What Remains of Edith Finch is a collection of strange tales about a family in Washington state. As Edith, you’ll explore the colossal Finch house, searching for stories as she explores her family history and tries to figure out why she's the last one in her family left alive.
Recent Reviews:
Very Positive (287) - 87% of the 287 user reviews in the last 30 days are positive.
All Reviews:
Overwhelmingly Positive (8,146) - 95% of the 8,146 user reviews for this game are positive.
Release Date:
Apr 24, 2017
Developer:

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Recent updates View all (7)

June 21

Steam Summer Sale!

What Remains of Edith Finch is a part of the Steam Summer Sale and you can pick up the game for 50% off through July 5th! The game + soundtrack bundle is also on sale, and we also have a discount on our publisher bundle that includes Gorogoa.
5 comments Read more

April 27

Early Concept Docs for What Remains of Edith Finch

(this is a crosspost of a blog entry originally posted by Ian Dallas over at Giant Sparrow's website)

Edith Finch was released one year ago!
To celebrate our anniversary we’re sharing some never-before-seen early concepts for the game in the form of a trailer, a doc, and a mood board. All of these are from early 2013, a few months into what became 4 and a half years of development.

Greenlight Trailer

First up is what we called our “greenlight trailer.” This was an internal trailer we made at the request of our publisher to help us identify and communicate what we thought the finished game might feel like. None of the prototypes shown here made it into the final game, but tonally it’s not far off.

Fun fact: the sunken house that appears in the trailer was an idea we discussed at the start of development and then forgot about completely for 3 years until it found its way back into the game in a completely different form.



Concept Doc

Around the same time we made the trailer we also wrote a Concept Document that tried to summarize what, at the time, were the best ideas we had. Again, almost none of the specific ideas survived but the tone is pretty close.



Mood Board

Last up is the original mood board we made for the game, a collection of reference photos that felt suggestive of the tone we were going for. This was hanging up in our office for a couple of years, the last remnant of the game’s original title, “The Nightmares of Edith Finch.”



Now that we’re in the very early stages of our next game, it’s comforting to look back at the last game and see how wrong we were about so many things, but also how eventually the bits of good ideas coalesced in unexpected ways that ended up looking eerily like what we set out to make in the first place.

And speaking of that next game, we’re looking for an Animation Programmer and a Lead Animator so if that sounds like you, and if the idea of spending a few years making prototypes to explore a vast range of promising but ultimately misguided ideas seems appealing, let us know.
8 comments Read more

Reviews

“Succeeds in recreating the childhood joy of reading a book and being utterly transported into its pages.”
5/5 – The Guardian

“Beautiful and bittersweet.”
9/10 – Polygon

“Edith Finch earned every tear, every laugh and every moment of joy.”
Recommended – Rock Paper Shotgun

About This Game

Winner of Best Game at the 2018 BAFTA Game Awards, as well as Best Narrative awards at the GDC 2018 Choice Awards, 2018 SXSW Gaming Awards, and The Game Awards 2017, What Remains of Edith Finch is a collection of strange tales about a family in Washington state.

As Edith, you’ll explore the colossal Finch house, searching for stories as she explores her family history and tries to figure out why she's the last one in her family left alive. Each story you find lets you experience the life of a new family member on the day of their death, with stories ranging from the distant past to the present day.

The gameplay and tone of the stories are as varied as the Finches themselves. The only constants are that each is played from a first-person perspective and that each story ends with that family member's death.

Ultimately, it's a game about what it feels like to be humbled and astonished by the vast and unknowable world around us.

Created by Giant Sparrow, the team behind the first-person painting game The Unfinished Swan.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows Vista SP2 64-bit or later
    • Processor: Intel i3 2125 3.30 GHz or later
    • Memory: 2 GB RAM
    • Graphics: GeForce GTX 750/AMD Radeon 7790 or later
    • Storage: 5 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system

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