The fastest way to create animated shows. With your HTC Vive or Oculus Rift, you can produce your own animated shows in real-time, and even stream them live to Facebook, Twitch, or YouTube. Just jump inside the show, press record, and go.
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Release Date:
Mar 13, 2018
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Early Access Software

Get involved with this software as it develops.

Note: This Early Access software is not complete and may or may not change further. If you are not excited to use this software in its current state, then you should wait to see if it progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Early Access makes it easier for users to install and use our application before it reaches 1.0. We have been working with a small number of users up to this point, and now is the time to open that up to a wider community of users to help shape Flipside Studio into the best app it can be for their needs, and to begin to grow a real community of users around the app.”

Approximately how long will this software be in Early Access?

“We plan to be out of Early Access sometime this spring or early summer.”

How is the full version planned to differ from the Early Access version?

“The Early Access version is nearly feature complete, with multiplayer currently disabled while we make sure newer features work in a multiplayer context. We expect to make a number of usability and workflow improvements based on community feedback, as well as a few minor feature additions, but otherwise the full version will be substantially similar to the app in its current form.”

What is the current state of the Early Access version?

“Mostly feature complete, with multiplayer being the last major feature to be added back in, as well as polish, usability and workflow improvements, and bug fixes.”

Will this software be priced differently during and after Early Access?

“Flipside Studio will remain free both during Early Access and after the full version is released. We will introduce a premium version on a subscription basis at some point in the future with additional capabilities. This may have an impact on what features we include in free version.”

How are you planning on involving the Community in your development process?

“We have been soliciting user feedback on our community forum (www.flipsidexr.com/community) and via email and Skype, and we will continue to solicit feedback while in Early Access and after the full version is released. We also encourage users to share the things they create using Flipside Studio with the community. Listening to user feedback and fostering a community is critical to ensure you’re making an app that people actually need and love to use.”
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Notice: Requires a virtual reality headset. See the VR Support section for more info.

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Recent updates View all (8)

July 13

Flipside Alpha Update #13 - In-VR camera switching, dynamic light, new character and more

This update is one that many of you have been waiting for! We have some great bug fixes, a new character, and best of all — an in-VR camera controller!!!

In-VR camera switcher
The feature that so many of you have requested is finally here! We now have a camera switcher that lets you control your camera moves and settings in VR. We'll be polishing it up as we go, but figured best to get it in your hands as soon as possible. To access the in-VR camera switcher, press Alt + S on your keyboard.



Fullscreen mode
This mode works hand-in-hand with the in-VR camera switcher. To hide the camera switcher interface that appears on your computer screen, press Alt + S. This will let you record full screen output through OBS and will pop up your in-VR camera switcher.

Meet Bones
We've had this character in the hopper for a while now and figure it's just about time we introduced you to bones, the skeleton version of our first dinosaur character!



Dynamic lights
We've added a new dynamic light prop to the set builder, which you can find under the Show Tools category. The dynamic light lets you place and control your own lighting on any set, and you can even grab them to modify your lighting during your shows!



Bug fixes and other improvements

  • Custom imported props now support up to three texture images instead of just one.
  • We've improved the lighting settings on several of the existing sets.
  • Improved accuracy of pressing buttons in VR when moving very fast.
  • Improved the automatic feet movement to feel more natural across more character styles.
  • New users can now use Flipside without having to register for a creator account. When you're ready to use features like the Flipside Creator Tools to add your own characters, sets, props, or to customize your slideshow and teleprompter, just enter your email and we'll email you your new account details.

Congrats to our first contest winner!
A big thanks to everyone who submitted an entry to our very first creator contest. We received some great entries and announced our winner on Friday. Congratulations to our winner Dorothy Jean Thompson (@vrgamedevgirl). Check out her entry here:

Flipside Contest #1 Submission 
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June 15

Flipside Alpha Update #12 && Our First Contest!



Update #12 is out and it's a biggie! This update includes:

  • Shared characters and sets
  • In-VR controls for the slideshow and teleprompter
  • Actor marks to help frame your shots and know where to stand
  • Several bug fixes

Update details here:

https://www.flipsidexr.com/blog/post/40/flipside-alpha-update-12

We're also announcing our first Flipside contest to go along with this update! We provide the script (a short monologue) and let's see what you can come up with!

Contest details here:

https://www.flipsidexr.com/contests
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About This Software

The fastest way to create animated shows. With your HTC Vive or Oculus Rift, you can produce your own animated shows in real-time, and even stream them live to Facebook, Twitch, or YouTube. Just jump inside the show, press record, and go.

Features include custom characters, sets, and props, multi-part recording and playback, live streaming via OBS Studio, a set builder to customize your sets, and director tools with an 8-camera switcher to control your 2D output.

System Requirements

    Minimum:
    • OS: 7
    • Processor: Intel i5
    • Memory: 8 GB RAM
    • Graphics: Nvidia GTX 970
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    Recommended:
    • OS: 7
    • Processor: Intel i7
    • Memory: 16 MB RAM
    • Graphics: Nvidia GTX 1070 or higher
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
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