RPG in a Box lets you easily create 3D grid-based, voxel-style RPGs and adventure games!
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Positiv (14) - 100 % der 14 Nutzerreviews für diese Software sind positiv.
Veröffentlichung:
12. Aug. 2019
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Early Access-Software

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Hinweis: Diese Early Access-Software ist noch nicht fertig und könnte sich in Zukunft verändern. Wenn Ihnen die Software im aktuellen Zustand nicht gefällt, sollten Sie abwarten und sehen, ob sich die Software weiterentwickelt. Mehr erfahren

Was die Entwickler zu sagen haben:

Wozu Early Access?

“I believe that RPG in a Box is a perfect fit for the Early Access model as it will provide a great opportunity to gather ideas and suggestions. I'd like to involve the community early in the development process and get feedback to help guide the software in the right direction.”

Wie lange wird diese Software ungefähr den Early Access-Status haben?

“Although I expect the software to remain in Early Access at least through the majority of 2020, the duration will mostly be dependent upon how long it takes to implement and polish all of the core features.”

Wie soll sich die Vollversion von der Early Access-Version unterscheiden?

“In the full version, you will be able to create a complete RPG or adventure game with dialogue, interaction, items, quests, stats, turn-based combat, and many customization options.”

Was ist der derzeitige Stand der Early Access-Version?

“While there are many features yet to be added, a basic playable game can be created and exported to Windows, Linux, and MacOS. The Map Editor allows you to build maps from tiles, objects, and characters created in the Voxel Editor (which supports frame-based animations). Some interactivity can be added to your game using scripts and dialogue created within visual, node-based editors.”

Wird diese Software während und nach Early Access unterschiedlich viel kosten?

“The cost of RPG in a Box will gradually increase as major new features are added.”

Wie werden Sie versuchen die Community in den Entwicklungsprozess miteinzubeziehen?

“Since certain aspects of the software are open-ended at this time, I'd like to engage with the community to get ideas for features and functionality on which to focus. This will be beneficial in both the shaping of the software and in bringing the community's game concepts to realization.”
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Über diese Software



Please be aware that RPG in a Box is still in alpha and many of the planned features are yet to be implemented! Before purchasing Early Access, please try out the free demo to get a feel for the current state of the engine.



RPG in a Box lets you easily create 3D grid-based, voxel-style RPGs and adventure games! As its name suggests, it will contain every tool necessary for turning your ideas into games, all packaged together "in a box". The software is designed with a beginner-friendly approach as to not require any programming or modelling knowledge while still providing a wide range of customization and openness.

Voxel Editor

Build tiles, objects, and characters from 3D pixel blocks (i.e. voxels) and easily animate them with the editor's frame-based/stop-motion animation system. Importing from MagicaVoxel (.vox) or PNG sprites is also supported.

Map Editor

Create grid-based worlds with the tiles you've built, then bring them to life by adding interactive NPCs and objects using the editor's intuitive navigation and interaction system.

Scripting

Set up and trigger in-game events with the visual, node-based script editor. Simply drag and drop the desired actions (no programming knowledge required), or manually code "quick scripts" using the custom, Lua-like scripting language.

Dialogue

Write conversations for your NPCs using a visual, flowchart approach similar to that of the script editor. Branching dialogue is supported via player choices and condition checking.

Camera System

Choose from three available camera types for your game: standard, first-person, and isometric. Stage dynamic cutscenes using the engine’s flexible camera scripting system.

UI Customization

Design one or more dialogue box themes and customize the appearance of many other interface elements such as the inventory, main menu, and credits roll.

Basic Items

Define basic items for the player to find in containers or earn through the completion of tasks. Attach scripts to trigger effects for potions and other consumable items.

Sound FX Generator

Generate fun, retro-style sound effects using the built-in tool based on Dr. Petter’s SFXR.

Systemanforderungen

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • Betriebssystem: Windows 7
    • Grafik: OpenGL 3.3+
    • Speicherplatz: 500 MB verfügbarer Speicherplatz
    Minimum:
    • Betriebssystem: MacOS X 10.6
    • Grafik: OpenGL 3.3+
    • Speicherplatz: 500 MB verfügbarer Speicherplatz
    Minimum:
    • Betriebssystem: Any Distribution
    • Grafik: OpenGL 3.3+
    • Speicherplatz: 500 MB verfügbarer Speicherplatz

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