Troubleshooter is a turn-based tactical RPG. It features a battle that combines the character growth side of 'Final Fantasy Tactics' and battle interface side of 'XCOM'. You will become a 20-year-old Troubleshooter, Albus Bernstein. You work with the police to solve the case.
Recent Reviews:
Very Positive (78) - 93% of the 78 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (412) - 89% of the 412 user reviews for this game are positive.
Release Date:
Dec 30, 2017

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Troubleshooter is a game still under development. It is still in its alpha stage.

Troubleshooter will be sold on Steam’s Early Access so that players can enjoy the game as early as possible. We want to communicate with the users for feedbacks so that we can develop a turn-based RPG game which everyone can enjoy.

The game is still under development which means you may experience lack of contents, bugs, in-game errors, and performance issues. We will do our best to improve the game through live updates but please understand that other issues may arise from the quick live updates we provide. Nevertheless, supporting us now will enable us to receive feedbacks from the players and refer to it for development. The feedbacks you provide us will decide how the game will be made.”

Approximately how long will this game be in Early Access?

“It is difficult to estimate how long Troubleshooter will be on Early Access, but we are aiming to release a 1.0 version by the second half of 2018. We plan to provide users with continuous updates and support after the 1.0 version is released.”

How is the full version planned to differ from the Early Access version?

“The official release of the Troubleshooter will be a complete turn-based online RPG.

- You will be able to experience Albus and his colleague’s story as a complete episode.
- You can develop characters customized for your own battling styles by combining different masteries in the game.
- Stages with different ways of completing the missions and simulating different villains and beasts within the game will be available for play
- PvP contents and Co-op plays with other users using unique combinations of units developed by the players will be added to the game.”

What is the current state of the Early Access version?

“The basic battle and stage structure is complete at the moment. The game consists of a tutorial stage, 23 additional stages and 16 repeatable stages ready for gameplay. We are currently in the process of developing contents to be added and we plan to provide users with at least one additional scenario stage or repetitive stage every week.”

Will the game be priced differently during and after Early Access?

“We will review the price depending on the game development and contents to be added.”

How are you planning on involving the Community in your development process?

“Troubleshooter will cooperate with the community through various channels to provide users with the different experiences a turn-based RPG would provide. Troubleshooter hopes to receive opinions and feedbacks through the Steam Community Forum. It is our aim to develop the game with clarity by taking in honest feedbacks and wanted modifications from the community.”
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Recent updates View all (158)

August 15

[Notice] Bug fixing announcement - 16th.August.2018

(This notice is written with the help of a google translator.)

Hello, everybody. This is the Troubleshooter development team.

Today we've released the client update. Update will be applied automatically.

  • Some conditions of scenario mission 'Stop and Look Back - Pugo Shopping Street' has been adjusted.
    • Defeat condition has been changed to 'All unit is defeated'.
    • Enemy type has been changed.

    The air conditioner of the development team office is currently broken, and normal operation is impossible. Therefore, it is not possible to update the bug fixes and enhancements until tomorrow. We're sorry.

Thank you.
4 comments Read more

August 14

[Notice] Announcement of maintenance and update. - 14th, August, 2018

(This notice is written with the help of a google translator.)

Hello everyone, this is the Troubleshooter development team.

We announce the maintenance schedule and update details.

** We have no maintenance on Sat,18th,August **

You will not be able to access the game during maintenance.
Please finish the missions completely.

  • Daylight saving time is not applied.
  • Date: 14th.August.2018
  • Tuesday 12:00 ~ 14:00 UTC
  • Tuesday 04:00 ~ 06:00 PST
  • Tuesday 13:00 ~ 15:00 CET
  • Tuesday 21:00 ~ 23:00 KST (GMT+9)

Update details:
  • Scenario case 'Strength Competition - Starlight street' has been added.
    • You can join that case in the Mission Control after you complete the scenario case 'Angry Tiger - Moonlight Street'.
  • Normal case 'Strange Symptom - Iron Forest Foggy Cliff' has been added.
    • You can join that case after you complete the scenario case 'Intruders - Iron Forest Resource Management District'.
  • Steam achievement has been added.
    • Complete the mission 'Strength Competition - Starlight street'.
  • Water tile effect has been added.

  • 'Distortion Fields' has been changed.
    • Before: ESP damage decreased by 15%.
    • After: All damage decreases by 10%.
  • Unit in 'Smokescreen' has not affected by the 'Headshot' mastery.
  • When a unit used its consumable item in mission, same item will be automatically reequipped if you have enough amount of same consumables.
  • Steam achievement 'Cheer in the Moonlight Street' will be achieved if you defeat the all enemies and there's no civilian victims in the mission 'Angry Street - Moonlight Street'.
  • VHPD unit's specification has been upgraded.
  • Typing sound in dialog mode is no more played when it is skipped.
  • Category of some system option has been changed.
    • 'INTERFACE' to 'GAME PLAY': Show tile information, Delay in 'N' mark, Display Vigor on unit HUD, Simplify Mastery Acquirment Notice, Simplify Item Acquiring
    • 'GAME PLAY' to 'INTERFACE': Dialog Sound, Mouse Dragging Cam Move

  • Fixed a bug that system option 'Quickly display non-ally actions' does not work properly in specific condition.
  • Some typos have been fixed.

Thank you.
2 comments Read more
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About This Game

[Notice] Multiplayer contents will be added so network connection is essential. Offline mode will not be provided.

[Notice] Maintenance time is as below:
  • Please keep in mind that you will not be able to access the game during that time.
  • Saturday, 02:00 UTC
  • Friday, 18:00 PST
  • Saturday, 03:00 CET
  • Saturday, 11:00 KST (GMT+9)

  • Duration: 2 hours (Could be decrease or increase depending on the situation.)

About Troubleshooter...

The basic system and interface part (cover, overwatch, rush) of a battle to operate a combat system is similar to 'XCOM'.
However, core battle rules for combat and the growth of characters that affect combat is similar to 'Final Fantasy Tactics'.
Troubleshooter is a RPG game with strategic elements, not strategic games. So we like a more forgiving regarding death.

Troubleshooter is a turn-based RPG with the story of Albus and the events happening around him. The story begins with Albus becoming an official Troubleshooter who then returns to his hometown to begin his journey as he meets new friends and colleagues on the way.

The story of Albus will be updated with at least 1 scenario stage or repetitive stage every week.

You will experience different events and meet different people and make it through the missions by playing as Albus and controlling his colleagues.

The characters appearing in the missions will have different decisions to make, and this will affect the relationships of the characters within the game to provide a slightly different story depending on the decisions.

The current version contains tutorial, 23 scenario stages and 16 repeatable stages.

There are colleagues who accompanies Albus through the game. You will be able to meet different characters as you play his story. You might meet them during missions and become friends or you can recruit them to make them an official member of the company.

Users may recruit different characters and choose different combinations for each mission to suit their style of play.

The current version allows you to recruit Sion, Irene, Anne and Heixing as your team member.

System Requirements

    • OS: 64-bit Windows 7 SP 1, Windows 8.1, Windows 10
    • Processor: Intel Core i3 3220 @ 3.3 GHz, AMD FX 4300 @ 3.8 GHz or higher
    • Memory: 8 GB RAM
    • Graphics: NVIDIA Geforce GTX 650 with 1 GB VRAM or AMD Radeon HD 7750 with 1 GB VRAM or better
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 6 GB available space
    • Sound Card: DirectX compatible using the latest drivers
    • OS: 64-bit Windows 7 SP 1, Windows 8.1, Windows 10
    • Processor: Intel Core i5 3570 @ 3.4 GHz, AMD FX 6300 @ 3.5 GHz or higher
    • Memory: 8 GB RAM
    • Graphics: NVIDIA Geforce GTX 960 with 2GB VRAM or AMD Radeon R9 280X with 3GB or better
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 6 GB available space
    • Sound Card: DirectX compatible using the latest drivers

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