Gather resources, craft weapons, and build a castle. Then defend your castle against monsters who will try to siege, sap, and smash their way in. All in a procedurally generated 3D block world that allows for extensive crafting and total construction and destruction of the terrain.
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Release Date:
March 8, 2019
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“If the last five years of development has taught me anything it's that I want to keep tweaking and balancing the game to make it even better. But I don't want those ongoing tweaks to prevent fans from playing a game which is very content full and fun. Hence early access.
You can buy into early access knowing that there is a full game here with tons of content. Also know that you can email me with your thoughts for improvements. I want to hear what you think will make Lord of Dwarves an even better game.”

Approximately how long will this game be in Early Access?

“I expect early access to last 6 months to a year.”

How is the full version planned to differ from the Early Access version?

“All the features that I envisioned are already done and in the game. But that doesn't mean I won't be adding more if community feedback helps me decide it will improve the game.
However the main difference will be in game balance, pacing and end game play. Lord of Dwarves is a deep game that can be played for a long time. It is difficult to tweak it just right without a large number of players providing feedback.”

What is the current state of the Early Access version?

“Lord of Dwarves is feature complete. It has a full campaign, a totally customizable sandbox mode, and all the content through end game play that I set out to create.
Also, if any changes cause old game save files to become unreadable I keep old builds on Steam. So if you really want to load a previous save you can just tell Steam to download a previous version.”

Will the game be priced differently during and after Early Access?

“Same price.”

How are you planning on involving the Community in your development process?

“If you have any thoughts I want to hear about them. Feel free to email me at lordofdwarvesgame@gmail.com. I also check the Steam community forum regularly.”
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Available: March 8, 2019

 

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December 16, 2018

Lord of Dwarves Release Date

After more than five years of development I'm excited to announce that Lord of Dwarves will release in early access on March 8, 2019.

What is the development status?
Lord of Dwarves is feature complete. The full campaign and sandbox mode are done. The game is very playable and fun.

Then why early access?
If the last five years of development has taught me anything, it's that I want to keep tweaking and balancing the game to make it even better. But I don't want those ongoing tweaks to prevent fans from playing a game which is very content full and fun. Hence early access.
You can buy into early access knowing that there is a whole game here with tons of content. Also know that you can email me with your thoughts for improvements. I want to hear what you think will make Lord of Dwarves an even better game.



I'll leave you with a quote from one of my Alpha testers.
“... there's enough playable content and depth that you probably could've gotten away with an Early Access release, but holding back and wanting to put out something of quality is a rare, but good, thing these days."
(Note: this quote references Lord of Dwarves as it was 2 years ago)
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About This Game

Lord of Dwarves is a game about helping a band of dwarves survive, build, and defend themselves against hordes of monsters. You need to gather resources, secure food sources, craft weapons & armor, build structures, and defend those structures against monster sieges. All in a completely rearrangeable 3D voxel world.

Campaign
Lord of Dwarves features a full campaign which also acts as a tutorial. No need to turn to wikis just to learn to play, everything is explained in game. Enjoy the well paced campaign instead of having to create custom levels from the get go.

Sandbox
Lord of Dwarves also has an extensively customizable sandbox mode. Control terrain size, height, roughness, and topology. Customize monster type and frequency, or turn monsters completely off and concentrate on sandbox building. Even select a climax event like a demon invasion or an attack by an elite monster which gives every sandbox game an exciting conclusion.

Fresh Gameplay Objectives
Build an archer tower at least 8 blocks tall. Decide what it will look like and where the stairs will go. Train extra lumberjacks to chop down an evil forest. Or build a structure around your village to keep the goblins out.

Monsters & Sieges
Build walls to hold off goblin invasions. Train archers to fend off orcs as they climb your walls. Muster all your forces to defend against an elite creature that has taken an interest in your settlement.

Customizable World
Play in a different procedurally generated terrain each time and modify that terrain however you see fit. Every block, tree, and workshop is completely constructible and destructible. Build a castle, an underground dungeon, or big "Studville" sign - anything is possible.

Features
  • Fully constructible/destructible 3D block world
  • Full Campaign and tutorial
  • Extremely customizable Sandbox mode
  • Fresh game play objectives like "build a stone tower 8 blocks tall" or "chop down an evil forest"
  • Control up to 100 dwarves
  • Assign and skill up dwarves in more than a dozen professions
  • Invaders siege your custom built structures
  • Tiered resource system allows for ever more powerful weapons, armor, & crafts
  • Random procedurally generated terrain with millions of blocks
  • Focus on interface for ease of construction in the 3D world

System Requirements

Windows
SteamOS + Linux
    Minimum:
    • OS: Windows 7
    • Processor: 2.0 Ghz Dual-Core
    • Memory: 2 GB RAM
    • Graphics: OpenGL 3.0 based graphics card
    • Storage: 700 MB available space
    Recommended:
    • OS: Windows 7, Windows 8, Windows 10
    • Processor: 3.0+ Ghz Quad-Core
    • Memory: 4 GB RAM
    • Graphics: NVidia GeForce 500 series or better
    • Storage: 700 MB available space
    Minimum:
    • OS: Ubuntu 14.04 or equivalent (64 bit)
    • Processor: 2.0 Ghz Dual-Core
    • Memory: 2 GB RAM
    • Graphics: OpenGL 3.0 based graphics card
    • Storage: 700 MB available space
    • Additional Notes: Intel HD graphics are not officially supported.
    Recommended:
    • OS: Ubuntu 14.04 or equivalent (64 bit)
    • Processor: 3.0+ Ghz Quad-Core
    • Memory: 4 GB RAM
    • Graphics: NVidia GeForce 500 series or better
    • Storage: 700 MB available space
    • Additional Notes: Intel HD graphics are not officially supported.

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