bonuses present in G1 to make life easier are not present in G2 making it a different experience from the get go.

So be sure to try Gen 2 Free Roaming as a Jumping Spider! :)


G2 spider family with two egg clusters! Population keeps increasing with each generation playthrough.

Looking Ahead
There's a lot of exciting directions for the game to explore from here. With another member of the roster completing its life story, the game comes closer to its goal of depicting lifecycles for the entire existing roster.

Proceeding in that direction the next logical choice would be "Ladybug Lifecycle", offering great visual interest and predator gameplay on multiple levels. However other options are also open, including lifecycles for a new species or exploration of other topics in the vast domain of nature.

We'll see! :)



For now though, please enjoy Jumping Spider Mating and do report any issues you run into, they will be swiftly looked into.

Thank you!

With ❤,
Venugopalan Sreedharan
(Developer of Drunk On Nectar)
4 comments Read more
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About This Game

Drunk On Nectar is a Nature Simulation game about animals, plants and ecology. Play as animals, simulate ecosystems in sandbox mode and a lot more.








DoN aims to provide the most comprehensive nature experience gaming has ever seen. To this end, the game has been built at invertebrate-scale (a 0.1 mm accurate micro world) for an unprecedented level of detail. Plants in DoN are not flat props but living, growing entities that flower, pollinate and propagate across seasons like real plants. Finally, each species has unique gameplay depending on its morphology.

The current release features 11 invertebrate species:
  • Monarch Butterfly (will full lifecycle from Caterpillar to adult!)
  • Jumping Spider (Phidippus Regius, with Lifecycle upto Third Instar)
  • Parasitic Wasp (Blue Mud Dauber with egg laying, nesting gameplay)
  • Japanese Tiger Beetle
  • Grasshopper
  • The Ladybug Beetle
  • Dragonfly (Common Hawker)
  • Ants & Mealybugs (mutualism)
  • Butterfly (Viceroy)
  • Bee (Solitary).

Plants are first-class citizens in DoN and expected to play an increasingly important role over time.

Additional species of animals, plants and ecological phenomena are planned for addition once the game's EA goals (read above) have been met. You are welcome to vote for a creature or plant you're excited about for addition in the community forums!

External Links
Follow DoN on Twitter!
Catch the latest news on the Official Youtube channel
Visit DoN's IndieDB page
Drunk On Nectar's Facebook page.

System Requirements

Windows
SteamOS + Linux
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: 64-bit Windows 7 SP1, Windows 8.1, Windows 10
    • Processor: 3 Ghz Dual-Core 64-bit CPU
    • Memory: 8000 MB RAM
    • Graphics: Dedicated Graphics Card with 2 GB VRAM, min DirectX10 necessary.
    • DirectX: Version 10
    • Storage: 10000 MB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Ubuntu or equivalent distro
    • Processor: 3 Ghz Dual-Core 64-bit CPU
    • Memory: 8000 MB RAM
    • Graphics: OpenGL 3 compatible GPU with 2 GB VRAM
    • Storage: 10000 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system

What Curators Say

5 Curators have reviewed this product. Click here to see them.

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