The fastest way to create animated shows. With your HTC Vive or Oculus Rift, you can produce your own animated shows in real-time, and even stream them live to Facebook, Twitch, or YouTube. Just jump inside the show, press record, and go.
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Release Date:
Mar 13, 2018
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Early Access Software

Get involved with this software as it develops.

Note: This Early Access software is not complete and may or may not change further. If you are not excited to use this software in its current state, then you should wait to see if it progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Early Access makes it easier for users to install and use our application before it reaches 1.0. We have been working with a small number of users up to this point, and now is the time to open that up to a wider community of users to help shape Flipside Studio into the best app it can be for their needs, and to begin to grow a real community of users around the app.”

Approximately how long will this software be in Early Access?

“We plan to be out of Early Access sometime this spring or early summer.”

How is the full version planned to differ from the Early Access version?

“The Early Access version is nearly feature complete, with multiplayer currently disabled while we make sure newer features work in a multiplayer context. We expect to make a number of usability and workflow improvements based on community feedback, as well as a few minor feature additions, but otherwise the full version will be substantially similar to the app in its current form.”

What is the current state of the Early Access version?

“Mostly feature complete, with multiplayer being the last major feature to be added back in, as well as polish, usability and workflow improvements, and bug fixes.”

Will this software be priced differently during and after Early Access?

“Flipside Studio will remain free both during Early Access and after the full version is released. We will introduce a premium version on a subscription basis at some point in the future with additional capabilities. This may have an impact on what features we include in free version.”

How are you planning on involving the Community in your development process?

“We have been soliciting user feedback on our community forum (www.flipsidexr.com/community) and via email and Skype, and we will continue to solicit feedback while in Early Access and after the full version is released. We also encourage users to share the things they create using Flipside Studio with the community. Listening to user feedback and fostering a community is critical to ensure you’re making an app that people actually need and love to use.”
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Notice: Requires a virtual reality headset. See the VR Support section for more info.

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Recent updates View all (10)

August 9

Flipside Alpha Update #15 - New characters, vlogger set, and loads of improvements

Two new characters!

Meet the new Crocodile and Lion characters. Along with our existing Elephant and Giraffe characters, these two round out our jungle characters collection nicely.



A new vlogger set!

We've added a Vlogger Living Room set you can use to quickly make vlog-style recordings. This set is already setup with cameras and everything so you can jump right in and get creating.



Finger pointing for HTC Vive users

HTC Vive users can now press the index finger trigger to switch between open hand and pointing hand poses, making button pressing easier and adding more expressiveness to hands.



Clock prop to see the time

When you're in VR for long you can easily lose track of time. Our new clock prop will help you keep track of time back in the real world.



Resize your preview monitors

We've added the ability to scale preview monitors just like you can with ordinary props. Just grab a monitor with two hands and make it any size you want.

Bug fixes and other smaller improvements

We've also made loads of small fixes and quality of life improvements throughout the app:

  • Auto-hide mouse cursor when it's not moving, so that pesky mouse cursor never ruins a shot again
  • No more jarring perspective change when entering Set Builder mode
  • Flipside will automatically launch OBS Studio if you try to connect before it's running
  • Custom characters no longer require finger or shoulder bones to import properly
  • Fixed visual glitches in our 2D output when changing sets
  • Silenced user interface sounds when recording video or live streaming
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July 26

Flipside Alpha Update #14 - Improved lip sync accuracy, camera zoom, and loads of fixes!

Hey there Flipsters!

Here's another update we think you're going to love, so let's jump right in!

Much improved lip sync timing!

We spent a ton of time honing our lip syncing and we're finally ready to unleash the results of those efforts. With some clever hacking, Flipside's lip sync responsiveness is now more than double what it was in previous releases!

https://www.youtube.com/watch?v=Swb1ffUkuik

This is a huge leap forward for improving the quality of Flipside's output and will make a noticeable difference for everyone.

Use the joystick/thumbpad to zoom on the handheld camera



This is another feature that's been requested several times, and it makes a big difference in using the handheld camera. Just press up/forward to zoom in or down/backward to zoom out. It feels very natural to use.

Other bug fixes and improvements

  • Remember if you're in fullscreen mode on next launch
  • Improved hand positioning so it's easier to press Stop Recording on Vive
  • Fixed preview cameras rendering too soon and showing inaccurate previews
  • Fixed Play button on in-VR camera switcher not switching to Stop button
  • Fixed character scale differences on the characters palette

Thanks again to all our users. We're working hard to bring a level of polish to everything in Flipside in order to make your productions faster, smoother, and better.

Every week we say this, but we're still just getting started. There's so much coming in time that Flipside is only going to get better and better until it's just the most natural way to create animations, period. So thanks for coming on this journey with us!

The Flipside Team
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About This Software

The fastest way to create animated shows. With your HTC Vive or Oculus Rift, you can produce your own animated shows in real-time, and even stream them live to Facebook, Twitch, or YouTube. Just jump inside the show, press record, and go.

Features include custom characters, sets, and props, multi-part recording and playback, live streaming via OBS Studio, a set builder to customize your sets, and director tools with an 8-camera switcher to control your 2D output.

System Requirements

    Minimum:
    • OS: 7
    • Processor: Intel i5
    • Memory: 8 GB RAM
    • Graphics: Nvidia GTX 970
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    Recommended:
    • OS: 7
    • Processor: Intel i7
    • Memory: 16 MB RAM
    • Graphics: Nvidia GTX 1070 or higher
    • Network: Broadband Internet connection
    • Storage: 1 GB available space

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